Thief mechanics in future!...
I love CDPR work, and its great to play TW2 over again many times, but wondering around those incredible locations, especially in Flotsam so many things you can find , problem is that you can take everything!, what in barrels, boxes, shelf's, wardrobes and uttc, so its just bagging to be some kind of thief mechanics, and if someone catch you, than you have to face consequence!!!...
Of course this kind of system can make game a bit harder but i also think it can make more interesting situations!.
Share you opinion about this kind of game element...
I love CDPR work, and its great to play TW2 over again many times, but wondering around those incredible locations, especially in Flotsam so many things you can find , problem is that you can take everything!, what in barrels, boxes, shelf's, wardrobes and uttc, so its just bagging to be some kind of thief mechanics, and if someone catch you, than you have to face consequence!!!...
Of course this kind of system can make game a bit harder but i also think it can make more interesting situations!.
Share you opinion about this kind of game element...