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Things that could make Witcher 3 a better game ...

+

Things that could make Witcher 3 a better game ...

  • Option to buy a home in Novigrad ,skellige and Velen and option to decorate homes with stuff

    Votes: 1 100.0%
  • Trophy wall ,so you dont need to sell them

    Votes: 1 100.0%
  • Armor stands ,to decorate home with awesome witcher gear and save cargo space

    Votes: 1 100.0%
  • Other ,post in a comment

    Votes: 0 0.0%

  • Total voters
    1
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G

GrayBooster

Rookie
#1
Jun 25, 2015
Things that could make Witcher 3 a better game ...

1. Some storage where we could add things we dont use currently but dont want to drop or lose ... this is a must as with every new armor dlc my horse storage is geting lower or almost full ...
2. Ability to buy houses ... I know I know no witcher ever died in bed but fuck it ,Geralt survived last 3 games so I gues he can get go to buy houses in Novigrad and Velen and Skelige ... this could also provide places where you could storage your supplies. Fable was made in 2004 and was far thiner world but you could still buy home there ...
3. Armor stands : If you played Skyrim you know what I mean ,so you can decorate your home with one of your witcher amor sets
4. Different colour horses ,I know there are mods for this already but it could be cool to have some trader where you could like change and pay some gold to buy a different colour horses
5. Wild hunt armor set and wild hunt horse set... Geralt was one of Wilf Hunt riders right ... and here we have Temerian ,Nilfgardian ,and Skelige set but no Wild Hunt armor ... Geralt sure killed a lot of those riders in this game I gues he could loot parts of armor from one of them ...
6. Dice Poker ?

what do you think about these things or do you have your ideas?
 
evilhippo

evilhippo

Senior user
#2
Jun 25, 2015
1. Disable auto-sheath
2. Romance Rosa var Attre
3. Disable auto-sheath
4. Disable auto-sheath
5. Disable auto-sheath
6. Disable auto-sheath
 
Last edited: Jun 25, 2015
G

GrayBooster

Rookie
#3
Jun 25, 2015
evilhippo said:
1. Disable auto-sheath
2. Romance Rosa var Attre
3. Disable auto-sheath
4. Disable auto-sheath
5. Disable auto-sheath
6. Disable auto-sheath
Click to expand...
I know the feeling ,same here ,agree.
 
G

gregee123

Rookie
#4
Jun 25, 2015
1. storage is in the works. Depending on how they implement it it can be nice.
2. & 3. seems like something for the end game as a RETIRED witcher. Cos no real witcher would ever do that. Dev resources could be better spent IMHO.
4. This is just cosmetics. Hardly adds any actual value to the game. but on the other hand doesn't seem too labour intensive so "whatevs".
5. Way to scare the crap out of the village people...
6. How original... t'was a joke, right?
 
G

GodfreyOfBouillon

Rookie
#5
Jun 25, 2015
Fixed 30FPS on the PS4;

I can't think of anything else, the game is really good.
 
G

GrayBooster

Rookie
#6
Jun 25, 2015
gregee123 said:
1. storage is in the works. Depending on how they implement it it can be nice.
2. & 3. seems like something for the end game as a RETIRED witcher. Cos no real witcher would ever do that. Dev resources could be better spent IMHO.
4. This is just cosmetics. Hardly adds any actual value to the game. but on the other hand doesn't seem too labour intensive so "whatevs".
5. Way to scare the crap out of the village people...
6. How original... t'was a joke, right?
Click to expand...

Good news for storage ... dunno where to put all these armors anymore ,to be honest it is wierd it was not in the game from day 1 ...
Yea 2. and 3. it is kinda unneccesary but if Skyrim could handle it ?
5. Maybe armor set from Witcher school of Serpent then ...
And yea 6. was just kiddin
 
Last edited: Jun 25, 2015
M

moonknightgog

Forum veteran
#7
Jun 25, 2015
GrayBooster said:
1. Some storage where we could add things we dont use currently but dont want to drop or lose ... this is a must as with every new armor dlc my horse storage is geting lower or almost full ...
2. Ability to buy houses ... I know I know no witcher ever died in bed but fuck it ,Geralt survived last 3 games so I gues he can get go to buy houses in Novigrad and Velen and Skelige ... this could also provide places where you could storage your supplies. Fable was made in 2004 and was far thiner world but you could still buy home there ...
Click to expand...
LOL?

Yeah, let's make the Witcher 3 the new Skyrim.
 
G

GrayBooster

Rookie
#8
Jun 25, 2015
moonknightgog said:
LOL?

Yeah, let's make the Witcher 3 the new Skyrim.
Click to expand...
No no no I didnt mean make another skyrim ,I just meant to say that game resources can handle that feature ... Let me ask you ,what do you do with all those monster trophies you loot from witcher quests .... can I gues ,you sell them ... imo this feature would work better in this game than Skyrim as room decorations would be better ... but if you think that would make another skyrim ... beside there are lot of other games that have this feature other than Skryim ... and its a waste for instance you have this giant city of Novigrad and you cant make your personal place there .... cmon
 
Last edited: Jun 25, 2015
M

moonknightgog

Forum veteran
#9
Jun 25, 2015
GrayBooster said:
No no no I didnt mean make another skyrim ,I just meant to say that game resources can handle that feature ... Let me ask you ,what do you do with all those monster trophies you loot from witcher quests .... can I gues ,you sell them ... imo this feature would work better in this game than Skyrim as room decorations would be better ... but if you think that would make another skyrim ... beside there are lot of other games that have this feature other than Skryim ... and its a waste for instance you have this giant city of Novigrad and you cant make your personal place there .... cmon
Click to expand...
The point is that it would be inconsistent with the lore.
The same reasons for the lack of black people.
 
G

gregee123

Rookie
#10
Jun 25, 2015
Besides that Witcher is not a sandbox game. If you wanna play a trophy collector buy another game.

In Witcher 3 you keep those trophies whose bonuses you might find useful and sell / drop the rest of them.
 
F

Flutlicht

Forum regular
#11
Jun 26, 2015
I really REALLY like the idea of having a house, but understand it's not the kind of thing a Witcher does.

What about the ability to invest in a Curio store of sorts? Somewhere where you can keep all your monster heads and artifacts in display cases. Curious passerbys can go and immerse themselves in the world of a Witcher.. Kind of like a museum :D

And you get a cut of admission fees.

Yeah it would probably be burnt down by anti-Witcher mobs within a day or two, but I still like the idea :)
 
G

GrayBooster

Rookie
#12
Jun 26, 2015
gregee123 said:
Besides that Witcher is not a sandbox game. If you wanna play a trophy collector buy another game.

In Witcher 3 you keep those trophies whose bonuses you might find useful and sell / drop the rest of them.
Click to expand...
This is where you are wrong ,by all standards Witcher 3 IS an sandbox game:
open world
nonlinear
multiple endings
playing after game is finished

Dont know what you define as a sandbox game

Now tell me whats the point of the trophies if all of them give 2 stats bonus , 5xp for enamies and 10% for dismember ? which is completly useles as most enamies give 5xp after death ... still gona take you hours to level up that way ... puting them on some walls would make more sense ....

In Witcher 1 trophies were given to the royal huntsman if you played Witcher 1 ,and other then being a proof that you killed monster they gave nothing but they counted
In Witcher 2 every trophy had some kind of uniqe stat bonus that helped gameplay

Every new Witcher game evolves in its gameplay mechanic but in Witcher 3 trophies are for ? 5xp bonus? and half of them gives same stats ,,,

---------- Updated at 09:08 AM ----------

Flutlicht said:
I really REALLY like the idea of having a house, but understand it's not the kind of thing a Witcher does.

What about the ability to invest in a Curio store of sorts? Somewhere where you can keep all your monster heads and artifacts in display cases. Curious passerbys can go and immerse themselves in the world of a Witcher.. Kind of like a museum :D

And you get a cut of admission fees.

Yeah it would probably be burnt down by anti-Witcher mobs within a day or two, but I still like the idea :)
Click to expand...
Yes thats what I was thinking ,those trophies just take your space in horse cargo and most of them give same stats ... you just sell them to keep room ... and they sell for what like 50 orens ... a fiend head for 50 orens .... really even ordinary sword sells for more ?

As for house ,if you beaten a game and got an ending where Geralt ends with Triss ,narator will say they have a long life in a big house ? Why not ...

In other 2 witcher games money was a problem but in Witcher 3 you can get rich easy ... and where you gona spend all that money ...

And as a Witcher series fan ... I couldn't give less shit about lore if game is gona look unfinished ...
 
Last edited: Jun 26, 2015
Tuco

Tuco

Senior user
#13
Jun 26, 2015
Beside an obvious list of minor tweaks (improved controls, fixes for minor bugs, etc) and any kind of added content (especially new monsters and quests) giving us even more things to do, I stay firm in my believe that hardly anything would improve the overall experience as much as a revamped itemization.
I'll point once again to this thread I started few weeks ago for more details.

Following that, as I argued in the past, I also think that the game doesn't really gain much from its current level-based system.

Last but not least, I feel the quest design, while already remarkably above average if compared with other titles, would improve even more if the developers would take into assumption with their creative process the idea that the player would go in without any kind of UI, because there are far too many circumstances where quests felt like they were leading you by the nose, just asking you to follow quest markers and trackers without requiring any actual attention/mental effort from the player.
Also, the journal often is terribly vague recapping objectives in quests (i.e. "Check THIS AREA" where "this area" is barely pointed with a quest marker) which can make any attempt to play without minimap and GPS a pointless exercise in frustration.
 
G

GrayBooster

Rookie
#14
Jun 26, 2015
Tuco said:
Beside an obvious list of minor tweaks (improved controls, fixes for minor bugs, etc) and any kind of added content (especially new monsters and quests) giving us even more things to do, I stay firm in my believe that hardly anything would improve the overall experience as much as a revamped itemization.
I'll point once again to this thread I started few weeks ago for more details.

Following that, as I argued in the past, I also think that the game doesn't really gain much from its current level-based system.

Last but not least, I feel the quest design, while already remarkably above average if compared with other titles, would improve even more if the developers would take into assumption with their creative process the idea that the player would go in without any kind of UI, because there are far too many circumstances where quests felt like they were leading you by the nose, just asking you to follow quest markers and trackers without requiring any actual attention/mental effort from the player.
Also, the journal often is terribly vague recapping objectives in quests (i.e. "Check THIS AREA" where "this area" is barely pointed with a quest marker) which can make any attempt to play without minimap and GPS a pointless exercise in frustration.
Click to expand...
Nicely put ,preety detailed too ,however to fix those stuff ,I think devs would need months of work ... depending on the code structure and thier dedication or even will to fix or improve all that ,however I was thinking on some less harder to make stuff that could make the game more interesting as it is.But there is logic in what you say ,do you make video game reviews?
 
G

gregee123

Rookie
#15
Jun 26, 2015
GrayBooster said:
Dont know what you define as a sandbox game
Click to expand...
Sandbox is more than open world. Not only it allows you to GO wherever you want but also DO whatever you want.

In Witcher you have a specific role to play.

GrayBooster said:
Witcher 3 trophies are for ? 5xp bonus? and half of them gives same stats ,,,
Click to expand...
10% of chances for dismemberment is huge!

The XP bonus you're talking about is not +5xp but +5 % XP, and of course it won't allow you to level up to lvl 35 in half an hour. That wouldn't make sense but it will allow you to grind thru the earlier levels (where it matters the most) faster by 5%.

What you're saying is like refusing a 5% raise 'cause you still wouldn't be able to buy a new car every week.
 
G

GrayBooster

Rookie
#16
Jun 26, 2015
gregee123 said:
Sandbox is more than open world. Not only it allows you to GO wherever you want but also DO whatever you want.

In Witcher you have a specific role to play.



10% of chances for dismemberment is huge!

The XP bonus you're talking about is not +5xp but +5 % XP, and of course it won't allow you to level up to lvl 35 in half an hour. That wouldn't make sense but it will allow you to grind thru the earlier levels (where it matters the most) faster by 5%.

What you're saying is like refusing a 5% raise 'cause you still wouldn't be able to buy a new car every week.
Click to expand...

Sorry but there hasnt been a game yet where you can do whatever you want to do ... GTA 3 has less stuff to do in the game and its called sandbox game for instance?

Whats the point of this huge world and plaing after ending if the game is not sandbox?

About trophies you didnt understood me ,I dont mind the +5 xp or 10% chance of dismember ,what I do is that these are the only 2 bonuses you get from trophies ... making them useles after you pick one that you will use for the rest of the game ... and even that doesnt matter but they sell for less then 100 orens ,really? Have you seen what bonuses trophies give in Witcher 2?

Also you say +5xp is not to make you help to get to lvl 35 fast ... you do know there are stuff in the game that require lvl 47 ,how you going to level up there?

If you have specific role to play why does the game have multiple endings?Sure you cant make your own character but sure in which game you dont have specific role to play?
 
Last edited: Jun 26, 2015
Tuco

Tuco

Senior user
#17
Jun 26, 2015
GrayBooster said:
But there is logic in what you say ,do you make video game reviews?
Click to expand...
I used to. Worked for a videogame magazine when I was younger, yes.
Not that I would count it as a big source of knowledge about how to analyze a game, anyway.
I'd guess what matters the most in terms of giving a feedback is that I played pretty much any relevant RPG from the late '80s to this date.
 
G

gregee123

Rookie
#18
Jun 26, 2015
there are 5 different bonuses from trophies not two. You can replace the active trophy at any given time. You don't equip one for the rest of the game.

Prices vary depending on the merchant but sure they are not that high. That's simply because nobody really needs them and why would they.

How does having multiple endings rule out playing a specific role??

Sandbox game (amongst others) means you have a more generic (cookie cutter) character. Which means modders have more freedom to shape it and give more varied roles to play and things to do.

Sure technically you could to that with witcher but then he wouldn't be a witcher anymore.

So if modders would feel the need to add those lore inconsistent features I don't mind. However if devs were to taint the base game i'm sure there would be quite a few people up in arms about it.
 
G

GrayBooster

Rookie
#19
Jun 26, 2015
gregee123 said:
there are 5 different bonuses from trophies not two. You can replace the active trophy at any given time. You don't equip one for the rest of the game.

Prices vary depending on the merchant but sure they are not that high. That's simply because nobody really needs them and why would they.

How does having multiple endings rule out playing a specific role??

Sandbox game (amongst others) means you have a more generic (cookie cutter) character. Which means modders have more freedom to shape it and give more varied roles to play and things to do.

Sure technically you could to that with witcher but then he wouldn't be a witcher anymore.

So if modders would feel the need to add those lore inconsistent features I don't mind. However if devs were to taint the base game i'm sure there would be quite a few people up in arms about it.
Click to expand...

Still bonuses they give are nothing special ,dont seem to make much diference with or without them ...

Trophy prices ... why would the merchants need them ... hm where is that royal huntsman from witcher 1? Maybe to put them on the wall? think.

Sandbox game ,more freedom to shape it? Doesnt choices you make in the whole game count as some type of player freedom ,dont see much of that type of games on the market?

As for lore inconsistent features ... I am not gona comment ... if buying a home is lore inconsistent for you ,fine but remember you are not reading a book ,this is just an adaptation ... and a video game ...
 
G

gregee123

Rookie
#20
Jun 26, 2015
GrayBooster said:
Still bonuses they give are nothing special ,dont seem to make much diference with or without them ...
Click to expand...
The difference is: +5% XP; 10 % chance of dismemberment and so on. Why would you expect any huge differences?

There are NOT a lot of sandbox games on the marker. Most notable one: Sims.

As far as RPG examples: skyrim where you have a generic RPG character which modders can alter every which way with no true lore to constrain them.

Like I said you could do that with W3 but you would be washing out Geralt's character and personality.

Yes, the game is an adaptation and quite a faithful one at that. And it will stay that way.
 
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