No Mans SKy ah man that was so boring literally a million planets with nowt to doNo man's sky is born on a procedural system. CP77 is born on strict scripted mechanics and it's handcrafted to a point it's almost , IMO (thanks mods ) untouchable. Maybe we'll see some added stuff, but in all honestly, most things people , me included, are asking for, are way out of their chances to make it happen. They basically have to go back to the drawing board.
Like starbound, but some people might like that kind of gameplay. My observaton was made considering the genre and how well it recovered for said genre. I don't give opinions, I do evaluations. (I don't like those kind of games, but that doesn't means some of them are well done and actually good genre wise, thing that CP77 is not)No Mans SKy ah man that was so boring literally a million planets with nowt to do
All of them are usually described as "action role-playing game" in various media. Devs might have a different definition of RPG from yours, so it doesn't make them liars on this basis alone. Doesn't mean they didn't over-promise, but it's not really the question of "RPG or not RPG".
Wow that's spot on. It's too bad they didn't listen to their devs. I'd wager all of the awesome content that sold this game was at the dev level, while management had them cut it into the souless experience of the final product.
Lotta mention of mediocre management staff to if you go through the reviews.the parts that I heard were just about the general pay and crunch culture
I can't say I don't agree 200% because this is exactly what I felt when opening the game and finishing it 2 times and spending more than 100 hours on it. This perfectly illustrates my feelings as a gamer , and bugs aside that I have to say I encountered not many during my experience. Gltiches 3/4 times, bugs...like game breaking bugs?..I honestly don't think I did, and they killed it for me (on PC). But of course I don't consider mediocrity a bug. This game might be a best seller, it's just not for me at all, and advertising did a bad job in telling me what I was gonna buy.
No ubisoft games are actually better for me, well not all of them. And I don't like ubisoft at all, nor their games.Feels like a Ubisoft game to me.
I wish I would have known about this sooner. Completely lost the plot man. I'm genuinely saddened. They had the chance to make something truly unique and they completely squandered it chasing the almighty dollar.
They most likely thought that an accessible, standardized game was better selling than a PC game with depth, since it has to come out on different platforms and they needed that money to make it happen It seems. This is the only explanation I can give myself to my complete and absolute disappontment . We'll see how the mass will judge the game once they can actually play it as a whole also on those consoles with issues.I wish I would have known about this sooner. Completely lost the plot man. I'm genuinely saddened. They had the chance to make something truly unique and they completely squandered it chasing the almighty dollar.
I see people compare to Witcher 3, RD2, and GTAs.
What I want to remind people is that these are all sequels. If you want to compare we should compare to RD1, etc.
This isn't a sequel of RD2 this is a new game. Sure, you'd think a new game would build off others out there, but if they started development -- like actual coding years ago, it may have been before those games came out.
If you want RD2, play RD2, if you want RD2 Cyber edition - well I don't know we don't have it. Maybe the devs didn't just want to repackage what others did (although that always happens), or they were making the game still when that stuff came out.
I'm hopeful for more. I don't want a sequel, I just want add-ons.