Thoughts on influencers/youtubers being NPCs in the game

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Are you OK with having youtubers in the game as NPCs and having quests tied to them?

  • Yes.

  • No.

  • Should be smaller easter egg like the farting trolls in Witcher 3.

  • Don't care.


Results are only viewable after voting.
lol you're looking at pictures of her with make up on and on the best angle of her face on camera. It's only fitting for people to be "uglyfied" in a dystopian game. I just think it gives a more authentic and believable feel to it. I even feel like she needs more grease stains.

Absolutely.

She looks like a Nomad mechanic taking her lunch break in a junkyard on a hot day. Of course she's going to look different without all that makeup and angled lighting.

Not sure what people expected.
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no her facial features dont align. they made her eyes smaller and her nose bigger these things have nothing to do with makeup.

I'm not sure I follow. Makeup can, and is often used to, change people's appearance in exactly those kinds of ways. Tone down the nose, make the eyes seem bigger, lips larger or rounder etc...

It's literally one of the most important skills of a makeup artist, in addition to covering blemishes.
 
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I'm not sure I follow. Makeup can, and is often used to, change people's appearance in exactly those kinds of ways. Tone down the nose, make the eyes seem bigger, lips larger or rounder etc...

It's literally one of the most important skills of a makeup artist, in addition to covering blemishes.

makeup doesn't change facial characteristics. especially not in this case, as you can find Alanah without makeup and her model still looks disproportionate. the point is that they made her ugly, now why that is i wont speculate but "her" model looks nothing like her, makeup or not.
 
Well, I don't know any of those people anyway so hopefully it's not that obvious. However I can easily state that I don't enjoy the idea of non professional voice actors in the game (unless it's not their actual voices and they hired actually good voice actors to do their parts.) If they stand out in any way that would definitely ruin a bit of enjoyment.
 
Well, I don't know any of those people anyway so hopefully it's not that obvious. However I can easily state that I don't enjoy the idea of non professional voice actors in the game (unless it's not their actual voices and they hired actually good voice actors to do their parts.) If they stand out in any way that would definitely ruin a bit of enjoyment.
I agree.
Personally I am a bit dumbfounded as to the reason why they thought this would be a good idea, especially when 'immersion' has been a central theme throughout interviews, their past work and so on. I am talking outside of the obvious business and marketing decisions to add Youtubers and influencer's likeness into the game.

This game doesn't need more publicity, it's one of the most anticipated and hyped games in recent memory.

I have no doubt that there will be plenty of well written original characters in the game, CDPR are known for creating interesting, relatable, in depth characters, some you love, and others you love to hate. IMO, this is one of CDPR's strengths.

At first I was on the fence with Keanu Reeves for fear of it taking me out of the experience, since those initial worries I've come around believing he will be a positive addition not taking too much away from our character considering that's who we are portraying/role-playing as.

I think it's the fact it's not just a voice over, or a NPC created as a reference to a real-life person but a scanned and/or highly accurate representation of these people in a fictional world where they don't belong. Let's hope it's not too intrusive :-/
PSA: I have nothing against these YTers, I really like Alanah Pearce for instance. Happy even for those who are fans, looking forward to the game. In the end, if it were up to me I'd prefer all original characters other than those from the lore.
I kinda have to agree. yea.
Pretty annoying trend. Like someone said in this thread, at best it's immersion-breaking, at worst it's a bribe.
Yea, it is annoying. What bribe though?
no her facial features dont align. they made her eyes smaller and her nose bigger these things have nothing to do with makeup.
She herself disagrees with you.
Besides, that's not "Alanah". That's a character that's "based" on Alanah's likeness and voiced by her. Why bother with a 1 to 1 facial scanned likeness when they can put a hand-drawn Cyberpunk spin on her design to emphasize the uniqueness of the character?
first you said its exactly her, and now you're claiming its not even her....??? well good question, why bring her in if you're not even going to put her in the game? doesn't make much sense now does it? its her but uglified, you can clearly see they changed some of her dimensions, golden ratio is being heavily distorted here.
I do notice that she does not look the same real life compared to the game version of her character. Similar, but not the same at all. I agree with her that she looks similar, but I don't think it's a perfect 1:1 copy. She looks drastically much much better in real life.

Skipping side quests in Cdpr games is a very bad idea,its one of their biggest strengths even when i replay the witcher games i always do the side quests,i just hope they keep the youtuber side quests to the absolute minimum,it will be jarring if i keep running into them through out the game,but then again it makes me scratch my head that they said that they want their quests to be meaningful while they do this.
Yea, if I find something annoying enough, I might just skip or ignore it, but I fear this will also severely ruin the game for me if it has effects on other things, so I fear I will be trapped between breaking my immersion in a very frustrating way, which will ruin my enjoyment of the game and make me not care anymore, VS trying to avoid it, which may result in the same outcome. Really great modding support may be the only thing that saves us, if this issue ever happens (I hope it doesn't ever get that bad)


See, the thing about doing huge favors like immortalizing someone in a game, is that it makes that person bias towards the game. Do you honestly think that she would even hint at being somewhat disappointed in anything related to that after CDPR let her be in the game? Any socially reasonable person would never do that.
I can't really say for sure if she's being nice about it, or if she notices but doesn't care, or if she notices it and sees the clear and obvious difference and actually likes that this difference exists for some reason or another, or whatever. I could speculate a long time and any result or idea I come up with will probably not sound great, no matter my intentions.

Sure there will always be slight deviations inorder to avoid the uncanny valley but in this case they deliberately made her less attractive. They increased the distance between her lips and nose and made her nose bigger, they also increased the distance between her nose and eyes and made her eyes smaller, this all deliberate.

When making an attractive female artists since the early renascence up until about 2017 have followed the golden ratio. A mathematical formula which shows up in nature and geometry. Here is a small video that explains it in broad strokes.

Alanah is a very attractive woman, and her face follows the golden ratio almost perfectly, but its well off in this case.
makeup doesn't change facial characteristics. especially not in this case, as you can find Alanah without makeup and her model still looks disproportionate. the point is that they made her ugly, now why that is i wont speculate but "her" model looks nothing like her, makeup or not.
I see what you're talking about, but I don't know if it's deliberate or not. What is curious to me, is if they asked Alanah if they got her right during the process? I have no way of knowing what back and forth and what communication took place or even how the whole process functioned. I don't know what which stage they said "Okay done". Had I been there somehow, even though I live thousands of miles away probably Lol, I would have been like "wait wait wait, see the difference?" But then again, I'm not a professional artist, even if I'm passionate about the subject sometimes. Understanding is one thing, Doing is another.
I will say it again though, Alanah is beautiful in real life. I can't stress that enough, please nobody misunderstand me.

At least they aren't themselves. I guess I can accept it as "acting".

Still, I prefer when they handcraft faces instead of scanning real people. Stylization >>>> realism. Geralt, Iorveth, Yennefer, Shani turned out great. Much more interesting and immersive than having your characters played by Hollywood actors. It's like giving away one special thing of game making: unlimited freedom in creating fictional worlds. In favor of star power and realism/uncanny valley.
Yea I kinda get what you mean.
I think it is immersion breaking. You go to these great lengths to build lore, to build first person only, to design and style everything so that it is based on this future state based on a lore that starts in a 2020 that is not close to what our current history is; hopefully. After all of this beautiful world, you then go and insert some facial look alike, named character of some trending equivalent of a D grade star. This is like making a masterpiece painting of the last supper and then inserting kittens and dogs because they are popular on the internet, or creating an incredibly emotional drama and then inserting D rank Dancing with the Stars people. It's 1. Pandering to try and snatch a piece of these streamer's market population, 2. a transitory moment in time, 3. Absolutely nothing to do with CP2077, that world, that lore, etc. Look at the vote! we don't like it, stop doing it. Let the authors of the lore and devs with the artistic touch build the world. Let the story build the world, with the music highlighting the soundscape. Marketing executives have no place in inserting crap like this into CP2077 and then stating that all of their decisions are to foster immersion. Stick to advertising, please.
This is extremely harsh, but it is also extremely true.
If they've chosen "scanned faces" route at least for some NPCs, I'm glad we have Keanu. In my eyes he's a cyberpunk icon.
Yea, I'm happy about Keanu because of the way he's done in the game, from what we can see so far (which isn't very much) so I'm not sure how I will feel about it later. I do really like Keanu, and there is my bias there. I both like, but also don't really know way too well Alanah, but I find myself liking her in real life more than her character in the game. I just feel like Alanah in real life, 2018 male and female V are one thing, and in-game Alanah, 2020 male and female V are another thing. IRL Alanah and 2018 V's are just great, in-game Alanah and 2020 V's just don't make me feel so great. I don't know who's in charge of this artistic direction. I don't like it at all. I strongly dislike it. This is my opinion. The artists can make whatever they like, it's their game right? But my opinion is still my own, and so is everyone else's. I must say what I need to say, and I'm glad I'm not alone here. It weighs on me, like a pressure, I can not hold in my thoughts on this, it is healthier to share.
Well, at least she's aware of her biases and promises not to review the game. Cause if she did with her included biases, then that would be silly.. like most game journalists these days. Pretty sure she has her nitpicks and criticisms as well like the most of us.
Sure, but if it's deliberate though, I don't see how there's anything wrong with that. If the person that's presented is completely happy with the result, then I don't think we should be complaining on her behalf.
I do respect Alanah for saying that she wont review it, and it's nice to know she is thinking ahead, and on more than one level. She's smart and honorable I think.
Maybe we shouldn't be complaining on her behalf, that's true, but we are playing this game too right? Another thing to consider as others have mentioned is that it may be very difficult, or even impossible for Alanah to bring up this with CDPR because we can see how respectful and nice and honorable and thoughtful she is, she may think it wrong to complain to CDPR because they might get sad, So it might not be possible for her to say anything, or even imply it, out of worry that there will be a misunderstanding, which I'm sure she doesn't want because being in Cyberpunk2077 is not just some random normal thing for a voice actor to get a chance to participate in.
Man, I really hope modders are gonna be able to replace their faces with something less distracting. It's gonna be such a pain in the ass to play the game 5-10 years from now and encounter these pointless, walking advertisements for crap I never cared about.
Harsh but true. I know it's gonna drive me crazy, not now, but eventually it will, I can pretty much almost guarantee it to myself that I will eventually be annoyed by it enough to wish I could mod it all away.
Hopefully they replace the voices too.
That would be rather interesting to find out what kind of voice acting the modding community could come up with.
i think thats the problem,none of these youtubers are actors,acting is not an easy job and it requires more than just a good voice to do it,i heard alanah pierce's voice in gears 5 and recognized it instantly,it sadly stuck out like a sore thumb especially compared to the other NPCs in the game,think of the best characters that CDPR made like geralt,ciri,yenn,triss and the bloody baron,none of them would have been as remembered if it was not for the incredible acting that these characters had.
Good point.
lol you're looking at pictures of her with make up on and on the best angle of her face on camera. It's only fitting for people to be "uglyfied" in a dystopian game. I just think it gives a more authentic and believable feel to it. I even feel like she needs more grease stains.
Absolutely.
She looks like a Nomad mechanic taking her lunch break in a junkyard on a hot day. Of course she's going to look different without all that makeup and angled lighting.
Not sure what people expected.
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I'm not sure I follow. Makeup can, and is often used to, change people's appearance in exactly those kinds of ways. Tone down the nose, make the eyes seem bigger, lips larger or rounder etc...
It's literally one of the most important skills of a makeup artist, in addition to covering blemishes.
I don't agree, not because I don't like the idea of the grease stains, but because Alanah's character in-game doesn't really feel dystopian to me. In my honest opinion, her character looks like a person in the Cyberpunk lore-world that attempted to do a low-budget (Much respect to cool people who do low budget cosplays, it's hard work) home-made cosplay of a member from the Moxes gang. Now, Keep in mind... I LOVE the look of the Moxes gang. But my question is, What - and Why in the world is there a Nomad character in a Nomad area of the game, that doesn't look like a Nomad, but rather instead looks like a city-street kid life-path character that is attempting to cosplay as a Moxes gang member? No hate in any way! I'm just saying, this style clearly does not match the characters location, or even their alliances in-game (the group they are with).
It just feels very jarring, and off, like the character and their style doesn't live and breath that whole "feel" of it all. Does anyone understand what I'm trying to say? I'm struggling myself to describe what I'm feeling here.
 
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makeup doesn't change facial characteristics. especially not in this case, as you can find Alanah without makeup and her model still looks disproportionate. the point is that they made her ugly, now why that is i wont speculate but "her" model looks nothing like her, makeup or not.

I think some of these show what I mean about the impact makeup can have, particularly #18 who looks a bit like Alanah, imo. Anyway, I think the model is pretty damn accurate but 'in the eye of the beholder' and all that :)

https://www.cosmopolitan.com/sex-love/news/a22550/pornstars-before-and-after/
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i can completely see it from marketing standpoint

I don't know how much time and cost it is to put a decent likeness of someone's face on a model but your mention of marketing made me wonder how much money a company could make by selling people opportunities to be a face on random npcs.

Heh, maybe the budget option would be some person sitting at a noodle bar. More money would make you a bartender all through to the final tier being a side-quest giving npc. Seeing the money people pour into things like Star Citizen, I wonder what would happen?

Anyone here who'd pay to get their face in CP2077? If so, how much would you part with and who would you want to be?

I'm not exactly made of money so maybe I'd have to settle for being a street-bum :) I could just be sitting in an alley among some trash with a bottle of gin, mumbling away and shouting at the player to get off my patch every time they walk past.
 
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Oh, I understand, but she said she wasn't reviewing it.
Some people will still see it that way, no matter what.

For the record, I don't think this is what's happening at all. I think CDPR is doing it for two reasons. First, it's their way of saying "thanks" to all those influencers for whatever good they have done in their eyes.

And two.... it's a marketing opportunity. It's no secret influencers can help sell the game. It's way Ninja is making something ridiculous like $1M/month streaming. Gamers don't watch daytime TV.. they watch other gamers play video games, so that's who they are targeting. This isn't new, and I expect it to grow even more in the coming years.
 

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Ideally, yes, but voices are not as intrusive to me as faces.
Besides, I reckon most, if not all of the internet celebrities' voice acting will only be present in English localization, so there's always band-aid solution of playing in some other language.
Given the game setting, voice-work other than English would be even more immersion-breaking. For me at least.
 
My question is why couldn't CDPR put in people who are strictly content creators for Cyberpunk such as The Madqueen Show chick. She is probably more of a fan of Cyberpunk 2077 and probably has done more for the game in terms of explaining lore, hyping it and just making it fun to follow the past few years.
I mean, yea, that kinda makes sense too.:think: I suppose I wouldn't mind seeing a bunch of people from CDPR and gog.com somewhere in the game, maybe at an in-game braindance dev studio? That would've been pretty cool, still could be if they wanted to add it as a secret easter egg in DLC somewhere in the future. :smart:
:D
 

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My question is why couldn't CDPR put in people who are strictly content creators for Cyberpunk such as The Madqueen Show chick. She is probably more of a fan of Cyberpunk 2077 and probably has done more for the game in terms of explaining lore, hyping it and just making it fun to follow the past few years.
My guess is that she's not popular enough. Part of this (or maybe all of it?) seems to be luring in more crowds.
 
Oh, I understand, but she said she wasn't reviewing it.
When I said "at worst", I mean that maybe in some cases it MIGHT stimulate these people to act favorably towards the game. They don't need to review a game to build up excitement for it. Plus, not reviewing a game can give a more positive impression of the said game.

So, I'm not trying to paint CDProjekt like they're using some shady tactics to sell the game to us. But sometimes gaming journos and bloggers get a bit too close to the devs and it's an obstacle for criticism. There's too much friendship and mutual favors. It's different from exclusive presentations and press tours.

But ultimately, it's less about promos (I believe the game will speak for itself) and more about immersion. Popular faces who aren't actors being in a game is similar to Mass Effect 3 having Jessica Chobot. It was shit and immersion-breaking in 2012 and it's shit today too.
 
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It`s not close with Alanah 487 k subs to MQ 28k but MQ has forgotten more CP lore than must even know .

So this is all about marketing and generating sales? Not rewarding fansites and Cyberpunk2077 centric content creators?

Having MQ in the game would have been far more rewarding cause she has an actual passion for the game and has gotten her popularity because of her passion.

Alanha let's be honest, she is only popular cause she used to work for IGN and she is a fairly attractive female. She used IGN as a spring board for her own ambitions the same way people like Olivia Munn used AoTS to spring board her career.
 
Don't mind some influencers being used as models in the game, as long as their characters are good.

Even if they don't have an important role in the game, for the followers it could be a nice addition to see some youtubers instead of a random NPC.

What it's not acceptable is to use influencers to push some lazy character creations, like "I know this character sucks, and is very bad, but he is *famous real life youtuber*, so you have to like him".

But, considering that it's a CDPR game, not EA, Ubisoft, Blizzard (2020), and Capcom (RE3 "Remake" - "look, it's Jill, but only for 2 hours, now pay me 60 bucks"), I guess we can expect a really good experience in Cyberpunk 2077. The influencers is just a little detail, not some BS manouver to sell us a subpar product.
 
One thing's for sure. It's gonna be hilarious cause these influencers are gonna be so effed once they see their faces mod swapped into strippers on pc. or worse...

1600631672664.png
 
One thing's for sure. It's gonna be hilarious cause these influencers are gonna be so effed once they see their faces mod swapped into strippers on pc. or worse...
:think:I know right? But remember :rolleyes:
This Is The Internet.png

:sneaky:;):facepalm::ohstopit:

When I said "at worst", I mean that maybe in some cases it MIGHT stimulate these people to act favorably towards the game. They don't need to review a game to build up excitement for it. Plus, not reviewing a game can give a more positive impression of the said game.

So, I'm not trying to paint CDProjekt like they're using some shady tactics to sell the game to us. But sometimes gaming journos and bloggers get a bit too close to the devs and it's an obstacle for criticism. There's too much friendship and mutual favors. It's different from exclusive presentations and press tours.

But ultimately, it's less about promos (I believe the game will speak for itself) and more about immersion. Popular faces who aren't actors being in a game is similar to Mass Effect 3 having Jessica Chobot. It was shit and immersion-breaking in 2012 and it's shit today too.
Yea I get what you're saying but even if that were to somehow be the case, I would still doubt it and consider it to be very silly since the game doesn't even need anything, as you say the game speaks for itself. The game is already so popular and it's not even out yet. I really can't see Cyberpunk2077 seriously needing any help being sold to anyone, since the entire internet is freaking out about the game and the pre-orders are through the roof, keeping Cyberpunk2077 in the top selling slot on gog.com for 99% of the time. The game is HUUUUUUUGE. So I really don't know why in any theoretical case that CDPR would ever feel like they need to give the game even more exposure. It's quite possibly- literally gonna sell itself. CDPR could probably spend Zero money on advertising from this point on, and still get a giant chunk of the world to buy the game and advertise it completely for free by word of mouth, simple because the game is so good.
 
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