Can you elaborate exactly how is this a gameplay decision? They chose to add throwing knives to the game with incomplete mechanics, then decided to just drop any attempts at improving them for a year?
Not that I particularly WANT throwing knives, but if they are added to the game then devs should be obligated to make them actually work. If they can't make it work, don't add it to the game in the first place.
I never said it was definitely a gameplay decision. What I said was, it
COULD be a gameplay decision. It
COULD be a technical limitation. It
COULD be a placeholder functionality while they work on something really cool with throwing weapons in the future. It
COULD be something that they wanted to do, but didn't get to finish, and now it's simply not a priority.
I'm not a developer on the game. Neither is anyone else posting here. Assuming we know or understand anything beyond "this is a possibility" is complete and invalid nonsense.
What we do know is that you can't pick up thrown knives in the game, and that's not for no reason. It's for a very definite reason we can't be sure of. So...ask questions. Make suggestions and arguments. Speculate and discuss. All thoughts and opinions are welcome.
Just don't expect to be
right -- or even
humored -- in the end. The developers get to decide what's best for the game. Everyone else decides whether to take it or leave it.