The question is - is this a bug or a feature?
Or maybe rescue a soldier being totured in the woods by the opposing force, and other "war crimes" that don't necessarily make us choose sides, rather make justice or not. Idk, those ideas came to mind, but just watching them fight would be fun! :fun:
Wouldn't it be nice to see random skirmishes around the world? Some nice side quests could come out of that as well, like; help these guys flee the overpowering force, or rescue the hostages while the battle rages, choose to get involved or not and stuff. Or maybe rescue a soldier being totured in the woods by the opposing force, and other "war crimes" that don't necessarily make us choose sides, rather make justice or not. Idk, those ideas came to mind, but just watching them fight would be fun! :fun:
This is in game, but not exactly how would I want it
On one place in north-west Velen you can save soldier, who is lynched by peasants. But there is no way to intimidate peasants, it is only "let soldier be lynched" or "kill all lynching peasants". I would like to have third option, intimidate peasants, so all can live
Yeah the ambient AI is pretty limited. I've tried to test it out by killing deer to see if predators show up or trying to lure monsters near guards and I'm not having much luck. In TW1 and TW2 you could get away with a lot. I had guards help me finish quests by killing my foes or stood back while Triss torched monsters for me.