too dark when walking inside buildings

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Suddenly after walking inside buildings the interior is turning too dark and you cannot see anything. Just before entering everything is looking fine inside with the light, but as soon as I go inside the lighting is turning into darkness. Attached some screenshots for example. It also applies to the inventory as it is too dark and you cannot see the character.
I tried adjusting the settings and still not fixed.
 

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Yup, I have same problem, I made a suggestion to get a night vision (would be normal in a technology based system, it could be an upgrade module for the eyes) or a simple torch we could toggle on and off like the Fallout 4 pip boy light.
 
Same issue non HDR display gama overblown according to the picture in setting, still dark.
 
Still same issue with 1.21. Any idea to correct brightness with some kind of settings ? (my monitor is not HDR compatible)
 
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I think you should have a closer look on your monitor/ graphic card settings as well as CP settings. Yes there are some dark places in Cyberpunk but Ive experienced nothing like this in my game.
 
If there is not source of light, then there should be dark ... these images above seems about right. It looks like building where you are with Takemura after was captived Hanako Arasaka and arasaka soldiers attack. In some of these dark ares are local lights which can be switched on. This helps since there is hidden loot which can be easily missed.

Night vision would be nice thing and I hope they will add it. There can be used gamma setting for make these black areas brighter, but this imo is just kind of workaround. I may be mistaken, but imo there already is night vision implemented into some of rifles scopes.
 
Forget mod... it'd be nice if there were a way to have like a flashlight... or night vision or something to see in dark places...

I sometimes find myself paranoid and moving around everywhere in Hope of finding loot I might have overlooked...
 
Is this playable ? i don't have issue with my monitor on other games...
2021-04-24_1023_1.png


Yes a flash light or implant should be useful ! but it's not out of the box in cp2077 ?
 
It would be neat if the kiroshi optics could have different modes. You walk into a dark room, and now your kiroshi night vision has been activated.

While I'm talking about this... Having heat sensory could be neat. It would be like having the ping quickhack as a passive minus seeing objects like terminals or vending machines that don't produce heat.
 
Before you enter room 214 where Dex kills V there's a writing on the wall next to the door written 'no future' (i think it's like a sign that something bad will happen ) but it's not clearly visible 'cause of how dark it is in the game.
 
Suddenly after walking inside buildings the interior is turning too dark and you cannot see anything. Just before entering everything is looking fine inside with the light, but as soon as I go inside the lighting is turning into darkness. Attached some screenshots for example. It also applies to the inventory as it is too dark and you cannot see the character.
I tried adjusting the settings and still not fixed.
I got the exact same problem. It's some problem with the save file, some sort of uncustomizable setting that switched on. Only way to fix it is to reload to an earlier save before the problem occurred and play that part again.
 
Does the game even utilize a "light level" system?

Skyrim and Fallout 4 both utilize the various levels of light in various features of the game. Such as sneak detection and vampire sun damage in Skyrim, and night vision/scopes in Fallout 4.

If it does, then a Kiroshi night vision mode should certainly be doable.
 
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