Getting a truncated chunk error. on preparing the wav I converted a youtube vid to mp3, then that to wave. Any ideas?
What software are you using to convert the file to wave format?
Getting a truncated chunk error. on preparing the wav I converted a youtube vid to mp3, then that to wave. Any ideas?
btw, you shouldn't really use stuff from YT. Their quality isnt that great, and after converting them to wav, it'll just be worseGetting a truncated chunk error. on preparing the wav I converted a youtube vid to mp3, then that to wave. Any ideas?
What software are you using to convert the file to wave format?
Getting a truncated chunk error. on preparing the wav I converted a youtube vid to mp3, then that to wave. Any ideas?
If you are getting a truncated error, that means your wav is corrupted.
If your intention is to just convert it to wav, just google "online wav converter", no need to install any software.
Is replacing combat music as tedious as it appears to be? There's so many layers just for one track :e
Well yes, unless you want to replace all the layers of track with the same music, then it's a little bit easier but if you want to keep each layered varied like it is in vanilla it's a bit trickier.
I was under the assumption if you replaced all layers with the same music, it would play that one song multiple times and make for a loud mess. Is this not the case?
In earlier versions of the editor that was indeed the case, not any more since a few versions back.
That is why it took a while before I could start to include combat replacements in my mod.
Ah, well that sounds simple. I guess the main hassle as usual comes from tracking down all the right wems and each layer within the XML, though converting to OGG does help I guess. Aside from Content 4, do you know which other folders might have the rest of the combat music? Velen's seems to be missing from there. Thanks!
I get a syntax error every time I try to run the prepare_wave.py script. The error looks like this:
View attachment 10986994
What is wrong?