Torrential Rain typo and Clear Skies bug(?)
So currently Torrential Rain says it sets everyone at the melee row to 1 while this should clearly state the siege row.
On the other hand I encountered a possible bug with Clear Skies or maybe Dun Banner Heavy Cavalry. The card states "Return all affected units to their base strength". Or the third possibility is I've just misunderstood this.
Now the chain of events was
1. Opponent plays Dun Banner Heavy Cavalry which will turn to Gold in 2 turns.
2. I play something.. doesn't matter
3. Opponent plays Blue Stripes Scout buffing the Cavalry to 8.
4. I play Torrential Rain, causing the Cavalry to change to 1.
5. At this point Cavalry changes to a Gold card, still at 1. My opponent plays Clear Skies. What I expected to see is either 4 power or maybe 8 from the scout... However after clearing the skies the Heavy Cavalry is at 3 power which me and my opponent both seemed pretty baffled at.
So currently Torrential Rain says it sets everyone at the melee row to 1 while this should clearly state the siege row.
On the other hand I encountered a possible bug with Clear Skies or maybe Dun Banner Heavy Cavalry. The card states "Return all affected units to their base strength". Or the third possibility is I've just misunderstood this.
Now the chain of events was
1. Opponent plays Dun Banner Heavy Cavalry which will turn to Gold in 2 turns.
2. I play something.. doesn't matter
3. Opponent plays Blue Stripes Scout buffing the Cavalry to 8.
4. I play Torrential Rain, causing the Cavalry to change to 1.
5. At this point Cavalry changes to a Gold card, still at 1. My opponent plays Clear Skies. What I expected to see is either 4 power or maybe 8 from the scout... However after clearing the skies the Heavy Cavalry is at 3 power which me and my opponent both seemed pretty baffled at.