Probably I can translate the mod into Russian but I have to estimate the required time.Do all the staff to be translated is located in one file ?And if so is it possible to have a look at this file?I also have a note concerning the balance of the mode.It is Act I, the accident with Kalkstein and Salamanders near the Mikula's gate.The problem is that the first action of Salamander mage is burning of Geralt.The probability to be burned is not small as I understand (even with burn protection), and the witcher can not move while burning.So other 4 Salamanders kill him from back in a cut.I suppose that even for insane difficulty in every situation a tactics (with properly chosen talents, buffs and oils) to win should exists.But I am afraid that in this case one have to wait for a luck - not to be burned.Flash said:Yes. FCR and Flash mod are available in English and Polish. Installing English language will fix description problems. Unfortunately I don't know Russian. If there would be some willing translator he is free to make Russian version of the mod.
You'd need to edit tlk file which is big and contains most of the text from the game. There are >2500 entries and you need to find the ones changed in the mod.There are 4 dialogue files editable in D'jinni and 194 uti files - item templates also editable in D'jinni.About 20-30h of work if you ask me.For tlk files you need TLKedit program. Easy to google.In Act 1 fight on the bridge you can retreat the gate guards if necessary. Just aard the mage ASAP and finish him. The rest is easy.neilflynn said:Probably I can translate the mod into Russian but I have to estimate the required time.Do all the staff to be translated is located in one file ?And if so is it possible to have a look at this file?neilflynn said:Yes. FCR and Flash mod are available in English and Polish. Installing English language will fix description problems. Unfortunately I don't know Russian. If there would be some willing translator he is free to make Russian version of the mod.
I have found only 3 tlk files (dialogs) and all 194 uti.But I still can not understand where skill descriptions are located ???Flash said:You'd need to edit tlk file which is big and contains most of the text from the game. There are >2500 entries and you need to find the ones changed in the mod.There are 4 dialogue files editable in D'jinni and 194 uti files - item templates also editable in D'jinni.
Yep, it is clear. I have done this several times before posting. But several times I was burned and instantly killed.Flash said:In Act 1 fight on the bridge you can retreat the gate guards if necessary. Just aard the mage ASAP and finish him. The rest is easy.
Ok, thanks.I will check the staff.But all the work does not seem a piece of cakeFlash said:Dialog_3.tlk is tlk file, 4 dialogue files have .dlg extensions.
I realize. You have already done a great work.Flash said:It's not easy. That's why I need a volunteer. I saw dozens and dozens of Russian players wanting Russian version of the mod. I can't do it myself. Maybe ask on Russian forums for help. Also there are lot of questions on foreign forums which I'm unable to answer there. All the answers are in this thread but in English.