Flash - what makes mages to be such witcher-killers? They use magic, ignores physics wheh fighting with that rod, have supernatural reflexes? Sorry, from world of books I know only short stories - from Saga I have 2 books but from the end, as it is desperately sold out. And I want to start reading fromt the first one, not the last one

About the game:- Yrden is .. ,still simply waste of energy. Alghoul, Ghoul, Bloedziger - all of them were sometimes affected by it, Just Bloedziger was once almost killed, but too many times all of them just run/crawled through and discharge had no effect. I don't know, whether games calculate some probability, but from vanilla I remember only Kosczey to ignore/not activate it. All the rest was repeatedly thrown back again and again when trying to move forward. Yes, the poor wolves were killed by 2-3 hits with no free passage, that fat leech at-least suffered sometimes, but alghouls and ghouls were like immune. I would say that 9 times from 10 they ran just through trap, ignoring that one discharge. And when they are hit - damage is very low if any noticable (and I thing that health ring shows it quite well) Yrden, Lvl 2 with upgrades + Intell Lvl 3.- Quen - I just got it, upgrade to Lvl. 2 and put bronze to "life sphere" - or how it is called. Now - shouldn't it last even during fight? I know that 6-7 seconds is short time, but I cast spell hit enemy once and effect is away.------second - that life sphere upgrade says something about Vitality regen 3 points/second. That should be a nice boost - but I again casted spell and when it disappeared, both endurance and vitality bars were almost unchanged - vitality raised by 1 point - more probably due to natural regeneration- btw., that scream wave attack used by fledder - is it physical / magical attack? Can it be deflected by dodge/parry or sign - quen/heliotrop?- and one general question about game itself - does anybody knows how are all these probabilities applied? Whether the game simply throws the dice every time, all it picks up some pool of throws? Trouble is, that you don't know, how many attempts your enemy makes, but i.e. fighting alghoul is sometimes ordinary fight, when Geralt may or may not get some scratches, but many times at one moment it is just "hit, hit, hit, hit, hit" Also dice game seems usually to be pretty strange (not in my favour of course)

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