Felldude - well done. Keep up a great work!SmartSupersnake - I personally don't use "nude mesh" but why should my (or your) opinion matter to anybody else? Using any mod is not compulsory and is completly down to the individual's taste.
The textures arn't separate however the only change from v.1 to v.1.3 that I made to shani's texture asside from the areola fix, is the lowering of the pubic hair/vulva if this is what you are refering to if I run across the older version of the file I will send you the link V1.2 had the areola fix without the change of the pubic hair/vulva placement.martika said:It's simple Felldude, is there a way to use just Shani's nipples (just upper part) from new version?and other things else from old version.
If this folder is deleted, does it remove nudity at all times or are the models nude some of the time?Thanks!Q. Do Adda, Triss and Shani have to be naked all the time?A. No. Delete the folder _meshes00 from the Data directory or dont install it at all.
Thanks for the info!zahratustra said:Without "nude mesh" Adda, Triss & Shani appear nude in scenes when they were wearing underwear.
There was a disscution earlier in the thread about high res textures, and I did oversize the origanal texture to 2x (2048x2048) however there didn't seem to be a signifagant difference, in quality (If not a decrease in the quality from the 1024x1024 mipmap generation).So I removed the link to those textures and deleted them from the file host.However in future, when it is possible to edit or add new models to The Witcher. I myself or someone in the Witcher community might paint a new texture in the 2048 resoulotion.I might be able to post a shaved (Bare) texture pack as I did with the dryad texture. In the future if I do I will update the first post with the links.AxellSlade said:Hey, is there a "shaved" version of those textures? Also, could somebody send me the Hi-Res version of the original mod? Thanks.
Okay, thank you Felldude!Felldude said:I might be able to post a shaved (Bare) texture pack as I did with the dryad texture. In the future if I do I will update the first post with the links.
True, and it is interesting and most obvious where content was cut such as the texure map/normal map for the mutant Rayla....But I am working on a couple new textures for Adda, Triss and Shani.A shaved (Bare) Texture Set, and a set with tan lines for those who might have wondered where or if they had time for the nude sun bathing.Xhan said:Would make sense considering Shani is shown to be bare in the normal game though the normal map.
I agree as she seems to be also in her cards. (well, this could be "seen" only of 2nd one, but still ...)Felldude said:True, and it is interesting and most obvious where content was cut such as the texure map/normal map for the mutant Rayla....But I am working on a couple new textures for Adda, Triss and Shani.A shaved (Bare) Texture Set, and a set with tan lines for those who might have wondered where or if they had time for the nude sun bathing.Felldude said:Would make sense considering Shani is shown to be bare in the normal game though the normal map.
Thats a part of the model file....I am guessing it made that way for the very low cut dress, where the top quarter of the butt is showing.DamarStiehl said:One note about Triss. She has a very weird flat area right where her tailbone should be (directly above, umm, the buttcrack). I didn't notice that on any other models. I'll try to take a screen.
I am about done with two new set of textures for them, not to say there still won't be strange anomalys such as that. The new sets will inculded a more natrual look for the three, as well as a set for those who wish them to be bare (No pubic hair).DamarStiehl said:Well I'm still using 1.3 version of your mod, but in my new replay, look at Shani's skin:I have no f***** idea where it comes from. It just downloaded it again, extracted and overwrited the .dds, so I'm in Act III, gonna pay her a visit past midnight.
Great, so to fix that goofy butt we'd need a whole new model, disappointing.Felldude said:Thats a part of the model file....I am guessing it made that way for the very low cut dress, where the top quarter of the butt is showing.
Speaking of this, I'm curious how are you saving the files? I'm changing things a little in Photoshop better than in the ATI software (I probably will get this comp software down eventually because of all the circulating info, links and sheer overall usefulness), and there are tons of ways to save these files, but which is best? There are even two types of DXT5 to save in, although there's a mountain of things I'm still learning though.Yet another thing, when I open the files up they are in 8-bit color, I have to alter them in Photoshop to get to 32-bit; are they supposed to be this way, or am I misinterpreting something?What I'm doing is related to this as I'm attempting to add the better bump mapping of genitalia from Shani to the Naiad which looks great in the Photoshop editing diffs and fits the texture colorations better. The rest I want to do to Naiad and the Lady of the Lake's models may be too complex for now as I'm just learning the basic ropes. Sigh. :-[Felldude said:I am about done with two new set of textures for them, not to say there still won't be strange anomalys such as that. The new sets will inculded a more natrual look for the three, as well as a set for those who wish them to be bare (No pubic hair).
Nude Adda has similar butt problem but, as Feldude have said already, it is a model problem.DamarStiehl said:One note about Triss. She has a very weird flat area right where her tailbone should be (directly above, umm, the buttcrack). I didn't notice that on any other models. I'll try to take a screen.
Not a new model, just a new uv map. In cs3 there's an option to open and save the file in the exact same format as loaded.tracido said:Great, so to fix that goofy butt we'd need a whole new model, disappointing.tracido said:Thats a part of the model file....I am guessing it made that way for the very low cut dress, where the top quarter of the butt is showing.
Speaking of this, I'm curious how are you saving the files? I'm changing things a little in Photoshop better than in the ATI software (I probably will get this comp software down eventually because of all the circulating info, links and sheer overall usefulness), and there are tons of ways to save these files, but which is best? There are even two types of DXT5 to save in, although there's a mountain of things I'm still learning though.Yet another thing, when I open the files up they are in 8-bit color, I have to alter them in Photoshop to get to 32-bit; are they supposed to be this way, or am I misinterpreting something?What I'm doing is related to this as I'm attempting to add the better bump mapping of genitalia from Shani to the Naiad which looks great in the Photoshop editing diffs and fits the texture colorations better. The rest I want to do to Naiad and the Lady of the Lake's models may be too complex for now as I'm just learning the basic ropes. Sigh. :-[tracido said:I am about done with two new set of textures for them, not to say there still won't be strange anomalys such as that. The new sets will inculded a more natrual look for the three, as well as a set for those who wish them to be bare (No pubic hair).