[TW1]Strands of Destiny Mod
Hey guys,Just letting everyone know that Strands of Destiny's website has gone live at http://www.witchermod.com. We have some basic information about the mod and what we plan to do with it, as well as some concept sketches. We plan to have some renders of the new characters and locations over the course of the next few weeks, and baring any delay in Djinni launching, we plan to launch the prologue and Act 1 of the mod by late May, early June in a beta state. From there, each Act will launch every three months, with the final mod releasing with all acts compiled together upon completion.To give you an idea of Strands of Destiny, the game takes place four years after The Witcher. After an uneventful winter in Kaer Morhen, Geralt of Rivia is traveling south to find new witcher contracts with Triss Merigold. Upon arriving in the forests surrounding the town of Carreas, the Strands of Destiny once again wrap their tendrils around Geralt’s future. Soon he is drawn into a plot that transcends his world, and old friends once again stand at his side to answer destiny’s call. It takes place southeast of Temeria, in the country of Aedirn. Geralt will visit such places as the dwarven homeland of Mahakam; Vengerberg, capital of Aedirn; the Blue Mountains; and Dol Blathanna, home of the elven queen Enid.Strands of Destiny will be adding in new features like a Justice System (you will not be allowed to just break into homes and steal, you can be caught and thrown in jail....however this may open opportunities for new quests and characters to meet), Hunting (Geralt will be able to hunt animals in the wild in each act and use their meats for food, their parts for ingredients, and their pelts for gold), and more.Thanks,William PhelpsTMG Studios
Hey guys,Just letting everyone know that Strands of Destiny's website has gone live at http://www.witchermod.com. We have some basic information about the mod and what we plan to do with it, as well as some concept sketches. We plan to have some renders of the new characters and locations over the course of the next few weeks, and baring any delay in Djinni launching, we plan to launch the prologue and Act 1 of the mod by late May, early June in a beta state. From there, each Act will launch every three months, with the final mod releasing with all acts compiled together upon completion.To give you an idea of Strands of Destiny, the game takes place four years after The Witcher. After an uneventful winter in Kaer Morhen, Geralt of Rivia is traveling south to find new witcher contracts with Triss Merigold. Upon arriving in the forests surrounding the town of Carreas, the Strands of Destiny once again wrap their tendrils around Geralt’s future. Soon he is drawn into a plot that transcends his world, and old friends once again stand at his side to answer destiny’s call. It takes place southeast of Temeria, in the country of Aedirn. Geralt will visit such places as the dwarven homeland of Mahakam; Vengerberg, capital of Aedirn; the Blue Mountains; and Dol Blathanna, home of the elven queen Enid.Strands of Destiny will be adding in new features like a Justice System (you will not be allowed to just break into homes and steal, you can be caught and thrown in jail....however this may open opportunities for new quests and characters to meet), Hunting (Geralt will be able to hunt animals in the wild in each act and use their meats for food, their parts for ingredients, and their pelts for gold), and more.Thanks,William PhelpsTMG Studios


