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[TW1][WIP] The Rise of the White Wolf

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Rustine

Rustine

Mentor
#161
May 11, 2014
...Rise of the White Wolf!
http://www.nexusmods.com/witcher/mods/669/?
 
  • RED Point
Reactions: Yeiiow, Sam44, Holgar82 and 7 others
Kinley

Kinley

Ex-moderator
#162
May 11, 2014
 
P

pawel41lu

Senior user
#163
May 11, 2014
And now everyone will be happy :D
 
ReptilePZ

ReptilePZ

Wordrunner
#164
May 11, 2014
Ah, was half-tempted to combo break this...

Anyway, good work, guys. Will give this a try whenever I play TW1 again (in the middle of a playthrough atm).
 
Last edited: May 11, 2014
S

SaladinBarchan

Senior user
#165
May 12, 2014

Seriously congaratulations for your success.
Most definetly will do soon a playthrough using your wonderful mod
 
S

SaladinBarchan

Senior user
#166
May 12, 2014
By the way, if you (hopefully) plan to keep working/updating your mod for now, I have a quick suggestion if you will.

What if you tried to use the character models from the two premium modules of the game to even furher variate the npcs?
You know, character looks that where only used in those two separate adventure of the witcher which included these guys for example:

View attachment 3138View attachment 3139View attachment 3140View attachment 3141View attachment 3142

white innkeeper for example could replace the one in Murky waters inn so he would seem more like a unique character. Sabrina-model could be swapped with some random street prostitutes and girls from Leuvaardens party, Deidre-model could be some of the nobles from wizimas mechant district, elf huntress and dvarf merc would add variety to scoiatel units, etc etc.

I just heard somewhere that it is easier to swap character models than modify them when modding witcher game and these would be already finish models to your mod. I can be wrong of course.
 

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Last edited: May 12, 2014
Sagitarii

Sagitarii

Mentor
#167
May 12, 2014
I tried the mod a little bit and the retextures are great, I especially like Triss.
The new UI is clean and well made, but the inventory screen feels very empty - the left part serves no purpose. And the screen with your names engraved is a little bit messy to look at, I know what you wanted to achieve, but could have been a different way. Either way - great job, I hope to see more updates in the near future!
 
PATROL

PATROL

Moderator
#168
May 12, 2014
@Saladin great idea, we will try it in the future :)
@Sagitarii we will discuss about it :) Thanks for opinion.

EDIT: @Sagitarii I forgot somrthing important, about this empty left side in inventory:



During the meditation the medallion appears in that spot.
 
Last edited: May 12, 2014
  • RED Point
Reactions: sfinx
tommy5761

tommy5761

Mentor
#169
May 12, 2014
Very nicely done . Well done guys :)
 
Rustine

Rustine

Mentor
#170
May 13, 2014
New mirror - ModDB: http://www.moddb.com/mods/the-rise-of-the-white-wolf-powrt-biaego-wilka
FCR files are currently being authorizated, but they should be available until tommorow. ;) Have fun!
 
Sagitarii

Sagitarii

Mentor
#171
May 13, 2014
P ATROL said:
@Sagitarii we will discuss about it :) Thanks for opinion.
EDIT: @Sagitarii I forgot somrthing important, about this empty left side in inventory:



During the meditation the medallion appears in that spot.
Click to expand...
Oh okay, I forgot about that!
 
S

Sibladosi

Senior user
#172
May 14, 2014
Thanks alot! Found this thread right when I'm about to star plaing TW1 again!
Great work!
 
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Reactions: Holgar82
SMiki55

SMiki55

Mentor
#173
May 14, 2014
Have you seen our new trailer? ;)
 
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Reactions: TemerianGirl, pateapollos86, SaladinBarchan and 3 others
S

Sibladosi

Senior user
#174
May 15, 2014
I have now! And I was not disapointed!
 
S

SaladinBarchan

Senior user
#175
May 15, 2014
Hope your project will get its place in this sites news section, just like the FCR2 mod.
 
ReptilePZ

ReptilePZ

Wordrunner
#176
May 15, 2014
Saladin said:
Hope your project will get its place in this sites news section, just like the FCR2 mod.
Click to expand...
http://forums.cdprojektred.com/threads/28928-Community-links-update-on-our-website-we-need-YOUR-help

*hint hint*
 
P

pateapollos86

Senior user
#177
May 15, 2014
I replay TW1 with the mod and after 8 hours I only can say...

 
S

SaladinBarchan

Senior user
#178
May 15, 2014
ReptilePZ said:
http://forums.cdprojektred.com/threads/28928-Community-links-update-on-our-website-we-need-YOUR-help

*hint hint*
Click to expand...
WHat-a. Mr. Reptile, are you suggesting that I should step forward and speak for these guys to the Council-I MEAN CD Project "bird" Red?
..Oh, I dont have a nerve for something like that. I´m too shy and all that. What if they bite my head off? Oh, very well I will do it, but only because you ask me with those irresistible puppy eyes of yours ReptilePZ...

edit: Done
 
Last edited: May 15, 2014
ReptilePZ

ReptilePZ

Wordrunner
#179
May 15, 2014
 
  • RED Point
Reactions: Zhyphix, SMiki55 and SaladinBarchan
B

badboy_zay

Senior user
#180
May 18, 2014
thank you for the release! very quality work
maybe you can retexture Azar Javed to make him look like his appearance in TW2 flashback trailer :D
 
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