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[TW2] Will there be a toolset released with The Witcher 2? We need MORE MODS!

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cjqnsnyc

Senior user
#1
May 10, 2010
[TW2] Will there be a toolset released with The Witcher 2? We need MORE MODS!

I've often wondered why the modding community for The Witcher PALES in comparrison to the likes of Dragon Age, Fallout 3, and Oblivion.
 
F

Flash

CD PROJEKT RED
#2
May 10, 2010
When you spend 200 hours on making a decent mod, you'd like to see that people actually download it. Even very, very simple mods for Fallout 3, Oblivion and Dragon Age are downloaded in thousands or tens of thousands. As a modder of The Witcher I can say that there's not enough motivation to work on this game when we see that only few people care.
 
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Flitters

Senior user
#3
May 10, 2010
I care.I don't have skill. =D
 
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Phalzyr.277

Senior user
#4
May 10, 2010
It is also do to the modding tools/making mods seems to be new adventure not editing main adventure. IMO that is another possibly main reason why you won't see many mods for TW. A lot of mods (for other games) are for adding to existing world. to make one that can stand on its own is far more time consuming/involved. TW mods are more like Total conversions and most mods you see in the games you stated are not those...
 
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rangarkash

Senior user
#5
May 10, 2010
Flash said:
When you spend 200 hours on making a decent mod, you'd like to see that people actually download it. Even very, very simple mods for Fallout 3, Oblivion and Dragon Age are downloaded in thousands or tens of thousands. As a modder of The Witcher I can say that there's not enough motivation to work on this game when we see that only few people care.
Click to expand...
The ones that do care love playing new mods, y'know? :p
 
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petra_silie

Ex-moderator
#6
May 10, 2010
Flash said:
When you spend 200 hours on making a decent mod, you'd like to see that people actually download it. Even very, very simple mods for Fallout 3, Oblivion and Dragon Age are downloaded in thousands or tens of thousands. As a modder of The Witcher I can say that there's not enough motivation to work on this game when we see that only few people care.
Click to expand...
Do you think this will change when there is more promotion and "spread the message" via fansites, blogs, twitter, facebook (and other of that kind)?
 
F

Flash

CD PROJEKT RED
#7
May 10, 2010
I was harrasing CDPR for proper... exposition. Everything related to mods is hard to find on official site. This game is not known for having modding community that's why people don't look for it. If you'd take a look on polish board, you'd immediately notice that we have a seperate section for adventures and mods and that this section is thriving. I was fighting for it ever since EE came out. English section also needs it and I'm asking for it for some time. Spreading the message on fansites is helpful but I believe that official support is what we really need.
 
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Karasu

Forum veteran
#8
May 10, 2010
Flash said:
I was harrasing CDPR for proper... exposition. Everything related to mods is hard to find on official site. This game is not known for having modding community that's why people don't look for it. If you'd take a look on polish board, you'd immediately notice that we have a seperate section for adventures and mods and that this section is thriving. I was fighting for it ever since EE came out. English section also needs it and I'm asking for it for some time. Spreading the message on fansites is helpful but I believe that official support is what we really need.
Click to expand...
Heya Flash, I really appreciate your effort in this. Although I doubt there will be much change also for the sequel. The mods/adventures for TW would definitely deserve better than getting lost into a game nirvana.Concerning the editor: I guess it would be more tempting to make adventures, if it was not such a drag when it comes to terrain and importing stuff.
 
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cjqnsnyc

Senior user
#9
May 10, 2010
I think it may be due to the limitations of the toolset...not being able to affect the main game. I'm hoping that isn't the case with the next game. As we all know mods can breath new life into a game, even one that's many years old. The idea of YOU controlling the game is the reason I play PC games more than console. As the second game gains popularity worldwide, particularly in the US, we may see a vastly expanded Witcher!. At least I hope so.
 
fchopin

fchopin

Forum veteran
#10
May 11, 2010
@phalzyr…Yes I agree, I have about 20 mods for DA:O and they are great.I only use mods that are part of the game and not realy interested in any mods that can not be used as part of the story.
 
K

Karasu

Forum veteran
#11
May 11, 2010
fchopin said:
@phalzyr…Yes I agree, I have about 20 mods for DA:O and they are great.I only use mods that are part of the game and not realy interested in any mods that can not be used as part of the story.
Click to expand...
Depends. I also can appreciate a good fan-made adventure, although those often of course come without any voice acting, what's "killing" a bit of the atmosphere of the original game. (Gosh, always this reading all the time!)Aside that, the good ones are pretty rare (yeah, and time consuming to create). :)
 
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cjqnsnyc

Senior user
#12
May 11, 2010
While it may be fun to play a new adventure...providing it's up to par with the main game, it's my opinion that adding to the existing gameworld can further enhance and enrich the players experience. Take Oblivion for instance. The main game has Kvatch completely destroyed. But thanks to creative minds, it's recreated entirely, with even more added to what would have been there originally. Look at the cities. With mods, the landscape can be modified to suit whatever your tastes may be. I could go on and on. The same is also true in different cases with Dragon Age and Fallout 3. I use these 3 games as examples because they are what sold me on pc gaming. Being able to control the games I previously played on the 360 was amazing. I was missing out on soo much! That prompted me to seek out other games, which is how I found the Witcher. I had heard about it on other boards but didn't get it until recently. Take a note of that CD Projekt Red. Give the community the tools to work with and you will benefit as well. People complain they don't like Geralt's hair, scars, sexuality, whatever? Fine. Give us your definitive version...and the means to create our own and everybody is happy. And so on. In the end, you win either way.I have literally hundreds of mods for various games...they make me want to revisit those games again, and again....while telling my console buddies, this or that game is better on pc and why. The Witcher games will gain more popularity with better tools which means better mods. Word of mouth is a very powerful means to get your work out there. You may even become inspired by what someone else might create in a mod to further Witcher 3..... if there is to be one (I'm guessing yes). You can be sure that Bioware and Bethesda as well as other creative teams out there get plenty of ideas from the modding community. You're a company that listens to it's fans. I may be new to pc gaming and The Witcher, but I am a huge fan! Listen!
 
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Corylea.723

Ex-moderator
#13
May 12, 2010
Flash said:
I was harrasing CDPR for proper... exposition. Everything related to mods is hard to find on official site. This game is not known for having modding community that's why people don't look for it. If you'd take a look on polish board, you'd immediately notice that we have a seperate section for adventures and mods and that this section is thriving. I was fighting for it ever since EE came out. English section also needs it and I'm asking for it for some time.
Click to expand...
Thank you, Flash. Thank you very much. I had no idea that you were agitating for us behind the scenes, and I really appreciate it. CDPR's lack of response to your effort makes me really angry, though. They've spent a lot of time making big changes to the forum -- changes that we did not want, objected to, and complained about -- but they're unwilling to spend an hour making a mod section for the international side of the forum? That's really terrible. That's horribly uncaring.When CDPR brought out the EE, everyone said, "Oh, this company isn't like other companies!" and "Oh, this company actually listens to its fans." They did used to listen. I'm not sure that they do anymore.
Spreading the message on fansites is helpful but I believe that official support is what we really need.
Click to expand...
I agree. And official support is SO not forthcoming.When I was ready to release "Medical Problems," I wrote to the then-head of the community and asked him to post a news announcement. I'd been warned that he wasn't terribly responsive and told that the easiest way to get him to post something was to write the announcement myself, so that all he would have to do would be to post the damned thing.I didn't hear back from him for days and days and days. I spent nearly a year of my life making a new adventure for his game, and he couldn't be bothered to spend five minutes to talk to me about it, even though doing so was part of his job. Eventually, he did post the news -- after I'd written to Daerdin and Flash and all but jumped up and down and screamed -- but instead of using the announcement I'd made for him, he copied and pasted some stuff from another site that was almost completely irrelevant.No one from CDPR has ever said, "Thanks for making a new adventure for our game." As far as I can tell, CDPR doesn't care AT ALL that I exist or that "Medical Problems" exists. (If I've ever seemed a bit sensitive to criticism about MP or a bit hungry for praise for MP, this is why. The developer doesn't bother to acknowledge my existence, so I'm hoping for a few strokes from fans, to make up for it.)This isn't just a problem for me, personally. If CDPR gives your modders the sense that they could all fall off of the face of the earth and CDPR wouldn't mind or even notice, then your modders will all leave for greener pastures.Hexenmeister Raven produced one of the best new adventures out there, then moved on to Dragon Age: Origins because she felt unappreciated here.Flash modded his heart out, completely revamping The Witcher. CDPR did take some notice of HIM, maybe because he is both male and Polish. But even he didn't get as much as he needed, and he's now modding another game.I'm still working on "Medical Problems, Chapter 2," but when that is done, I intend to start working on a game of my own, rather than modding somebody else's game. CDPR hasn't made me feel welcome, and rather than stick around, I'll try making something that's just mine.Sorrow and anger are the modder's lot here in Witcherland.And this is stupid. Having an array of mods is part of what gives a game longevity. We work for free, so we're already a good deal for the developer, and having a mod section on the international side of the forum and having someone actually talk to the modders once in awhile would not cost them much. It would not cost them anywhere near as much as we add.
 
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petra_silie

Ex-moderator
#14
May 12, 2010
This sounds pretty discouraging though I can't say much about it. I don't think CDPR doesn't care about its international modders.I can't speak for other countries but I think in Germany there's quite a good coverage about Witcher mods and adventures. PCGames (website and printmagazine) often introduces Witcher mods and adventures, They had Corylea's Medical Problems and Flash's FCR and they even had an interview with Hexenmeister Raven (Evil Decision). Though the latter was not only focused on her Witcher adventure. And there's also The-Witcher.de *grin*
 
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Flash

CD PROJEKT RED
#15
May 15, 2010
It's not as simple. It's as much our fault as anybody's. When I asked CDPR for seperate section for mods on international board they said: "well, you are the only person who commented on this, but sure, it's a good idea". Why am I the only one? Am I the only one who care, or am I the only one who asked? I see that a lot of people care but they stay quiet about it. It doesn't look like lack of support. It doesn't look like a bad will toward modders. We just assume that CDPR will guess our needs and think for us. That was the case after the release of TW1 because they weren't too busy. We have to think for ourselves and then knock on every door, write to every dev, repeat ad nauseum and we'll get it.
 
Mothra

Mothra

Forum veteran
#16
May 16, 2010
sorry to barge in, but would it help if we made a poll pre-signed by all modders that released something for TW1 and then let the community vote on this ?like we, the modders, would like to humbly propose an own mod section for mods on all of the boards, on the same level like TW2, which would look like this:TW2 - news - generalTW1 - news - general .....TW-Mods - news - get help modding or sthg - downloads/linksand then ppl could vote. This should be of course a polite question backed up by community support. The link with the result could then be forwarded to the moderators.off topic: What other game are you modding for now, Flash ?PS: I think here is the right place to state that I played all of the mods available for theWitcher and was very pleased by their quality and scope. Thanks to the modders that gave me additional hours of fun with one of my favorite characters in a videogame.
 
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petra_silie

Ex-moderator
#17
May 16, 2010
Yes, the Witcher modding section needs a "raise your voice action". Nevertheless you don't need to be a math prof to understand the number 14624, it's the number of views of the Mod/adventure summary thread, which merely has 40 replies. For my understanding 14624 poeple checked the thread, or 14624 times the thread was checked if there is sth new, and this is a great interest in Witcher adventures.;-)
 
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cjqnsnyc

Senior user
#18
May 16, 2010
I think mods and the community participation/interest in them will greatly improve IF the toolset released for the new game allows for modification to the game itself instead of seperate stand alone adventures. Yes, they can be fun but not nearly as much fun as changing/enhancing/adding to the main story. Let's hope they give us a developer grade toolset. After that things will definitely improve as a whole for the game in general. Look at Nexus. How many mods are on that site for the 3 games that are hosted there? TONS......with thousands of downloads! I guess we'll have to see what happens.
 
F

Flash

CD PROJEKT RED
#19
May 16, 2010
mothra said:
off topic: What other game are you modding for now, Flash ?
Click to expand...
I released small mod for Mass Effect 2 and I'm currently testing something similar to Flash Mod/FCR for Dragon Age. KotOR is next in plans.
 
fchopin

fchopin

Forum veteran
#20
May 16, 2010
cjqnsnyc said:
I think mods and the community participation/interest in them will greatly improve IF the toolset released for the new game allows for modification to the game itself instead of seperate stand alone adventures. Yes, they can be fun but not nearly as much fun as changing/enhancing/adding to the main story. Let's hope they give us a developer grade toolset. After that things will definitely improve as a whole for the game in general. Look at Nexus. How many mods are on that site for the 3 games that are hosted there? TONS......with thousands of downloads! I guess we'll have to see what happens.
Click to expand...
I agree with you 100%, if the new tools allow additions and changes to the game and not outside the game TW2 will have hundreds of developers coming to the forums and this community will thrive.If not then i don’t see any improvements.Why would anyone show any interest on playing a side mission outside the game?If you want people to show interest then allow the modders to have tools that can change and add to the game.
 
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