TW3 General Feedback [SPOILERS]

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TW3 General Feedback [SPOILERS]

  • Yes

    Votes: 643 74.2%
  • No

    Votes: 61 7.0%
  • I wish this was a Sard poll

    Votes: 27 3.1%
  • I don't get the "Sard poll" joke

    Votes: 98 11.3%
  • I don't vote on polls

    Votes: 8 0.9%
  • "I don't vote on polls". Genius, Reptile, just genius.

    Votes: 8 0.9%
  • Sometimes, we do things we regret. On a related note, how's it going today?

    Votes: 22 2.5%

  • Total voters
    867
I LOVE this game. My main problem so far has just been the inability to pause cutscenes. There have been many occasions where I'm playing and theres a cutscene going on, and I get a phone call, or some other thing that requires my attention, but then I can't get to it as I cant pause the cutscene. I am sure many others might also be having the same issue.

Is there any way to add in a feature to pause cutscenes? Let us know.

Thanks a lot for the amazing game. :D

Well yah i agree, but if you are playing on PC, hit Alt+Tab, it will minimize the game and the cut-scene will be paused, if you are on consoles, then sorry i dont believe there is a way to do it.
 
I feel Velen/Novigrad is fine, I did *everything* and I was level 20 by the end. I was thinking Skellige would be level 20+, but nope. I think Skellige needs a dramatic increase in quest levels and mob levels. Going there earlier, should result in getting destroyed or having a very hard time to encourage lower level players to go back to Velen/Novigrad and finish everything up.

Speaking on death march:
I feel the first 8 hours or so are pretty hard.
The next 50 hours it's ideal, then you step out of Velen/Novigrad.
Entering Skellige, the next 50 hours become brutally easier with every level you get.

Hopefully we don't have to rely on modders to fix this, like with did with TW2. They simply need to buff Skellige in my opinion, 5-10 levels across the board.


Actually there is an universal strategy in this game that works for all levels. Works for most enemies. Spray em on fire with advanced Igni, once they are staggered in flames spam strong attacks. Most effective against a lot of em with a few exceptions. It's just plain easy. Just shield yourself with normal Quen before that. For enemies which fire don't work, slow em down with Yrden or freeze em with ice bomb. Always coat blade in oils, poison damage drains monsters HP quite nicely.... I'm in Level 20 on hard level, killed a level 28 Royal Griffin without too much problems. Died a couple times but all in all wasn't so hard for the level difference between. For flying enemies just drop them down with plain Aard. That's pretty much the combat system in a nutshell.
 
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That's pretty much the combat system in a nutshell.

You sir, are wrong. There are many ways to deal with comabt in this game. For example I rely on the "whirl", "rend" (basic sword in general), good timing with short dodges (fleet footed skill also), constant blocking, frenzy skill and adrenaline boost. Of course, oils etc. when neeed.
And I'm sure, that there are many more ways to develop an amazing set of skills to be a good fighter.


Since it's my first post in this thread, I will keep it short - game is amazing, world is stunning in every possible aspect. Everything is just so damn fine, I would need like an hour or two to share most of my thoughs. Only things I don't really like are:
- the "blue fog" that covers distant sights appears too early, especcially evident in Skellige.
- not enough Triss, if a player choose her as his love
- Dijkstra jumping to "kill" Geralt & co (as if he couldn't wait for Geralt to leave, or at least run for his live when witcher defeats his men)
- no reaction after killing Radovid, all the soldiers do not seem to know about it
- showing "white frost" like some kind of material beeing, instead of force of nature; also the whole idea of "defeating" it
- Eredin's character developemnt, or rather the lack of it. He is not such one-dimensional character when you read the books.
 
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You sir, are wrong. There are many ways to deal with comabt in this game. For example I rely on the "whirl", "rend" (basic sword in general), good timing with short dodges (fleet footed skill also), constant blocking, frenzy skill and adrenaline boost. Of course, oils etc. when neeed.
And I'm sure, that there are many more ways to develop an amazing set of skills to be a good fighter.


Since it's my first post in this thread, I will keep it short - game is amazing, world is stunning in every possible aspect. Everything is just so damn fine, I would need like an hour or two to share most of my thoughs. Only things I don't really like are:
- the "blue fog" that covers distant sights appears too early, especcially evident in Skellige.
- not enough Triss, if a player choose her as his love
- Dijkstra jumping to "kill" Geralt & co (as if he couldn't wait for Geralt to leave, or at least run for his live when witcher defeats his men)
- no reaction after killing Radovid, all the soldiers do not seem to know about it
- showing "white frost" like some kind of material beeing, instead of force of nature; also the whole idea of "defeating" it
- Eredin's character developemnt, or rather the lack of it. He is not such one-dimensional character when you read the books.

I'm not sure about what you're saying. Dodging comes out naturally, you're not gonna stand there and get hit. Timing counter attacks is simply second nature to anyone I believe, it's very easy. Other than that, most battles are pretty superficial. The best AI comes from Water Hags and Gargoyles. The Gargoyle standing out in the open have an interesting AI, as well as Water Hags. The rest is simply meh.

---------- Updated at 07:12 PM ----------

I've beat the game and I've just gotta say that, well, it's one of the biggest fuck-ups in gaming history.
i'm in the same boat as you.

---------- Updated at 07:56 PM ----------

Now that I think about it, maybe dodge, roll and counter attacks should spend half of the stamina bar, that would take things to another level. Spamming dodge/roll and countering free is just too godly and over powered. On top of that it would add one more reason to use tawny owl more frequently.
 
Timesheets game has bugged me, I'm playing in ps4 with the 1.04 patch. Yesterday marked me more than 30 hours and today only 10 hours. I hope you can fix it for the next patch.
 
Great! Now i have another bug ughh!!! When i kill a new monster for the first time sometimes it doesn't appear the entrance in the bestiary, it happens to me with the gargoyle and the rotfiends. Gargoyle I only kill one, and it didn't appear in the bestiary. The rotfiends I have killed a lot of them and the same thing.

Why is this happening? Any solution?
 
PS4 - Loading Textures

Overall an excellent game, but I want to give some honest feedback on a issue I experienced.

Later in the game I noticed (especially in very populated places such as Novigrad) that the textures are rendering too slow, in particular on non player characters but also on houses. I quite often had to stop and wait for 5 seconds for the textures to load. Earlier in the game this didn't occur though, no idea why.
 
PLAYED ON PS4

First of all i want to say to CDPR congrats on the witcher 3 wild hunt, the game is awsome,beautiful,and worth it :))
but when the first time i play this game, im focus on leveling up...sooo every time i visited a new place i do all the side quest even its require a higher level, and i have lost a bit about the main story.... i want to play it over and over again but when i decided to start a new game my skill and my gear just like "ahh...can i start new game but keeping all my skill and gear from my last progress (gold less important for me)" .... i think that is a good idea for a New Game Plus (NG+)...
but in the end i finish with geralt level 38 :))

for the future i really hope you guys can add :
-New game + mode ( can choose harder diff, gold maybe start from 0, keep the player's items)
-More side quest (already finished all of em hehe)
-able to see iconic character again and interact with them (the alt costume for triss and yen is worthless for me cuz i finished the game)
-maybe,just maybe add a follower to help the journey of geralt hehehe
-more new and unique gwent card ( love those collection)


that's all i requested to you guys


P.S
just want to ask are CDPR really END the story of "THE WITCHER GAME"?
well i know CDPR is busy with cyberpunk 2077 ( looking forward to this game).....but i hope after cyberpunk CDPR will continue the story of "THE WITCHER".
maybe tell the story about cirilla (after TW3) or start fresh with new continent and new witcher school with a new set of problem etc etc



PLEASE READ THIS AND ALL OTHER POST DEVs
 
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-maybe,just maybe add a follower to help the journey of geralt hehehe

^Geralt already teams up with way too many side characters. He is a witcher not an inquisitor.

Just finished the game on PS4. It is the best game I played this year and the best Witcher game.

The game has a great story, deep combat system and lots of little details that allow us to immerse ourselves in Sapkowski's world and its lore.
I am sure you are well aware the game is beautiful and the way sunsets and sunrises are rendered just makes you want to put the controller down and just watch it in awe.

I will try to keep this short and honest.

Technical issues/bugs.

-PS4 framefrate especially when fighting in fog
-'Ministry of funny walks' Skelligers
-I was unable to get a few side quests marked with exclamation marks
-A few crashes. mainly pre 1.04
-waiting for textures to load
-enemies stuck standing after being killed
-Vesemir unable to comment on Berengar's sword

Story, Pacing
The Prima guide divided the game into 3 Acts, I didn't want to read much of the book so that I don't spoil the story for myself.

-Act I until finding mysterious Island, was massive, I have done most of my questing here and managed to get to lvl 25
-Act II involved lots of fast travelling and really not much to do other than that, there werent many quests for me to do except the new DLC Fools Gold which is a a lvl 14 quest
-Act III let me finish a few contracts I didn't want to undertake as a lvl 25 Geralt (Just hit 35 thanks to a few bandits and a certain v. powerful archgriffin)
-Felt like I was dragged through the end of Act I and Act III and didn't have much to say in what was going on
-Yennefer I found way to bossy and as I did not romance her she was quite annoying, to be frank I didn't want to help her at all and found her ideas selfish most of the time
-Triss always felt like a side romance throughout the story, saw her for a bit then she was gone. Felt like Yen was the right one to romance in the game. Well, not to me. That's what she gets for laughing at what I wore to a feast.
-I did accidentally get the ending I really wanted, except a few minor political aspects but when it comes to the main characters, they ended up doing what I wanted them to (thank you)
-I did want to disobey the Emperor and Yen, had to eat from their hands
-The night at Kaer Morhen quest - simply brilliant, always good to see the boys to get up to shenanigans

Skills, RPG mechanics
-Most of the gambesons aka clownsuits, cmon, really, had to wear one til 1st Feline. Conversely, some of the medium armours (next playthrough)
-Feline School, fast and hard with a few yellow skills to boot. I had no issues with endgame and bosses. Stacking all kinds of nasty bleeds and burning
-I really really liked arrow redirection and the amount of satisfaction you get after pulling it off
-Crossbow hit a few flying creatures other than that it was cool to look at
-Bombs were quite fun, maxed a few random ones. Northern breeze vs fire elementals...oh yeah
-Can't comment on signs as I mostly used unskilled Quen and Yrden and a few Aards (next Playthrough - signs)
-I remember the first time I used my whirl and decimated this grave hag 10 lvls higher....too good
-Hitting rend is a bit like lottery
-Can't honestly say I liked the randomly spread enemies at certain levels, made making 35 a real struggle (there is also a certain amount of charm to it : preparation, leaving ? for later and so on
-I would love to place my own pins on the map beside the waypoint ones - pins to mark locations I should come back to
-Horseback riding was fun and efficient and so was sailing, I did not discover all the ? at Skellige as most of the loot was pretty useless to me
-Where can Tor Zireael be found? :)

Overall
- a Masterpiece
- Tough saying goodbye to Geralt
- Great story with too much Yen (shrew!)
- Can't wait for expansions

Suggestions
- more Triss & trolls


Thank you

P.S. I could not be more proud to see a game based on Sapkowski's prose and Slavic myths and pagan customs do so well and reach so many people around the world. To further immerse ourselves, at every step the gamer is exposed to some thematic folk music created with the help of Percival.
 
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Thoughts after finishing the game and CD Projekt RED

Before reading, I did get my monies worth and the game was an "just" an ok closer for the series, but I doubt I will purchase another Game from CD Projekt RED again. I will miss the Witcher series and whatever they make in the future.

Soooo, finished the game as many have already, time played was 20 days, 11 hours, level 34.8, 261 quests complete, 1 failure 19 quest went white and gave zero or 5 exp 2 quests are un-completable due to a bug that still hasn't been fixed (among many hundreds of bugs) 1 quest s not accessible though it still shows on the map. Scoured everything, still likely I have missed a few very well hidden things. Some thoughts and then a small attack on CD Projekt RED. Do not take it too personally RED as I understand your right to make cash, and you made boatloads of it....you did this at a cost though.

So far, many of the more cogent reviews I agree with, the story turned into a whirlpool of WTF near the end 1/3 of the game ruining immersion and choice for the player with some really poorly thought out "choices and consequences" many being unclear based on the character and what you the gamer would actually do.

The game was not open world as promised and was an instanced world instead, a technical design choice but still misleading to consumers. The game is incomplete. It was not finished due to the fact RED decided to focus on the consoles and the game suffered for it. The graphics and game play (combat) were all dumbed down for consoles. The mature content was dumbed down for the influx of children using consoles, the storyline suffered because of console development, a fact visible to anyone that has played any prior witcher series and again, the influx of kids.

Graphics suffered because of the consoles, PC controls suffered because of the console development and RED's choices. Many of the promises and bold statements made by CD Projekt RED ended up being a simple punch in the face to PC users and the mature gaming community.

The bottom line is a game that should have been a huge piece of gaming history turned out to be nothing more than another big game and a company turned Ubisoft, Ea, Microsoft, or any other vanilla company that went for console volume and demographic restrictions instead of quality and holding to statements made during development.

CD Projekt RED is no longer the company it 's bold statements state it is. It is a console company pandering to kids and volume over quality and promises of what they stated they were doing verse what they actually did. They did create a big game. They did finish Geralts witcher story. They failed at everything else they had stated and promised and turned into just another company developing games for consoles and kids.

Was I unsatisfied with the game, not at all, I pre ordered with the understanding RED would keep its promises, RED did not.

Did it perform as advertised, not even close. Was it the huge blowout promised, no it wasn't. Is the Witcher 3 the wild hunt a console game made for kids, yes it is. RED Made the money they wanted. They also lost me as a future customer because they made statements and then turned around and silently did what they wanted and then on launch stated...."OH, by the way, we had to make the game console friendly".

The Witcher 3 suffered greatly because of the time taken away to focus on the consoles. We can only imagine what the game would have been like had RED kept their world and not turned on PC gamers.
 
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The bottom line is a game that should have been a huge piece of gaming history turned out to be nothing more than another big game and a company turned Ubisoft, Ea, Microsoft, or any other vanilla company that went for console volume and demographic restrictions instead of quality and holding to statements made during development.

buddy pls

i feel like you're hating on the gaming industry in general in this post rather than genuinely critiquing cdpr. idk it's just your feels, fairo m8 fairo. imo i'd rather cdpr be the ones do the story of the witcher than anyone else in the world.

i mean, imagine if ubisoft or ea went and did the witcher

i think, yeah -- cdpr have some stuff to work out as a company, as all companies do, but i'd throw them some legendarium level shit any day
 
I'm with the op on this. I won't say Cdprojekts is like the rest of the AAA names they're still way better than them. But we didn't get what was originally offered. This game isn't finished and could use another year to patch and fix all them bugs. I also see content missing. I felt some things not finished. Its ok I don't mind that they want to focus on Consoles. Nothing wrong with that. But they should have informed us PCers instead of waiting till after the release date. But shit happens and we now know. So vote with your wallet.

As good as it has many cool features it also lacks in stuff missing or cut out and those damn bugs. With Patch 1.06 its somewhat playable now. I don't get many crashes and game runs better. Still many bugs but not game breaking more like a nuisance.

I don't play many of the latest aaa games because they all suck. But witcher 3 I had high expectations. I really can't stand multiplatform games. Console game should be for consoles and pc for pc.
 
Sounds like a gaming industry rant to me. Basically hating on consoles for taking away PC development time. Developers gotta cater to what brings in the $$$, it's that simple.
 
@Graill

I was reading your entire post as you'll say something interesting or summarize it in a meaningful way but once again it all ended up in the same whining without solid reasons.

1. Graphics - It's a controversial topic and while couple of things could have been better I cannot say I am not impressed, it looks great and worthy of being called one of the best in 2015.

2. Choices/Consequences - Don't know what you're talking about so far I am enjoying the same morally ambiguous design we saw in previous games. Level 27 right now.

3. Open world - No they didn't false advertised anything, from the beginning they said it's going to be a "Multi region Open World" and it full fills that definition.

4. Mature content - There is lots of it. Mature scenes, mature language, mature humor etc. I don't know what you're looking for exactly, porn maybe ? then you're looking at the wrong place.

5. Combat/Controls - Subjective but for me much better and responsive than TW2.

6. CDPR is becoming another Ubisoft/EA - Not even close, maybe they did some mistakes in their first huge multi platform game but that doesn't make them like Ubisoft or EA. Ubisoft treat PC gamers like shit, throwing incomplete games in our faces and not bothering to fix them whereas CDPR is constantly fixing the PC version as fast as they can tell me which dev release 5 - 6 patches within one month of release, on top of that the likes of Ubisoft make horrendous layer of DRM, always online and/or something like companion mobile app requirements whereas CDPR stayed true to their word of DRM free gaming.

7. Don't want to buy another CDPR game ? - Your loss because so far I don't know a single dev out there who make better RPG on PC than CDPR and yeah that includes Bethesda and Bioware.
 
The main story was weak in the Witcher 3, but it has nothing to do with consoles.
It was because of Ciri and putting too much focus on her instead of Geralt and his mature adventures. The Witcher 3 started strong with the Bloody Baron plot, but it fell apart because the focus shifted more and more from Geralt to Ciri. Witcher 1 and 2 were different, because it was about Geralt and his experience. The first two games had little over the top fantasy elements, because there was no Ciri and Elder blood super weapon bullshit and her turning into neon light in the battlefield. Witcher 2 had a very complex, mature, and intriguing story revolving around sophisticated politics and strong and interesting characters of the Witcher universe, and it felt like our decisions had real and complex impacts. There were no villains in the Witcher 2, and the characters were complex and driven by clear and meaningful motivations. But in Witcher 3 we had a boring evil main villain called Eredin, and he was just evil. Eredin was not fleshed out and complex. Then that terrible and unsatisfying ending comes,
which revolves around Ciri and the ridiculous decisions that you make such as playing snowball with her, accompanying her to the meeting with the Lodge, and so forth
.
Witcher 2's story was mature and complex, but Witcher 3's story was fit for kids with short attention spans who are
into throwing an apocolypse in there and have your heroine just walking in the the unexplained and ridiculous White Frost and saving the day.
How the fuck does she stop a snow storm that brings about the apocolypse ? I don't know. well let's just give'm a shot of her walking in the storm and then a black screen.
Witcher 3 seemed like a fairy tale of being a good father turns your daughter into a heroine that stops the White frost and returns to you bullshit instead of a proper and mature Witcher game
.
 
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You know the response I have to your rant.

They could afford to make the game.... Because of consoles.

And I say that as someone who games only on PC.
 
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