Review from one dude from gamespot that I very much tend to agree with:
Much has been said by Konrad Tomaskiewizs about immersion but I gotta say I was like 10 times more immersed in The Witcher 1. In that game you felt you were Geralt. The whole world also was way more true to the source material.I am talking about questing, I specifically said "x marks the spot questing" is my biggest issue with easy mode rpg's these days. When I get a quest, I get an orange circle with an arrow pointing me where to go. I rather the npc tell me "I saw it just east of here past the old, dead oak.", and let me go find it. I also don't need Geralt to tell ME what to do next, it becomes a follow the directions game at that point. Step 1. Look for prints. Step 2. "Go over to the old windmill, must have gone in there." Step 3. Kill whatevfer. Step 4. Turn quest in.
Rinse, repeat.
No challenge whatsoever, no mystery, nothing. Follow the orange indicators to the red tracks/scent, fight something, cash in. No thought required, it is an interactive story with some action in between when you get to fight something. I want more of a mental challenge, I want to feel rewarded when I solve a quest on my own. You solve nothing here, you just follow directions and the arrow points you right to the solution. Geralt plays the game for you, you are just there to get him where he tells you to go. That is how I feel and what has me bored.


