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TW3 General Feedback [SPOILERS]

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TW3 General Feedback [SPOILERS]

  • Yes

    Votes: 643 74.2%
  • No

    Votes: 61 7.0%
  • I wish this was a Sard poll

    Votes: 27 3.1%
  • I don't get the "Sard poll" joke

    Votes: 98 11.3%
  • I don't vote on polls

    Votes: 8 0.9%
  • "I don't vote on polls". Genius, Reptile, just genius.

    Votes: 8 0.9%
  • Sometimes, we do things we regret. On a related note, how's it going today?

    Votes: 22 2.5%

  • Total voters
    867
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I

IrregularJohn

Banned
#2,181
Jun 25, 2015
Review from one dude from gamespot that I very much tend to agree with:

I am talking about questing, I specifically said "x marks the spot questing" is my biggest issue with easy mode rpg's these days. When I get a quest, I get an orange circle with an arrow pointing me where to go. I rather the npc tell me "I saw it just east of here past the old, dead oak.", and let me go find it. I also don't need Geralt to tell ME what to do next, it becomes a follow the directions game at that point. Step 1. Look for prints. Step 2. "Go over to the old windmill, must have gone in there." Step 3. Kill whatevfer. Step 4. Turn quest in.


Rinse, repeat.


No challenge whatsoever, no mystery, nothing. Follow the orange indicators to the red tracks/scent, fight something, cash in. No thought required, it is an interactive story with some action in between when you get to fight something. I want more of a mental challenge, I want to feel rewarded when I solve a quest on my own. You solve nothing here, you just follow directions and the arrow points you right to the solution. Geralt plays the game for you, you are just there to get him where he tells you to go. That is how I feel and what has me bored.
Click to expand...
Much has been said by Konrad Tomaskiewizs about immersion but I gotta say I was like 10 times more immersed in The Witcher 1. In that game you felt you were Geralt. The whole world also was way more true to the source material.
 
A

Aliastasia

Forum regular
#2,182
Jun 25, 2015
One small irk, probably because I work as a writer:

Geralt's writen speech in dialogues: "Lemme, Whadday, Gimme" - comes across as if some American hooked-on-phonics graduate wrote his speech. It jars, especially when the rest of the conversations, also the spoken parts, are so polished.
I'd also like to point out that phrases like the above are colloquialisms, and not "proper" speech.

So in case noone is busy - can someone just spellcheck and correct Geralt's dialogue-trees? ;-)
As I said, *small* irk ;-)

Bar this and my graphics issues mentioned otherwise, I am very happy with the game, and glad this pre-order at least, didn't let me down - best thing I've played in years :)

/A
 
  • RED Point
Reactions: Me_HD_i
M

Monzetsu

Senior user
#2,183
Jun 25, 2015
Hello,

sorry I have many critical points but now I must emphasize one thing: I like very much the condensator-effect of the witcher-sense. That means:The more longer you put the key for the witcher-sense the more longer there is a glowing after for the detected things and the far away things begin to glow, too. That is absolute awesome. Please tell the person from your CD-Projekt-Red-Team, who had this idea, I thank him kindly.

Another point I like very much: the reminiscences to the king-dramas of William Shakespeare in the game. I like these kind of things very much.
 
Last edited: Jun 29, 2015
H

Hagogs

Rookie
#2,184
Jun 27, 2015
My review about the game (Spoiler free)

I will try to make this as short as possible since there is really not much to say but at the same time THERE IS...

This is a great game no doubt about it, certainly one of the best games ever, not the best though, you have too be too fanboy to say that, certainly also a good contender for this year GOTY, yeah i know fanboys are already calling it GOTY but there are still some games releasing this year that will have something to say about that...

Its not a perfect game, would be silly to say that, gladly there is just a few problems with the game, SADLY they are a MAJOR pain in the a*** and hurt the overall experience quite a lot.

The story is great what can we say about this really, it has good writing, it has a lot of different moments, a lot of tension and gladly a lot of humor, seriously drinking with my buddies was one of the best moments in the game, there is a lot of moments like that, sad moments, it has everything you need.

Sadly the endings are just pictures and thats not a good thing... if EA were the ones doing this everyone would be mad (Mass Effect 3 endings?), but since this is Cd Project Red then we wear our hipocrite cape and say nothing...

Gameplay is good but it gets boring fast, why?, well first the game is really too full of "?" on the map and sometimes you feel like you need to clear the map and in the proccess you only burn out yourself and dont want to keep playing anymore, i believe all of the "?" should not be marked on the map to encourage exploring, most of the time if not 80% of the time im looking at my map rather than actually playing and seeing the world, thats not a good thing.

I dont know if its because i went the Sign build but the game becomes too easy really fast (except a few bosses which were still a challenge to beat), but i believe even going melee you can become too OP fast too.

In all my 128 hours playthrough i manage to do only 1 Red mutagen, not a greater one no, i mean the first tier...WTF??? seriously, im glad i was a sign build because if not i would be tottally outraged by this, this has to be fixed ASAP.

Now the MAJOR problem of the game... Movement and control of Geralt, its atrocious, completely atrocious, i feel like i make an input and the guy not only does it like 1 second later but always takes more steps than what i wanted seriously this video is pretty much spot on on the subject:

https://www.youtube.com/watch?v=GCUtsyG-B58

Also the way you get stuck in every tree and everywhere on horse or on foot is really bad but its a consecuence of the stupid movement which makes you take more steps than you wanted...

Hitboxes are terrible too... see:

http://share.gifyoutube.com/yazOql.gif

This can also be noticed in the fist fights were enemies will hit you with telekinetic punches from a far away distance, not to mention there is a delay on your inputs on fist fights too which makes those clunky.

If you manage to fix the problems i said the game would improve A LOT, please do it... because its the only things i found to be terrible about the game and sadly like i said they are a major pain in the a***.

There is really a lot of good things in the game and Gwent is one of this, its a really fun game to play, a game in a game LOL, the only thing i could say its that you become really OP too fast in this game too, some rule tweaks would benefit the game but i can understand also that Gwent its not the main game so we cant get really that picky with it specially because its already amazing as it is.

I really liked Avalach and thats all i will say about it, great character and great sidequest, the one where yo go with him to you know where and how you experience what Ciri can do etc etc.

Ciri is a great character i was skeptic at first but i truly liked to play as her specially when you unlock all her OPnes at the end of the game, it feels epic, i cant believe that whore Anita Sarkeesian complained about this game HAHAHA, this is how you can see you cant take that POS seriously.

Even with the open world you mange to mantain the decisions and consequences in the series which is really good because it adds to the replayability of the game, certainly its not like the first 2 games where you can experience the story from a completely different way depending on your desicions but the consecuences are still there.

Overal i think the game is great but with problems that i believe will be solved, or i hopse so, it looks really good even after the downgrade and i will add i will not condone you lying like you did nor baning people and deleting stuff of people asking questions and i truly hope you dont do that again, there is a lot of people supporting your company and i believe they deserve better.

8.5/10 its my veredict.

Edit:

Forgot something:

I dont like how poor the content is with Triss, you put a choice in there relating her but you didnt did her content properly, i wich you could make her justice, you cant just take a main character of the first 2 games like that and giver nothing in the third game, there is content but not as nearly as much as Yennefer.

The facial animations are great in this game.
 
Last edited: Jun 27, 2015
G

GrayBooster

Rookie
#2,185
Jun 27, 2015
Game of the year? Unlikely ... You have a big maps to explore and best thing they could think was ''?'' mark ,especially the ones in Skellige ,Kaer Morhen map is pointles to explore beause it has almost nothing ... the swords in the game look worse then those in Witcher 2 (maybe this was due to the fact that I prefered the Dark Mode swords which were filled with details) but better then those in Witcher 1 ...
Combat for me is a downgrade from Witcher 2 where every hit had a feeling of doing damage ...
Way to easy ... wildlife doesnt scale with Geralt level
XP reduction for quests 6 levels below Geralt level makes them pointles to solve because they dont give satisfying reward anymore ... retarded mechanic.
Leveling is a joke ... every 10 levels requirements increase instead of increasing after every level ...
Trophies with little to no stat bonus ... after Witcher 2
RPG with no storage container? hello its 2015 ...

From mine experience every new Witcher game evolves in mechanic but this one seems to be focused on open world ,music and dialogs in main quests ,while some more ''gameplay'' mechanics are marked as secondary priority.
These are some core problems from which game suffers and I doubt any patch will fix this ... to me it looks like unfinished product launched to early ... because at that time there was no other AAA title to compete with selling.

Or maybe I just had high expectations ...

Not that it makes game bad ,but far from game of the year for me ...
 
L

Lieste

Ex-moderator
#2,186
Jun 27, 2015
Not sure how you managed to only find 1 lesser red mutagen. I was selling them off after creating 4 Greater Reds. Sure, they drop less frequently than blue and green ones *especially* early on, but they are not rare as hens teeth either. (plus you can use the monster specific ones as additional lesser-only standins and these are common. Wyvern, Nekker and other red-monster mutagens are dropped more often than are needed to brew their decoctions.

Don't agree on the movement either. With M&KB I was able to place Geralt exactly where I wanted reliably and consistently, and Roach was for the most part controllable. There were a few paths where the approach angle didn't suit his pathing and he'd bypass rather than cross a bridge, but I seldom got stuck on things. (Then again I wasn't using "autodrive", rather controlling pathing using the mouse and speed using KB. It helps to slow before attempting to turn very tight corners, which is exactly what I'd expect, but open curves are fine, and for the most part you can reduce the severity of curves in regular paths by taking the apex of each from the outside 'fence'). Some of the desire-lines don't match the alignment of paths, which looks a bit odd. Generally paths only meander where they need to, and people travel the shortest convenient path. Some of the roads go out of their way for no reason.

Hitboxes, especially in fist fights do seem a little wyrd, but after taking Fleet Footed (5) I noticed it far less often.
 
S

Sharpy47

Rookie
#2,187
Jun 27, 2015
It's GOTY contender easily and you don't have to be "fanboy" to realise. Epic story with decitions that has instant or latter consiquences, great writting, offers shitload of replay value, massive and rich, visually stunning world, ineresting characters, epic sountrack, fun combat and outstanding sidequest. This game just rised the bar for rpg genre in general so high that i doubt someone will top it anytime soon.
Knowing Bethesda - I have little hopes for Fallout 4 being anything more than generic Fallout 3 clone with bigger world and enchanced visuals - I hope Im wrong.
Only contender besides F4 is probably Arkham Knight, but I cant tell much about it now as I play on PC, but that port is a COMPLETE DISASTER atm (hence why WarnerBros stopped it sales and offers refunds)
So we will see soon.
 
Last edited: Jun 27, 2015
  • RED Point
Reactions: Medy89
M

Maerd

Senior user
#2,188
Jun 27, 2015
Hagogs said:
Gameplay is good but it gets boring fast, why?, well first the game is really too full of "?" on the map and sometimes you feel like you need to clear the map and in the proccess you only burn out yourself and dont want to keep playing anymore, i believe all of the "?" should not be marked on the map to encourage exploring, most of the time if not 80% of the time im looking at my map rather than actually playing and seeing the world, thats not a good thing.
Click to expand...
Why didn't you disabled "?" in the settings? Turn it off, turn off minimap, quest hints, level and health bars... enjoy.
 
wichat

wichat

Mentor
#2,189
Jun 27, 2015
I don't like the robotic/militar Geralt's style of turning right or left.... And his way to go down (comparing Lambert and Geralt, Lambert seems real and Geralt looks like a dummy robot jumping into the void)
 
M

Medy89

Senior user
#2,190
Jun 27, 2015
Sharpy47 said:
It's GOTY contender easily and you don't have to be "fanboy" to realise. Epic story with decitions that has instant or latter consiquences, great writting, offers shitload of replay value, massive and rich, visually stunning world, ineresting characters, epic sountrack, fun combat and outstanding sidequest. This game just rised the bar for rpg genre in general so high that i doubt someone will top it anytime soon.
Knowing Bethesda - I have little hopes for Fallout 4 being anything more than generic Fallout 3 clone with bigger world and enchanced visuals - I hope Im wrong.
Only contender besides F4 is probably Arkham Knight, but I cant tell much about it now as I play on PC, but that port is a COMPLETE DISASTER atm (hence why WarnerBros stopped it sales and offers refunds)
So we will see soon.
Click to expand...
Metal gear solid 5 and mass effect 4 even though im very sceptical about the latter, those are my next contenders.... im not even interisted in fallout 4 anymore.... I played fallout 3... it was an ok experience back then.... but the series never came close to deliver good story or characters... I just cant go back to stuff with mediocore storytelling after games like witcher or mass effect.... because they dont even catch my interest anymore...

Funny thing I was going to take a look at batman even though its not the kind of game I generally would look forward to... I went on steam to take a look.... then I saw the scores for pc ... xD ... I was like wtf trololo lol... ok I will skip on this one after all... well for now I hope witcher 3 keeps getting new content for as long as possible... cant wait to have more... I think its the apex of gaming ... the best experience I will ever have... dont quit on me too soon cdpr ;D...
 
Last edited: Jun 27, 2015
G

GrayBooster

Rookie
#2,191
Jun 27, 2015
Medy89 said:
Metal gear solid 5 and mass effect 4 even though im very sceptical about the latter are my next contenders.... im not even interisted in fallout 4 anymore.... I played fallout 3... it was an ok experience back then.... but the series never came close to deliver good story or characters... I just cant go back to stuff with mediocore storytelling after games like witcher or mass effect.... because they dont even catch my interest anymore...

Funny thing I was going to take a look at batman even though its not the kind of game I generally would look forward to... I went on steam to take a look.... then I saw the scores for pc ... xD ... I was like wtf trololo lol... ok I will skip on this one after all... well for now I hope witcher 3 keeps getting new content for as long as possible... cant wait to have more... I think its the apex of gaming ... the best experience I will ever have... dont quit on me too soon cdpr ;D...
Click to expand...

Its way too early to judge other games or be skeptical about them when they are not out yet ... second ME4 is scheduled for 2016.
But ,there is really no need to be skeptical for MGS5 as the series are well known for its great story telling ,sometimes even too much for a game to be honest ,even peace walker on PSP had a great story + it has more content if I saw right on youtube.
Fallout 4 introduced voiced character in latest game ,and its lack of good story (if it lacks) is compensated by the content it offers and E3 video showed a lot of improvements over fallout 3...

Good story is where Witcher 3 outshines all games probably hands down ,but are the games judged by its story or its gameplay today ,if so then new Dark Souls is probably the worst RPG for you because it has no story at all ,it has but very little and its hidden from you forcing you to search for it and think of your own ... in my eyes after playing every Witcher game more then once ,including W3 ,story was great for playing the first time but on my second playthrough I was actually more interested in gameplay itself and there this game failed because other then main storyline it offers so little ,only ''?'' with poor loot ,cleaning abandoned vilages or destroying monster nests for XP which has negative effect early in the game because of that redicilous XP reduction that makes quests 6 levels below player level reward nothing ,so you keep them for later if you want to max your level somehow after finishing the game.

Its 100% best story driven game of the year to me but overaly I am disapointed that other parts of the game are not equally well developed.
 
Last edited: Jun 27, 2015
H

Hagogs

Rookie
#2,192
Jun 27, 2015
Lieste said:
Not sure how you managed to only find 1 lesser red mutagen. I was selling them off after creating 4 Greater Reds. Sure, they drop less frequently than blue and green ones *especially* early on, but they are not rare as hens teeth either. (plus you can use the monster specific ones as additional lesser-only standins and these are common. Wyvern, Nekker and other red-monster mutagens are dropped more often than are needed to brew their decoctions.

Don't agree on the movement either. With M&KB I was able to place Geralt exactly where I wanted reliably and consistently, and Roach was for the most part controllable. There were a few paths where the approach angle didn't suit his pathing and he'd bypass rather than cross a bridge, but I seldom got stuck on things. (Then again I wasn't using "autodrive", rather controlling pathing using the mouse and speed using KB. It helps to slow before attempting to turn very tight corners, which is exactly what I'd expect, but open curves are fine, and for the most part you can reduce the severity of curves in regular paths by taking the apex of each from the outside 'fence'). Some of the desire-lines don't match the alignment of paths, which looks a bit odd. Generally paths only meander where they need to, and people travel the shortest convenient path. Some of the roads go out of their way for no reason.

Hitboxes, especially in fist fights do seem a little wyrd, but after taking Fleet Footed (5) I noticed it far less often.
Click to expand...
Hahahaha, you are blaming ME for the red mutagens?, REALLY?, you have to be so fanboy to say that, "how DO YOU managed to only get 1 lesser red mutagen", really??? ... and i dont only found 1 i found 3, i made the Red mutagen, the first tier with alchemy with 2 of those and thats it, thats what i said, still this has to be fixed.

OH you dont agree with the movement?, even as far as teelling that you could position geratl in whatever position you wanted??, HAHAHAHAHAHA!!!!!!, dude please go fanboy omeplace else, YOU CANT DISAGREE WITH FACTS, the movement is atrocious PERIOD.
 
P

pandabearsplaying

Rookie
#2,193
Jun 28, 2015
My favorite part of the game, and the reason why I will likely keep playing it for many more days, is that the graphics are amazing. It's enjoyable to simply walk or ride the horse around the seemingly endless landscapes and appreciate the artistic value of it all.

I'm not very satisfied with the items or the combat game play however. I've found several relic items, but they don't have any special mods like "unique" items in other RPG's have. Interesting mods would make the items much more enjoyable to find and enhance the character with.

The combat is very repetitive and could use many improvements. As it is, two buttons have two minimally different looking series of sword attacks, one button is linked to a magic spell, and another button can either throw bombs or shoot the crossbow. The abilities, as far as I can see, only are able to unlock one other sword attack and some minor variations of each spell. Having more options for unlocking different sword and spell attacks would immediately add a lot of variety to the game, and would make the combat game play actually enjoyable to do. I like how the spells have alternate effects, and if more spells were added, it would be great if they could be enhanced with the same kinds of modifications the spells currently can have.

Another necessary improvement is for the "skip" option for dialogue. Instead of mashing the button until the dialogue goes to an option or goes away, you should be able to hold down the button to skip to the option or end of dialogue.

Also, an adjustable camera view would be good, including distance and adjustments up and down.

The game is already very good, but I bet it would have had many 10/10 reviews if the improvements I mentioned were added.
 
I

IrregularJohn

Banned
#2,194
Jun 28, 2015
pandabearsplaying said:
My favorite part of the game, and the reason why I will likely keep playing it for many more days, is that the graphics are amazing. It's enjoyable to simply walk or ride the horse around the seemingly endless landscapes and appreciate the artistic value of it all.

I'm not very satisfied with the items or the combat game play however. I've found several relic items, but they don't have any special mods like "unique" items in other RPG's have. Interesting mods would make the items much more enjoyable to find and enhance the character with.

The combat is very repetitive and could use many improvements. As it is, two buttons have two minimally different looking series of sword attacks, one button is linked to a magic spell, and another button can either throw bombs or shoot the crossbow. The abilities, as far as I can see, only are able to unlock one other sword attack and some minor variations of each spell. Having more options for unlocking different sword and spell attacks would immediately add a lot of variety to the game, and would make the combat game play actually enjoyable to do. I like how the spells have alternate effects, and if more spells were added, it would be great if they could be enhanced with the same kinds of modifications the spells currently can have.

Another necessary improvement is for the "skip" option for dialogue. Instead of mashing the button until the dialogue goes to an option or goes away, you should be able to hold down the button to skip to the option or end of dialogue.

Also, an adjustable camera view would be good, including distance and adjustments up and down.

The game is already very good, but I bet it would have had many 10/10 reviews if the improvements I mentioned were added.
Click to expand...
Dude, seriously? I assume TW3 Wild Hunt is the 1st game you played in the Witcher series and have absolutely 0 knowledge of the Witcher universe, right? That's not Skyrim or Dragon Age. You don't play Witcher for a myriad of spells and sword attacks. Honestly hearing you asking devs to put more outlandish spells and sword strikes into the Witcher is laughable.
 
Last edited: Jun 29, 2015
  • RED Point
Reactions: LiarOnElmstreet and Jou05
E

Exentryk

Senior user
#2,195
Jun 29, 2015
Pros
- Story
- Dialogues and Voice Acting
- Rich Quests
- Open World
- Gorgeous Art Design

Cons
- Broken Hitboxes
- Buggy and Inconsistent Abilities (Fleet Footed, Cat Gear bonus?, Dodge, etc)
- Buggy potions and decoctions (Foglet decoc and Thunderbolt potion works 100% irrespective of weather, etc)
- Character movement not precise enough (controls like a tank)
- Unintuitive damage calculation (based off base sword damage stat, and not the visible sword damage stat)
- Unavailability of information about gameplay mechanics
- Terrible inventory management
- Equipment scaling and level lock out


Basically, CDPR really need to improve on their gameplay side. Hire some Japanese gameplay guys as they seem to be the best in the industry.
 
Last edited: Jun 29, 2015
R

ReDD7

Rookie
#2,196
Jun 30, 2015
Im on ps4 with ALOT of issues, but I still love it. Best game I ever played. I started reading witcher novels and got a copy of witcher 1 and 2. Awsome.

---------- Updated at 11:35 PM ----------

Dont people know that there are lots of content without a map ?. explore and you will find out. the green house in kaer morhen among other things.
 
Tuco

Tuco

Senior user
#2,197
Jun 30, 2015
Just a small (but relevant) piece of feedback:

I already complained a lot about the quantity and quality of loot and itemization in the game, but it was yesterday that a small episode made me think about another side issue in it: you can realize how shitty random loot can be for immersion (compared to fewer, hand-placed items) when the main plot takes you to explore an "elven ruin lost for centuries" in Skellige and looting a chest you suddenly find a book about Radovid V The Stern in it.
 
I

IrregularJohn

Banned
#2,198
Jun 30, 2015
ReDD7 said:
Im on ps4 with ALOT of issues, but I still love it. Best game I ever played. I started reading witcher novels and got a copy of witcher 1 and 2. Awsome.

---------- Updated at 11:35 PM ----------

Dont people know that there are lots of content without a map ?. explore and you will find out.
the green house in kaer morhen
among other things.
Click to expand...
Don't people know hjow to use a FUCKING spoiler tag?!
 
T

tinnapari

Rookie
#2,199
Jun 30, 2015
I love The Witcher 3 is one of my favorite game. I love it. Its really amazing game.
 
A

AnklaX

Senior user
#2,200
Jun 30, 2015
Likes: Everything except the dislikes. I came here after so long after all. That should say how much I'm enjoying playing
Dislikes:
- Game gets progressively easier. I understand as a true professional, Geralt improves his abilities and becomes more powerful. Makes sense. But for me on my third playthrough, 2nd on Death march, after level 20, I'm not afeared of anything anymore.
- A quest revealed after main quest is of lower level than the preceeding quest. For example, Visiting Bran's last voyage is level 16 but tracking ciri with the mask of urboros is level 13. Completionist playthrough attempt seems bound to fail since because of this many quests are in risk of being 6 or more levels below.
- Each superior gear should be available one level before they're now. Mastercrafting something at level 34 is no fun. Soon as I craft it, I have to finish the story and I prefer to complete every side quests before the endgame. Mastercrafting wolven armor at level 34 makes no sense. It should be level 31 or 32. Also would like superior ursines at level 25 or 26.
- Common armor designs are understandable intentionally unattractive. I call them poor pauper armor. But not all of the witcher school gear are much better either. Only Ursine gear looks good only at base and superior levels. Enhanced seem lacking and Mastercraft seems too much.
- Too much unnecessary leather belts and straps on armors makes Geralt look Gigolo on some armor. I think the Wolf school armor was somewhat ruined by this. Would look much better with less leather.
- If I buy a treasure map for a location not yet discovered, reading the map doesn't activate the quest. This should be changed.
- One of the generic NPC voices is that of Iorveth. It really bothers me since I've played the last game and the voice is too recognizable. Also, this voice is really unpleasant when hollering.
- Hand gestures animations in most cases are not right. People don't more their hand like that. Also, There's one hand gesture that makes one look like a drama queen. That works in some cases like when the girl comes asking not to look for the werewolf and geralt denies. But in all other cases it looks just wrong. Also, when fistfighting, when geralt says "You want met to cheat?", his hands are saying "I'm gonna punch you in the face". In a way it works in this case but not in any of the other situations where this hand gesture is used. Some gestures are too fast and not in sync with what's being said and others are just nonsense. I'd like to see improvements in this area in next games.
- I'd have liked items in inventory to divided into more catagories like in witcher 2. For example, a separate category for runes and glyphs, food, books and maps, alchemy ingredients separate from crafting components.
- Not even a single dragon? Not even Saskia or her father? DLC I hope.
- Skelligers are so different should've used separate faces for them. Also, knowing how people were made, there should have been more varieties of mouths.

Ok. back to playing.
 
Last edited: Jun 30, 2015
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