As for the .ini files you can mod them already if you didnt know. Unless you are waiting for a total explanation as to what each setting does so you wont mess up.I agree. The EXP you get from killing monsters is pointless.
When you level up you get points to increase your combat effectiveness... yet talking to people and listening to cut scenes rewards 100 times more experience than actually fighting stuff.
I'm assuming these are just values in an .ini file somewhere and soon it will be able to be modded and I will be modding this asap.
That's the Lock on button. for PC is " Z " key.Auto lock on? Hmmm, on PS4 there's no auto-lock. I have to click the right stick in to actually lock on to a target.
That's the problem, mate. You walked into this game expecting another Skyrim, but the reality is that Witcher 3 is different. Yes, they are both RPGs and yes, they're both open world games, but their focus is different.@Yellowcardus
in skyrim when you explore (off the beaten path no mission no marker no objectives) you gain money and levels, its beneficial. In the witcher going off the beaten path gets you nothing but a infinitesimally small amount of experience which it would take a dozen hours of grinding to level once (even with the bonuses). It is a better decision to strictly follow the quest line and never explore anything outside of it, that's the problem... in a really big beautiful world the game punishes you for exploring it.
Well.. Maybe rebind the key for the parry stance? might work that way. Never tried it thought to be honest.I'd really like to be able to use parry stance whenever Geralt's sword is drawn, not just when the game decides to arbitrarily place me in combat. It's probably my biggest gripe at present.
Completely agree, the sun rise too early and FROM SOUHT ?? Isn't suppose to be from east to the west.. just see the N letter on the minimap pointing north place Geratl towards NORTH and see the rising sun is from behind ... meaning of which SOUTHI'd like if potions also got swapped out automatically when you run out of them, just like food. (Though even with food, it doesn't always work.) Since you can change the potions in your slots mid-combat anyway, I'd prefer if the game chose one randomly... but on a second though, what if the game puts a white honey in the slot for example... :huh:
Another really small, easily 'fixable' thing: the sun shouldn't rise that early as it does now. I mean it starts rising at around 3:00 am, that just feels wrong to me. Make it 4:30 or 5:00 am, please.