DId you play Dragon Age: Inquisition? Far worse. I merely had to rebind a couple keys here and it was fine, DA:I was awful even with the ability to rebind keys.I can think of a game with a much poorer control scheme and that is of Dragon Age: Inquisition. Terrible I say lol
This right here. There's about 3 issues I have with controls and they're all in the general movement category:Playing with a controller the combat is fine. Even awesome at times.
There are issues about excessive inertia in the character's movement and some annoying inaccuracy when you are trying to interact with things/NPCs, but nothing deal-breaking, and most of this could honestly be fixed by some minor tweaks.
What I would do is reduce the number of craftable armour/gloves/pants/swords by half (or maybe even more), Geralt has become a clothing/gear whore. What the hell? He changes swords like gloves and vice versa. What happened to the mechanic of the first game when he went through 3 steel and 3 silver swords, as well as 3 jackets during the course of the whole game? It worked great and was one of the things that differentiated The Witcher from any other RPG.You've found a crafting schematic, you've scraped together the resources and finances to have it crafted so the world is saying "Yes you can have this forged, well done for finding it. We hope you enjoy using it!" the mechanics however are stood saying "You can make this and carry it but you can't use it... because of... err... numbers" It feels horribly like artificial difficulty to punish the player for making an effort to find and forge better equipment.
Exactly, the default bindings aren't great.How about just rebinding the keys to your liking?
Auto sheathing has been brought up as a complaint maybe about 1, 234, 908 times now...and yet here it still is, my old friend the auto sheath! :2guns:My two cents: controls are fine. Inertia and getting stuck in animations are frustrating. Swimming is awkward. The bloody combat state issues that prevent me from vaulting over a fence, climbing a wall or opening a door while under attack from monsters I can't reach or, conversely, not being able to roll, parry or dodge when I'm being shot by archers... and of course autosheathing just in time to get eviscerated by that last drowner.... these are problems. They can be solved. I just feel tired and aggravated that they have not been solved already. CDPR may well be the most honorable and straightforward game developer around but honestly? I'm really goddamn tired of the gaming community as a whole being used as beta testers.