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TW3 General Feedback [SPOILERS]

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TW3 General Feedback [SPOILERS]

  • Yes

    Votes: 643 74.2%
  • No

    Votes: 61 7.0%
  • I wish this was a Sard poll

    Votes: 27 3.1%
  • I don't get the "Sard poll" joke

    Votes: 98 11.3%
  • I don't vote on polls

    Votes: 8 0.9%
  • "I don't vote on polls". Genius, Reptile, just genius.

    Votes: 8 0.9%
  • Sometimes, we do things we regret. On a related note, how's it going today?

    Votes: 22 2.5%

  • Total voters
    867
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W

White_Wolf77

Rookie
#1,861
Jun 7, 2015
Too bad OP finds the kb+m control difficult and not to his liking as I find it to be the opposite. Anyway that's just his opinion...
 
D

davidrm

Rookie
#1,862
Jun 7, 2015
Hairworks only for beasts

Hello, I would love to introduce the option of activating the Hairworks only beasts. Thank you very much !!!
 
C

Costa417

Rookie
#1,863
Jun 7, 2015
Non penso la implementeranno
 
S

Skolia

Rookie
#1,864
Jun 7, 2015
More Feedback/Suggestions

Option to Enable/Disable Geralt drawing/putting swords away

Most of the time, this works fine but there are times when Geralt doesn't draw his sword and I end up punching a boss instead of slashing at it.
And sometimes he thinks combat is over when it isn't and I get into a similar position. It would be groovy if I could just set it all to manual.



Monster levels and distance

There have been a few occasions when I'm trying to see if some big monster is within range or not and by the time you can see the monsters level or the red skull of doom, it's too late - it's already aggroing on you. The red skull in particular should pop up farther away. (or perhaps make 'conning' distance configurable.



Geralt diving into objects

If you have Geralt jump anywhere near any type of water body, sometimes he will go into the dive motion into a floor, dock, boat, etc. The 'dive detection' code made need a looksee. (Not really a bug I guess, it's just funny.)



Geralt has trouble with boat docks

If you swim to a boat dock, Geralt doesn't know how to pull himself up out of the water. He should learn how to do this.



HUD customization

I would like to be able to move/resize each individual HUD element.



Stores/Shops on the Map

Witcher 3 is actually somewhat inconsistent. On the big map you can see SOME merchants no matter where you are (even in another zone). Others, especially crafters, don't show up until you're right next to them. I'd prefer it if they just always showed on the map because it's hard to remember "Where was that Journeyman crafter?". Alternately, let us write notes on the map.
 
R

rod333

Rookie
#1,865
Jun 7, 2015
The level system is too specialized.

TW2 level system was an improvement on TW1 where at higher levels you were putting points into skills that you did not use just to get them out of the way. In TW2 you actually had to think about where you would put your skill points and had to specialize. I feel that TW3 has taken it too far.
 
R

rod333

Rookie
#1,866
Jun 7, 2015
This tread is too broad.

A lot of issues and good ideas are being lost in a babble of competing voices often talking about off topic subjects. Moderators please ether brake up this tread into several more specialized treads, make it a subfolder or stop moving new treads into this tread and let them move down the list into obscurity if no one cares.
 
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Reactions: MisterBNG
J

JackofTears

Senior user
#1,867
Jun 7, 2015
HexerDa said:
I feel you, been looking above his location for like 10 minutes too.

Locations like barber shops, why do they only appear on the map once you're close to them? Most locations show their icon on the map regardless how far away you are
Click to expand...
I miss the days when rpgs came with maps you could write your own notes on; those were wonderful. That way, if you find a guarded treasure in the wild and the monster is too high level for you right now, you could write a note on your map (30th level Cyclops) and know to come back to it when you are high enough level to tackle that battle. Instead you have to write that note down on a piece of paper beside your machine and flip through it later when you're playing the game - if you ever get around to doing that, which seems unlikely for most of us.
 
M

Mr_Ninja416

Rookie
#1,868
Jun 7, 2015
I know that the developers have stated many times that if a quest is greyed out then you'll only get 5XP but I have 15-20 greyed out quest and I want to level up more to get better witcher gear but I don't feel like forgetting about my level 25, 90 hour in save to restart and do the quest at the right level to get the missing xp so I'm asking if instead of having it at 5XP could you increase it in the next patch to maybe 50-60xp so that it's still under the amount of xp you'll get from a green quest but its enough to not feel like it's basically nothing.
 
G

Gothfather

Rookie
#1,869
Jun 7, 2015
rod333 said:
TW2 level system was an improvement on TW1 where at higher levels you were putting points into skills that you did not use just to get them out of the way. In TW2 you actually had to think about where you would put your skill points and had to specialize. I feel that TW3 has taken it too far.
Click to expand...
How so? You have more skill points than you need to fill the 12 skill slots.
 
I

ivashanko

Rookie
#1,870
Jun 7, 2015
I dislike how many points you need to put into a branch before you can't unlock the next level.
 
D

deboramoreno

Rookie
#1,871
Jun 7, 2015
Problem: run with roach.
I hate when I'm running with Roach and he just stop to run or slow down without any reason. Full stamina, no enemies... No reason at all...
This problem is terrible when I am at races and fleeing.


Problem: missable gwent cards.
Please, don't leave the missable gwent cards like is right now. It would be nice if we don't have missable card at all. I'm playing at max difficult and I don't want to start a new game just for get the missable cards. I mean... I can't believe that the prologue card is missable. Everyone was a noob at the beginning! This is not fair.
Suggestion: give us a chance to get the cards at the mission or whatever. If we lose the chance to get the card, just make available at a vendor for a high price or play against another NPC in a difficult mode.

Problem: stash.
We need a stash! For real. Walk around with a lot of swords, boots and everything isn't cool. The stash can be more restrict when the player is playing a difficult mode.

Problem: headshots.
I was completing the trophy "Master Marksman" and I realised how terrible is the headshot system in this game. I know that just when the screen shakes is when is contabilized, but (for example) at ten headshots, just three or four was contabilized. I'm REALLY sure that I hit the shots at the head. I needed to do about 200/250 headshots to do this trophy, no joke. Please fix this.
 
D

Dread_Reaper

Rookie
#1,872
Jun 7, 2015
I thought a high level Geralt was supposed to fight differently than a low level Geralt, I am not really seeing those 96 animations for Geralt at all.

My biggest complaint is, besides Whirl and Rend, the combat tree only consists of passives and upgraded skills doesn't make Geralt fight differently. The visual feedback doesn't change, his attack distanced doesn't increase nor does his animation change. This is extremely disappointing as doing a swordsman playthrough feels so static and lifeless compared to a Sign playthrough, where you can actually see the visual effects of the sign change.
 
W

WhiteHot

Rookie
#1,873
Jun 7, 2015
Game needs more triss and another gwent tournament
 
G

Geralty

Banned
#1,874
Jun 7, 2015
what is gwent ?

---------- Updated at 03:42 AM ----------

oooooo - LOL NO - the game needs that stupid little game card to be taken out of the game ! its has nothing to do with them game, its a completly different game, and if people like it they can download games similar with maybe better mechanics, but to change the dice game to something this stupid is dissapointing - i think thats why the lod in the game is so poor - cause they waste time for nothing like making guent games lol
 
J

jon7882

Rookie
#1,875
Jun 7, 2015
I like it, but you really have to make sure how you want to go to get the best results.
 
W

White_Wolf77

Rookie
#1,876
Jun 7, 2015
The current skill system for TW3 is fine imho, although I would have liked it if we could focus on advancing on a specific skill without having to meet the branch skill requirement.
 
G

GanjaFarmer210

Rookie
#1,877
Jun 7, 2015
ivashanko said:
I dislike how many points you need to put into a branch before you can't unlock the next level.
Click to expand...
kudos to that... its pretty dumb
 
V

Velegian

Rookie
#1,878
Jun 7, 2015
I just realized NPC only have one or two catch phrases.

I've come across at least 5 girls saying "I wanna be a boy when I grow up". Merchants and craftsmen always say the same dialog and Geralt tells each one their own closing phrase. Geralt might say "Goodbye" to one 10 times in a row and say " *sigh* farewell..." to another one.
 
S

SashaGrey1080p

Rookie
#1,879
Jun 7, 2015
Pam pa rammm pam pa raaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaam
 
R

redwood36

Rookie
#1,880
Jun 7, 2015
Tailes will clean the latrines....
 
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