I'm all for scaling Witcher Contracts or any mission that would have you fight a really unique 1 off monster. Other than that I'm good the way it is.
I think this was suggested many times already, but i want to do it as well... Please make storage for items. For example i like to collect relict swords and i have already problems with limits of weight.
6. Money has very little value. At some point in the game you will have enough money and you can always pick the option to denie the money you are offered and play the "good guy". Not because you are the godd guy but you don't need the coin anyways. It's just stupid how money means nothing and you always can afford everything...
Well, it's a bit... scary having to rely on mere chance without being sure, when it comes to store your most valuable stuff.Re: all the storage requests - is it not actually possible to just leave stuff somewhere? For example, in the Baron's daughter's house? I haven't tried keeping stuff I dropped on the ground for very long times, but occasionally I did put something down to avoid overburdening, and when I went back, it was still there.
So why not just use some random house in a city as your storage? XD
of course if it just disappears after a time for whatever reason, that's certainly a bummer.
btw what is REDpoint ? is it something bad like throwing bricks in other forum ?
IF scaling is ever implemented, it should be as a TOGGLE SWITCH in options. No need to impose this kind of shitty design mechanic on the rest of us who are happy with the way it is.
People need to understand that such a leveling system and such un-scaled world is IMPOSSIBLE to balance
I'm all for scaling Witcher Contracts or any mission that would have you fight a really unique 1 off monster. Other than that I'm good the way it is.
Having a generic player created character limits writing in all kinds of ways. Having to make every choice and turning point in a story to fit as broad of a range of characters as possible.
So having a character like Geralt greatly improves how a story can be written and how it plays out.
So if they do decide to go with char creation while it would certainly give a sense of going through your own adventure it will also make the series considerably worse. Story wise.
I don't think it's true at all.Having a generic player created character limits writing in all kinds of ways.
And all of your friendships and other relationships, the whole Yenna/Triss thing, your relationship with ciri, the point that the lore is based around geralt but apart from that yeah it would be possible with a custom characterBeside, even looking at these three games so far, there isn't a single part in the whole Geralt adventure that wouldn't be possible even with a custom character.
Well, beside the obvious references to the pre-existing books and people addressing you by your proper name, I guess.