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TW3: interview on gameplay mechanics

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A

avydia1.388

Rookie
#1
Jul 26, 2013
TW3: interview on gameplay mechanics

Hi, don't know if this has been already posted. It's a really interesting interview about combat and gameplay. Have fun reading it!

Interview


I found a lot of new info: like the presence of some sort of "axe work" mini-game, and that the "monster weakness target system" could not be implemented in the final version of the game...
 
A

AsTheDeath

Senior user
#2
Jul 26, 2013
Yet another interviewer who hasn't done his research on The Witcher games and universe... he made it painfully obvious, too. Still, the answers were interesting enough.
 
C

CostinRaz

Banned
#3
Jul 26, 2013
WuttheMelon said:
Yet another interviewer who hasn't done his research on The Witcher games and universe... he made it painfully obvious, too. Still, the answers were interesting enough.
Click to expand...

Yeah...I wish at least one interviewer would come and ask CDPR something more then just the bloody generic questions that so many have done already.

I might just contact CDPR myself to do that.
 
M

MarcAuron

Senior user
#4
Jul 26, 2013
Does he mean with 'monster weakness target system" the rumored VATS like implementation or something else?
Axe work is possibly Skeligean Axe throwing or a similar Nordic discipline.
 
C

cmdr_silverbolt

Senior user
#5
Jul 27, 2013
@ Costin: I recommend doing that around Gamescon time (isn't that far now)- they might be more willing towards fulfilling an interview request at that time.
 
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