TW3: interview on gameplay mechanics
Hi, don't know if this has been already posted. It's a really interesting interview about combat and gameplay. Have fun reading it!
Interview
I found a lot of new info: like the presence of some sort of "axe work" mini-game, and that the "monster weakness target system" could not be implemented in the final version of the game...
Hi, don't know if this has been already posted. It's a really interesting interview about combat and gameplay. Have fun reading it!
Interview
I found a lot of new info: like the presence of some sort of "axe work" mini-game, and that the "monster weakness target system" could not be implemented in the final version of the game...


