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[TW3] Potion consumption

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Dprelate

Dprelate

Senior user
#21
Apr 4, 2013
alextyc1 said:
There is a russian witcher fan site which sent cdproject their questions and got some answers today,one of them was about taking potions
Click to expand...
Hmm . . . thanks dear alextyc1.
I wonder if there's any mention of this ability in books.
:confused:
 
J

jerf.674

Forum veteran
#22
Apr 4, 2013
BlackLeopard said:
Care to explain where ?
Click to expand...
Please read my post above.
 
Dprelate

Dprelate

Senior user
#23
Apr 4, 2013
jerf said:
Please read my post above.
Click to expand...
Thanks mate
 
fchopin

fchopin

Forum veteran
#24
Apr 4, 2013
gregski said:
What boggles my mind is this: why do I have to always have a chance to be prepared? Geralt was never treated this fairly in the books. Hell, most of the times I remember him not having a chance to drink any potions, either he lacked them or didn't have time.

Why can't the game just surprise me from time to time and slap me in the face just as I turn around the corner, testing my ability to investigate clues or deal with unexpected and dangerous circuimstances if I failed to do the the former?
Click to expand...
This is what i want, no preparing rubbish for most fights, we don't need potions as the game is very easy without them.
 
fchopin

fchopin

Forum veteran
#25
Apr 4, 2013
alextyc1 said:
well i read somewhere that geralt will need to drink the potions while meditating but he could activate their affects when ever he wants because witchers can control their metabolism
Click to expand...
This is silly so i hope they dont do this.
 
T

triangles

Rookie
#26
Apr 4, 2013
alextyc1 said:
well i read somewhere that geralt will need to drink the potions while meditating but he could activate their affects when ever he wants because witchers can control their metabolism
Click to expand...

alextyc1 said:
Care to explain where ?
Click to expand...
I have read this as well, I noted it in my main post and that's why there is that very option in my pole !
The thing is, I can't be bothered to re-read all the articles I've already been through in order to prove this to you.
Sorry pal
 
Dprelate

Dprelate

Senior user
#27
Apr 4, 2013
fchopin said:
This is what i want, no preparing rubbish for most fights, we don't need potions as the game is very easy without them.
Click to expand...
Most of fans seem to love the idea of preparing for fights and taking potions.
I don't share their feelings nor the opposite.
 
T

triangles

Rookie
#28
Apr 4, 2013
jerf said:
We already know that you won't be able to consume potions during combate, you'll just have a limited ability to ACTIVATE them (see, e.g. this QA; I remember that I've seen this info also coming directly from CDPR, but don't currently remember where).
This is plausible, because it's quite beliveable that a witcher can order his organism to process/not process certain previously consumed substances at will. It wasn't mentioned in books, but it's consistent with the overall lore.

I believe that the OP's concerns originate from the recent Kotaku post, where, I'm quite sure, the journalist just misunderstood what CDPR folks told him.

So no worries.
Click to expand...
I trust you more than I do Kotaku but I would like to make sure by grasping the developers attention with this thread so that they can clarify the misunderstandings themselves.
 
Dprelate

Dprelate

Senior user
#29
Apr 4, 2013
Triangles said:
The thing is, I can't be bothered to re-read all the articles I've already been through in order to prove this to you.
Sorry pal
Click to expand...
That's ok, I've found it.
 
gregski

gregski

Moderator
#30
Apr 4, 2013
fchopin said:
This is what i want, no preparing rubbish for most fights, we don't need potions as the game is very easy without them.
Click to expand...
Well, that's not what I meant. I was rather refering to a notion that the player has to always have a "fair chance" to prepare, which I disagree with. Life is not fair and definitely not so in the Witcher world. Being caught off guard sometimes was a good reminder that Geralt is no superhero.
 
R

Randomdrowner2015

Senior user
#31
Apr 4, 2013
I have addressed this issue before and I think its quite simple.

First and foremost: How do the potions work? How do they interact with Geralts metabolism?

There must be some reason why lore witchers are described as taking potions before battle.
So unless someone has a more detailed explanation or answer, I believed it is reasonable to assume that the potions are consumed during meditation in order to maximize its positive effect on the witcher, while at the same time allow the witcher to not be distracted by negative side effects of the potion kicking in during battle. When the potion starts reacting with the body and changing it, I assume all kinds of stuff might happen, distorted senses, pain, and so on. So while I guess it is possible for Geralt to pop a potion without mediation - given that there is time to grab the bottle, open it and drink its content of course - it might also have less beneficial effect. Depending on the situation, popping a potion (especially certain potions)might actually not only be a waste of time, but also leave Geralt too vulnerable for a minute or two (blurry eyesight, pain, sluggish reflexes etc) to be considered given the nature of an enemy.

So to summarize:

Unless there is some good lore-based objection, Geralt should be able to drink potions in preparation as well as "on the fly" but with the later requiring time to perform the act (animation) as well as a) Less potent beneficial effect, b)perhaps receive some temporary adversary/negative effect from the potion reacting with the body (impairment of vision/senses, lower tolerance against pain, less vigor, slower movement, weaker attacks etc).
 
G

Glaroug.531

Forum veteran
#32
Apr 4, 2013
Maybe its been to long since we've first played the game and only our second, third, eighth playthroughs are fresh on our minds.

Melena is a great example of the game catching me off guard. Were it not for the power of immortal reloading, the tale of Geralt would have ended on an Elven sword. Likewise, the gargoyles nearly gave me a heart attack as the killed Geralt with a mighty bodyslam from adove. Another example is me believing the diary of a young man becoming a werewolf was just for flavor. O that was a nasty surprise indeed. The harpies in Act 2 came in hordes without warning, wraiths attacking near the Succubus lair (not the ones from the fight), finding a Bulvore in the cave.

The Witcher 2 surprised me and killed me many times. Getting Selkirks armor was not exactly easy either. I nearly had an insane playthrough end then and there in that ambush. The game was full of surprises, I'm sure there are several I didn;t mention. I hope there are many more. With any luck, the Witcher 3 will be absolutely unforgiving and brutal.



We don't want the Witcher to be held back by old rpg tropes that vastly inferior games still cling to do we? And we surely don't want the established lore to be compromised for the sake of folk who are perplexed by a little thinking and a little challenge.
Click to expand...
 
M

martinclearman

Rookie
#33
Apr 4, 2013
noobie question here--
Just started playing the game, how do you brew potions?? I press control but then what?? Do you drag the items or how do you do it?? A little confused as to how you brew potions. Would greatly appreciate some help. Thanx
 
G

Glaroug.531

Forum veteran
#34
Apr 4, 2013
how do you brew potions??
Click to expand...
Press control and select "Alchemy". You should see a menu with recipes on the left and a potion bottle in the center with ingredient slots. Plants and various monster "bits" have certain ingredients like Fulgar. Each ingredient is assigned a certain color. In the picture, there is a yellow, light blue and a dark blue. The game will sort the items with for you in their given color slot. This means you can substitute so you don't have to waste you precious greater mutagen on a swallow.

I apologize if my answer is more confusing than helpful :D

 
Dprelate

Dprelate

Senior user
#35
Apr 4, 2013
drummer1961 said:
Just started playing the game, how do you brew potions?? I press control but then what?? Do you drag the items or how do you do it?? A little confused as to how you brew potions. Would greatly appreciate some help. Thanx
Click to expand...
There's a kind of tutorial in TW1 so I assume you're playing TW2

hold the ctrl button and from the radial menu select meditate, then Geralt sits on the ground and you'll have 4 options:

1- pass time
2- alchemy
3- drink potion
4- character

select alchemy, on the left you have to choose from diagrams you have in your inventory, on the right you can see alchemical materials you have, note that each diagram requires certain materials which you can harvest from planets, take from monsters or buy.
 
C

cmdr_silverbolt

Senior user
#36
Apr 5, 2013
I agree that the TW2 was manageable without potions, so I don't care whether we get to use healing potions mid-battle in TW3 or not.

I am pretty sure that people who unexpectedly get into bad situations, like me, are probably not going to have healing potions on their person during combat, so it'll be the same :D/>

As long as there is challenge in the combat then everything's great. The best thing about TW2 combat was that you didn't press X, or sometimes Y, to win- it wasn't simplistic hack/slash, and I get the feeling that neither is the combat in TW3.

Also, is it at all possible to get Geralt's chain for use in combat? That would be seriously awesome.
 
Garrison72

Garrison72

Mentor
#37
Apr 5, 2013
I don't think TW2 gets enough credit for forcing players to quaff beforehand. It was a bold move against a trope to which RPG gamers have become thoroughly accustomed. CDPR was rewarded with lazy critics and fans getting their knickers in a twist because combat lacked a get out of jail free card. But the idea worked. If I considered where I was and what books to buy, I usually knew what I was in for, and if there was any doubt, a couple generic catch-all potions could be brewed. This brought a degree of realism and suspense that few RPG's have - I can't be sure what lurks in the hospital ruins...but those prisoners cooked in their cells, and the place is said to be damned. I'm going with wraiths. We know ghouls and Rotfeinds scour battlefields for corpses, so guess what we'll encounter outside the Kaedweni camp...

Putting this idea to work in an open, diverse environment would enhance the typical 'kill monster x' quest. So I hope combat isn't structured around the premise that carrying 10 healing potions will get you through this boss battle, 12 will get you through the next, etc. Preparation should still be the key to success.
 
C

cmdr_silverbolt

Senior user
#38
Apr 5, 2013
The point is that shit happens, and you can get caught unawares. The game should allow that to happen.

It would be incredibly boring if players can get through the game by guessing what's next. Like you said, it's not hard to do that.
 
S

sn00p.156

Senior user
#39
Apr 5, 2013
Despite W2 where you could know where there will be enemies or not, in W3 you won't know for sure, being a open-world game, you can encounter mobs everywhere, so I get the reason to make the W2 system mandatory.
 
M

MUPPETA

Rookie
#40
Apr 5, 2013
I would tie drinkin potions to level up abilites
(blade of darkness had stamina abilities for weapons)
-or tie it to;
doing side quests(only rare formulas for strong potions)
It's hard thing to balance all that,
hope Red team will choose best and suprise me :cool:
 
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