i voted other, maybe it would be cool in this way, you take the potion for regeneration of health before combat, but have a sign you could use to heal your self while in combat if it' urgent.
One of the most beautiful things in TW2 was that you were unable to drink potion or increase your health instantly during combat. it was a nice and big leap from traditional design.AgentBlue said:The concern is that it might render combat too easy.
To restore the balance, drinking potions mid-combat must happen in real-time and thus expose the player to blows.
BY all means, afford the player a wider variety of tactical options. But please let him suffer the consequences of his choices.
....What!? He's a bloody Witcher, Alchemy has played a huge role in the games. I'm glad they've kept and improved the alchemy tree. Some of the comments here are baffling, I don't want TW2 to play like other RPG's.gaurdian said:The whole alchemy tree and it's idea are ridiculous. Very strong and very weak at the same time.
I'm amazed how game developers have decided to keep having that tree at all.![]()
There's no doubt on alchemy's importance.slimgrin said:....What!? He's a bloody Witcher, Alchemy has played a huge role in the games. I'm glad they've kept and improved the alchemy tree. Some of the comments here are baffling, I don't want TW2 to play like other RPG's.
Exactly, it relies too much on other trees, more supportive than stand alone.Glaroug said:There is nothing ridiculous about being very strong and weak at the same time. It a impressive feat for a developer to create.
Berserker Mode + Heliotrope make for some serious monster killing. Alchemy Tree + Sword tree makes for an extraordinary level of power. "Pure" tree builds fall quite short of the combinations. Balance the weak with the strengths of other trees.
NiceGlaroug said:In an attempt to put a little prespective on things with an example that could be terrible,
I run triathlons and, in the middle of longer races, sometimes its nice to refuel with "energy gel", or a bar or somthing. However, that crap can really throw you off you rhythm, having to chew/gulp it all down, not to mention the after taste in you tired throat, and you better hope you have some some water to ease it down.
Who knows what the potions Geralt drinks feel like going down. From TW1 cinematic, its not pleasant. In short, I don't think its as easy as taking a sip of water in between sword swings. Ample time is needed not only to drink--but for the potion to take affect.
The same is true of the magic tree. A witcher is a master swordsman that implements Magic, in the form of signs, and potions into his combat. The are intended to be supportive and should remain so.gaurdian said:Exactly, it relies too much on other trees, more supportive than stand alone.
If you look it that way, all skills except dodge are supportive and don't change the way of fighting.Glaroug said:The same is true of the magic tree. A witcher is a master swordsman that implements Magic, in the form of signs, and potions into his combat. The are intended to be supportive and should remain so.
In similar fashion Batman is a master martial artist and tactician. His gadgets and suit supports him, but his base combat abilities are not defined by them, merely enhanced.
I think that he quite clearly ruled out the possibility of drinking potions mid-battle. At the same time he confirmed that it'll be possible to activate some of the effects of the already consumed potions during the battle, precisely as explained in the answer to the 11th question here.slimgrin said:To me, that still doesn't rule out what was said before about drinking potions during combat. Only that now we may need to do both.
Can't vouch for TW1's alchemy, as I haven't played the game.Mataresa said:And base alcohols. Basically the system of the first one was pretty much perfect for potion making. But I'd love to see an animation like in TW1 intro or I think in the "52 and half" video as well, when you open the potion making or drinking menu. All in all I think more reallife integration of mechanics is great. Like having bottles ready on the armor, actually holding a map in the hands when reading it and stuff like that. Going into a menue is always a separation from the immersion. Intergrating the journal as a book in your hands is great thing.
Haha, what is up with you today?AgentBlue said:Can't vouch for TW1's alchemy, as I haven't played the game.
Otherwise, magnificent ideas!
You get a standing ovation from me.
Don't worry.Mataresa said:Haha, what is up with you today?/>/> You are commending me and hailing me all over the forum. What have I done to deserve this? XD Thanks anyway.
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Well I have plenty of friends that are. I like some. Like with all music, I choose if I like the song rather than the genre.AgentBlue said:Don't worry.
I'm sure we're bound to disagree sooner or later.
Let's make it happen right now.
Tell me, are you keen on black or death metal?
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