little "quality of life" change question: is it possible to lock the selection "vs. player" (or ai) during the training game mode? I found myself clicking too fast quite a lot and ended up vs. the ai. Cheers and thx for the awesome new expansion, love it!
[Suggestions question. Replied.]
Hi Pawel! Congrats on successful launch of the latest expansion. Loving PoP so far! I wanted to ask you this: I think i have some great ideas in terms of card design which i would love to share with developers. I created a small (40 p) easy to read presentation about new custom GWENT expansion. Is it possible that game design team could have a look at it? Feeling confident, that they might like it! Anyways cheers and congrats to everyone on the forthcoming weekends!
[Technical:Frames per second question]
Hello, Mr. Burza, I am a long-time fan of your studio and began to adore Gwent after it came out on android, but I would very much like to know why there are sixty frames per second in Thronebraker, and there are no frames per second in online Gwent? All of you have a good and successful stream.
( ͡° ͜ʖ ͡°)
once again - thank you for delivering this gem of a game! I will repeat myself thousand more times - GWENT IS LIFE!
Now the questions:
1. When will the tokens be ready? Will you announce them in the nearest future? OH NEVERMIND THE TREAnT IS WONDERFUL!
2. Is extending deckbuilder above 40 decks and adding some tools to sort the decks (by faction or by leader) somewhere on your long list of things you'd like to do?
3. This animation speed boost from recent patch has been the greatest quality of life improvement since a looong time. Any leeks to what sort of quality of life improvements can we expect in the upcoming patch?