Your friends, meaning Judy, Panam, River, Vik and Misty and practically everybody else don't get involved with you outside of their own worlds. V never walks in on any of them chatting; V isn't hearing stories of their adventures during a drinking game, or chatting it up with rowdy young people and ending up in a race with one of them. None of the storylines connected together, except the one piece, like Hellman or Alt needed to advance the story. Every relationship was that alone. River and Judy wouldn't come with V to the Aldecaldo camp to meet, drink and have fun. V doesn't have somebody real like Yennefer to be around, and talk to the crowds with V. V has a computer readable memory module, damaged at that. That's as bad as talking to a tortoise.
This game mostly ignores the rule of "Show, don't tell." Johnny tells V about the man in Mexico who took a bullet for Johnny. No little flashback sequence to bring emotion to the situation, nothing. Dozens of shards telling the stories, but no action telling the stories. Everybody involved in that shard's story is either dead already or not present. TW3 had tons of moving stories, either told with flashbacks like the Wild Hunt attacking a village, or convincingly by kids telling why they were alone, or a village leader cutting off his ear. All of this could have been done in CP2077, but instead were just shards.
This game mostly ignores the rule of "Show, don't tell." Johnny tells V about the man in Mexico who took a bullet for Johnny. No little flashback sequence to bring emotion to the situation, nothing. Dozens of shards telling the stories, but no action telling the stories. Everybody involved in that shard's story is either dead already or not present. TW3 had tons of moving stories, either told with flashbacks like the Wild Hunt attacking a village, or convincingly by kids telling why they were alone, or a village leader cutting off his ear. All of this could have been done in CP2077, but instead were just shards.