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Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#21
Sep 24, 2014
mefris said:
The first thing I did in both Oblivion and Skyrim was to remove the "Essential" status for every NPC.The dragons killed most of the population of Skyrim after that but atleast it was realistic (albeit very annoying).I loved that in Morrowind you could essentially break the whole game (story) by killing just one npc.
Click to expand...
Aye, you could, but if you killed any essential NPC in Morrowind at least the game sent you this:

"With this character's death, the thread of prophecy is severed.Restore a saved game to restore the weave of fate,or persist in the doomed world you have created."

In other words a warning that you couldn't finish the games main story. Immersion breaker, I guess, but I wouldn't want to play without it. Not that I needed it.

I'm guessing Skyrim didn't send you any of those when you let the dragons kill off the population? :happy:
 
Mefris

Mefris

Senior user
#22
Sep 25, 2014
Bellator Pius Gratus said:
Aye, you could, but if you killed any essential NPC in Morrowind at least the game sent you this:

"With this character's death, the thread of prophecy is severed.Restore a saved game to restore the weave of fate,or persist in the doomed world you have created."

In other words a warning that you couldn't finish the games main story. Immersion breaker , I guess, but I wouldn't want to play without it. Not that I needed it.(1)

I'm guessing Skyrim didn't send you any of those when you let the dragons kill off the population?(2) :happy:
Click to expand...
(1)I thought it was a very charming hands off way of letting people know what they did would halt their progress in the MQ.If you were doing a roleplay you could stick to it and if you wanted to experience the story onwards you had a heads up without getting hit in the face with a game over screen because you did something the game devs didn't want you to do.These days game devs tend to go a little overboard with the hand holding (Bethesda included) of gamers and it becomes a great annoyance to me since I grew up playing games that let you loose in their worlds sometimes without even explaining core mechanics.

(2)If Skyrim would have started to send me messages about the NPCs that were getting roasted by Dragons my game would have probably crashed.Within 5 hours of me messing with the scripts 70% of Skyrim was dead so I had to mess with the scripts again and start over.When Dawnguard came out I decided I should try and do this again since the DLC added a lot more random encounters and attacks on "cities"(what a joke).The result was that roughly 90% of the city/town dwelling folk died either by vampire or dragon attacks within the first 3-4 hours (I fast traveled a lot to speed up the process).
 
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