I was reading IGN's summary of the gameplay demo and being the purist or rather minimalist that I am I was wondering how much of the UI will be customizable and scalable to one's preferences?
Are we looking at Witcher 3-level of customizability again?
In particular the following I would definitely appreciate to be able to get rid of:
As well as
Thanks in advance, also for considering in case you haven't thought about UI customisation yet.
-Ygg
Are we looking at Witcher 3-level of customizability again?
In particular the following I would definitely appreciate to be able to get rid of:
- ...enemies have names, health bars, and what appear to be levels.
- Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
- Damage numbers pop up during combat.
As well as
- While driving in first-person, the U.I. appears diegetically on the windshield.
- ...a light compass and a small quest log.
Thanks in advance, also for considering in case you haven't thought about UI customisation yet.
-Ygg