UI for Scoiatel ability
I was about to wrote rant about power of Scoiatel, especially about how hard is this faction for beginners, which I still plan to do. But it occur to me, that simple change to UI could make at least little more friendly to beginners. At the beginning I had no idea who will play first in next round, so I wasted many uses of Scoia ability to change it to outcome that would happen normally. And even know I'm not completely sure how this works when round ends in draw. And it really does not help there is really small window to make your choice, even now (lvl 50) I missed / misclicked it few times and at the beginning I usually run out of time before making decision how to use it. So I think it will be really useful to change UI to only 2 options: not use (and in bracket there will be who will start next turn or that coin will decide), and us it to let player X begins. There will still be 3 options for first round, also little bigger time window for decision will be nice.
I was about to wrote rant about power of Scoiatel, especially about how hard is this faction for beginners, which I still plan to do. But it occur to me, that simple change to UI could make at least little more friendly to beginners. At the beginning I had no idea who will play first in next round, so I wasted many uses of Scoia ability to change it to outcome that would happen normally. And even know I'm not completely sure how this works when round ends in draw. And it really does not help there is really small window to make your choice, even now (lvl 50) I missed / misclicked it few times and at the beginning I usually run out of time before making decision how to use it. So I think it will be really useful to change UI to only 2 options: not use (and in bracket there will be who will start next turn or that coin will decide), and us it to let player X begins. There will still be 3 options for first round, also little bigger time window for decision will be nice.