Underrail

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Underrail



Summary


Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.

Story

The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.
The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught midst the conflicting factions of the Underrail as the violently struggle to survive in the harsh underground environment.

Features

  • Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
  • Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
  • Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
  • Elaborate item crafting system
Platform

Microsoft Windows (XP, Vista, 7, 8)

Release date

When it's done. Sometimes during 2015.
underrail.com



[video=youtube;dG_vK7-svWs]https://www.youtube.com/watch?v=dG_vK7-svWs[/video]














 
Closed Beta Testing; Release Date

Hi guys. It is my pleasure to announce that the game has now entered beta stage and will be released in full on December 21st 2015. As before it will be available on Steam and GamersGate, but now also on GOG.com.



In the following two weeks we will be doing closed beta testing to make sure the game has as few bugs as possible on release.

Also a little heads-up: at some point between now and full release the game's price will be increased from its early access/alpha price to its full price. Those of you who have followed us since the early days know well that the game has since grown in scope and quality far beyond that of the initial release.

Thank you all for being patient with us throughout the years, the long wait is now at an end.
underrail.com

Looks like 2015 might go out on a high note yet.
 
New Trailer; Release Date Moved Forward

Hi guys. Just a quick update to let you know we're moving release date forward to December 18th. Everything else remains as stated earlier.

Also, we did a much needed new trailer for the release. Enjoy.

[video=youtube;h-kefd0cFWs]https://www.youtube.com/watch?v=h-kefd0cFWs[/video]
underrail.com
 
I somehow wasn't aware about it until have watched this release trailer earlier today.

Insta-buy. Shadowrun-ish Fallout with XCOM/SS2 psionics, my wallet had no chance.
 
Shadowrun-ish Fallout with XCOM/SS2 psionics
Pretty accurate.

Even a bit of TToN in there as well with the alternate 'Oddity' experience system, which in addition to completing quests also nets you XP when picking up, studying or interacting with oddities (basically artifacts or 'numenera' of the old world) that apparently are scattered all over the place.

Looking forward to roll an Underrail version of the O.S.A. Agent for the first attempt (and probably get my ass handed to me for it). If there haven't been any major changes in the difficulty since the Alpha then 'Normal' should actually stand for 'Hard as Nails'.
 
Underrail: Expedition

Hey guys,

It's been almost eight months since the last formal dev log. That doesn't mean we haven't been busy working on new stuff, however, and now at long last we can announce the first Underrail expansion - "Expedition".











In Expedition you’ll be able to take a break from the usual metro-crawling to take a boat to the infamous Black Sea, a massive underground body of water.

There, among the old and mysterious ruins of an age long past, you’ll face the vicious fauna, hostile natives, cunning pirates, and something far more sinister than all of those.

Your voyage through vastness of the Black Sea will shed new light on the history of the world of Underrail and the forces that shaped it.

Expedition will feature the following:

  • A brand new story line that becomes available during the mid-game
  • Over a 100 new areas to explore of various types – shores and islands of the Black Sea, mysterious underground facilities, pirate strongholds, and more
  • New human factions, as well as wild creatures to combat
  • New items and crafting recipes
  • New skills and feats
  • Leveling past level 25 with a special pool of feats to choose from
Over time we'll be revealing more details through the dev log, so expect those to once again flow regularly as they did before the game's release.

We expect to release the expansion during the first half of 2017 as a paid DLC.
underrail.com
 
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