Unit powerups, counters

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Unit powerups, counters

Gold Unit powerups don't work for me, I should be able to buff them according to buff card description unless there is a typo.

Also I think there should be armor for units whereas some attack units are more effective against non-armor units with piercing attacks for example.
 
Gold is unaffected by most wounding or buffing so it is fair.

I don't know what game you are playing for your second comment.
 
Yourfacetm;n6948730 said:
Gold is unaffected by most wounding or buffing so it is fair.

I don't know what game you are playing for your second comment.

I am saying certain cards should be more resistant to damage, some cards are people with light armor, heavy armor, monsters, elementals, spawns, some are mechanical. I am saying the way they damage each other could be varied. Kinda like Pokemon, you get critical damage if you use stone pokemon vs organic ect.
 
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