why dont you [size=16pt]zahratustra[/size] allow me to play the game I bought the way I want to. This will be my 3rd time through the game, If you dont want to "cheat" thats fine but how about keeping your snotty attitude to yourself I didnt ask for your opinion on my play style.zahratustra said:Why don't you go right ahead WARPAX and ask for extra 100% damage sword, unlimited endurance and vitality from the very start? Would that make game really exciting?
Change cost to lower value as you wish. You can also change the range, but be careful (I didn't changed / tested anything), don't go on too high values. 3000 by example, would prolly crash the gameDefAbility({Name = "Aard1", StartingAction = "wgs_sa_aard1", AttrsMod = {SpellEnduranceCost_Mod = 15, SpellRange_Mod = 3} ....
Thanks a lot. I appreciate it! ;DCPCMad said:So I found it.Just Unbif the main key, then extract the scripts. With LUADEC, you can uncompress the witcher_sgn_abl.luc and edit it with basic text editor. Notepad works, but for easier reading of code lines, I recommend some software like ConText, i.e.You'll find lines like this one :Change cost to lower value as you wish. You can also change the range, but be careful (I didn't changed / tested anything), don't go on too high values. 3000 by example, would prolly crash the gameDefAbility({Name = "Aard1", StartingAction = "wgs_sa_aard1", AttrsMod = {SpellEnduranceCost_Mod = 15, SpellRange_Mod = 3} ....![]()
PointRegen = {VP_Mod = 0.1, VP_Mult = 1, EP_Mod = 2, EP_Mult = 1, DS_Mod = 0.25}Change EP_Mod =2 to 500. This will cause your EP regeneration to increase from 2 to 500 points per second. Infinite use. Used in the God Cheat mode.DefAbility({Name = "HeroStartingAbility", AttrsMod = {PointMax = {VP_Mod = 250, EP_Mod = 25}, Attack_Mod = 100, Defence = {Dodge_Mod = 45, Parry_Mod = 45}, PointRegen = {VP_Mod = 0.1, VP_Mult = 1, EP_Mod = 2, EP_Mult = 1, DS_Mod = 0.25}, EffectResistance = {Pain_Mod = -10, Bleeding_Mod = -10, Blind_Mod = -10, Burn_Mod = -10, Drunk_Mod = 0, Stun_Mod = -10, Falter_Mod = -10, Poisoning_Mod = -10}, EffectImmunity = {PreciseHit = 1, Disarm = 1, Fear = 1, Falter = 4, Blind = 3}, SpellIntensity_Mod = 50, SpellIntensity_Mult = 1}})