Welp, even though I've already made 10+ posts on this forum site, I still apparently have insufficient privileges to make a new thread, so might as well leave my thoughts on a few of the new pieces of content that I've finally managed to fiddle around with in this update that I haven't gotten to talk about yet.
Race Replays:
It's nice that we can replay them now, but unfortunately, they're just inferior versions of the races you do with Claire, mainly because you don't have Claire as a co-driver anymore, yet the rest of the field still all get co-drivers. No, Johnny's ghostly behind does not count. Half of the appeal of the races for me was being the driver while Claire shoots at other racers from the passenger seat and gives you lightweight rally call-outs during the race. Without those, the races are much less appealing/interesting and end up even being more boring than they are with Claire as she was basically the only thing that at least some-what convinced you some intense, deadly racing was actually happening. The canned voice lines Johnny blurts out occasionally are so dull, you can tell it was phoned in. You guys couldn't at least let the player ask Panam or River, or someone if they wanted to be V's co-driver now? Who the hell in their right mind would, realistically, participate in races like these without a co-driver when every other racer has one? All you would have to do is re-use some voice lines for the selected co-driver if you didn't want to record new lines and boom, you'd at least get something comparable to the races with Claire. I don't understand.
The Romance Hangouts:
Again, nice, but these definitely, DEFINITELY needed new conversations to have with your love interest during them. I'm serious when I say this; this feature will forever be incomplete without new dialogue to engage with because constantly circling through the same 5 topics we've had since launch has already gotten old since launch. It's great that I can now give my love interests smooches, dance with them, look out the window, but when I'm constantly hearing "Hey, you alright?" "Sure, you're okay?" "Something wrong?" every 10 seconds from them because I refuse to talk in circles with them about crap we've been talking about since launch, it really takes you out of it. You are constantly doing stuff in Night City. New conversations with your love interest should open up to dynamically reflect this during a playthrough, yet all V can ask Judy is "What new BDs she's been scrolling?" or "What's new with a gang Judy hardly cares about anymore?" V can't tell Judy what happened during a recent gig? Or maybe what's going on with the 'saka chip right now? Or maybe just have a conversation about Evelyn or Maiko or Jackie while consoling each other about people they've lost that were close to them? The few bits of new, physical, interactions that were added will still always be hollow without new, significant pieces of dialogue to accompany them. At this point though, I'm sure they're way pass trying to get the VA's back in to record new lines like this, or else they probably would've done it already. So, there's a good chance these hangouts will never be finished.
The sight-seeing binoculars:
This one I'm just more confused about more than anything. Like, why? What designer of ACTUAL sightseeing binoculars like this in real life would go out of their way to intentionally ruin the view of the user with obnoxious scanlines all over the viewport? Stuff like the scanner and whatnot at least had a somewhat plausible reason for this. But on some sightseeing binoculars? I'm befuddled... Like, are they really that scared of giving us an actually clear view of all of the low quality distant LODs everywhere in this game? If that's the case then why even add this feature if you aren't even confident in your game's visuals in this regard? Lol. Like, I get that Cyberpunk, as a theme, often dabbles in low-quality aesthetics, but these are just sight-seeing binoculars, for Christ's sake. A gadget that's meant to give you a better view of something. They don't even have a 'zoom' function that would at least convey that the binoculars are digital in some nature. As far as I can tell, they're just standard, analogue binoculars. Why would already standard technology advance backwards like that? I don't get it...
Bar Interactions:
See Romance hangouts. The new animation of sitting down and being served is nice, but still missing the same fundamental the romance hangouts are, especially with bartenders V would know like Pepe and Claire. In addition to the fact that Claire at the Afterlife and Mateo at Lizzies don't even get this new interaction, apparently, which is really weird. In addition to the fact that Mateo is still always asking V "Successful meeting?" when you sit down with him, every time, as if you just had the meeting with Evelyn, a character that's died weeks ago in my playthrough... This dude is literally stuck in a time loop, lol. How do you add new bartender interactions but skip out on some of the most prominent bartenders you meet in the game while also completely glossing over the issues with Mateo? I don't get it...
I've already spoken upon the on-foot radio in this thread so won't re-tread that, and I don't really care for the NCART system, personally, so never really bothered with it, but heard it's implementation is also pretty lackluster. So, I'll just stop there and conclude that it's pretty clear that this game will never fully be what it was promised pre-launch. I'm sure most people, including me, that have stuck around with this game--checking in and out periodically, for the past 3 years--have come to terms with that.
It's just baffling that even when new features or changes happen, they still aren't fully realized to their obvious potential on their own merits and we end up feeling like every new addition is still haphazardly half-assed. Part of me does hope that this was indeed the last major patch and they just focus on bug-fixing from now on because I'm not really sure how anyone could be happy with new features being implemented with such a lack of care. Management might be happy because they're raking in more money, while saving on as little resources as possible, but I can't imagine the devs would be happy with the state of these features are in and the game as a whole. So, let's just focus on making it as polished as possible, yeah? That's all I think we can really hope for at this point.