Upkeep
There are some threads about weaponry, cyber, roles, housings.
There is none about ressource (did not chack thoroughfuly however).
So.
I think all the ressources a characters may have (informant, houses, vehicles, programs, cybernetics ...) are subject to an upkeep cost.
Cogs need oil to run smoothly. And money being the nerve of any 'punk setting, how do you imagine such a thing (if you do imagine it at all) ?
In Fable 3, there is an upkeep cost for the houses you own to prevent them from decaying and to keep a good level of income. It is a bit basic though.
Any ideas ?
There are some threads about weaponry, cyber, roles, housings.
There is none about ressource (did not chack thoroughfuly however).
So.
I think all the ressources a characters may have (informant, houses, vehicles, programs, cybernetics ...) are subject to an upkeep cost.
Cogs need oil to run smoothly. And money being the nerve of any 'punk setting, how do you imagine such a thing (if you do imagine it at all) ?
In Fable 3, there is an upkeep cost for the houses you own to prevent them from decaying and to keep a good level of income. It is a bit basic though.
Any ideas ?