Used game sales
There was a story published by EuroGamer about how Lionhead's Mike West (FABLE and the Black & White series most notably) said that used-game sales hurt a company more in the long run than piracy. http://www.eurogamer.net/articles/2011-05-17-lionhead-pre-owned-worse-than-pc-piracy
I had posted something along these lines in one of the piracy debate threads.
I would have to agree with West's stance. With piracy the way I see it two things will happen, either the game will wow them (with either gameplay elements or post release support, both of which Witcher 2 has aplenty) and they will buy it, (either quickly or when it fits their budget aka sales or something) or they won't be wow'd and won't finish the game or make a purchase. In my experience with talking with people I know very very rarely will a pirated game thats liked NOT be purchased, nor would the pirated game be completed, therefore the company would either gain a sale eventually because the pirate was impressed by the game, or won't lose anything because a sale wasn't going to happen anyway.
Now with second-hand/used-game sales, the company sees the initial purchase money, but nothing from the subsequent used sales. Even with rentals (however the chance of seeing some money is slightly greater) the company sees the intial purchase by the rental company, but thats it. About the only way that some companies are starting to combat this is with those damn "online pass" things, but with the Witcher 2, obviously that wouldn't apply.
There was a story published by EuroGamer about how Lionhead's Mike West (FABLE and the Black & White series most notably) said that used-game sales hurt a company more in the long run than piracy. http://www.eurogamer.net/articles/2011-05-17-lionhead-pre-owned-worse-than-pc-piracy
Since the release of Witcher 2 for 360 is coming up, and the talks about CDPR's recent actions against PC piracy is causing quite a buzz, I'm curious to find out if West's opinion is shared by others."Piracy these days on PC is probably less problematic than second-hand sales on the Xbox," declared lead Fable III combat designer Mike West. "I've been working on PC games for many years and piracy is always a problem. There are a lot of honest people out there as well, and if they like your game they'll buy it.
"The pirates, whatever you do on whatever system, they will crack it. It might take no time... I think the longest it's taken to happen is two days. Someone will crack it somewhere and there's not much you can do about it....
"For us it's probably a no-lose even with piracy as it is," shrugged West. "But, as I say, second-hand sales cost us more in the long-run than piracy these days......"
Why do game publishers and developers not like second-hand game sales? Because they don't get any money for the transaction - the shop reaps all the rewards.....
I had posted something along these lines in one of the piracy debate threads.
I would have to agree with West's stance. With piracy the way I see it two things will happen, either the game will wow them (with either gameplay elements or post release support, both of which Witcher 2 has aplenty) and they will buy it, (either quickly or when it fits their budget aka sales or something) or they won't be wow'd and won't finish the game or make a purchase. In my experience with talking with people I know very very rarely will a pirated game thats liked NOT be purchased, nor would the pirated game be completed, therefore the company would either gain a sale eventually because the pirate was impressed by the game, or won't lose anything because a sale wasn't going to happen anyway.
Now with second-hand/used-game sales, the company sees the initial purchase money, but nothing from the subsequent used sales. Even with rentals (however the chance of seeing some money is slightly greater) the company sees the intial purchase by the rental company, but thats it. About the only way that some companies are starting to combat this is with those damn "online pass" things, but with the Witcher 2, obviously that wouldn't apply.


