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Using Space in 2020

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W

weregeld

Rookie
#1
Feb 20, 2015
Using Space in 2020

Recent thinking here, Leafing threw my shelf recently I realized I have both Deep Space and Near orbit in my collection and I realized I've never used them. In a lot of cyberpunk fiction space plays a role so I'm asking who here has used space in there games and how? my own 2020 game is restarting soon and I'm always looking for suggestions.
 
Nomad_Xenon

Nomad_Xenon

Senior user
#2
Feb 21, 2015
Do not have neither of those supplements, and never felt too much compelled to use space in my game.

Would you recommend me to get Deep Space? Maybe it can revitalize my game.
 
C

cycoholic

Rookie
#3
Feb 21, 2015
We've used it a few times. In one campaign (Merc team in 4th Corp war), we ended up going to the Crystal Palace to do a job, but it was a low key job with low powered weapons (don't want to puncture the skin of the habitat...), we then had to bug out quick and ended up in Central America with hardly any weapons and had to deal with a cartel to get more weapons. I could have hit the player who said "we have no guns'.... Massive firefight then happened, and somewhat one sided (at least my sniper was perched a little over head, but sadly with only a revolver with sub sonic rounds (no long arm due to the space trip, same with the sub sonic rounds). But we did have access to some 'Crazy Ivans' (Kinetic kill satellites).

Also has access to a mil spec laser kill sat in a Cop campaign (just my character, a, ex con who was a netrunner, who turned good and became a cop, then we all got set up and went on the run, at which point everyone else realized I was previously a con.. .ah fun times. Also took out the most kills in that campaign, I used the kill sat to take out a navy battle cruiser that was on to us... lol).

I briefly ran a space based game, with the sci fi twist that there were aliens. The players were crew upon a long range deep space supply ship (think something like the huge refinery ship in Alien or the Discovery One from 2001) . Can't remember the year but it's set something like 2200's or something. They get back to our solar system to find that their space station out at Jupiter had been attacked by aliens. It was a first contact scenario that didn't go well for our side.

We ended up ditching that campaign simply because we had too many games (CP2020 and others), and needed to eliminate a few. That one had only been going for a month or so so it got ditched.

It's been used a couple of other times, but only as a 'side quest' or for a 'fish out of water' mission.
 
W

weregeld

Rookie
#4
Feb 21, 2015
Yea its an important part of the cyberpunk wold. If just a little under utilized and an environment so hostile to combat really forces the PCs to get creative. Its also just kinda fun to use something so different from anything they've seen before and still familiar enough to be cyberpunk. The fluffs a good read to.
 
Nomad_Xenon

Nomad_Xenon

Senior user
#5
Feb 21, 2015
Maybe it's just that I've re-read Bruce Sterling and William Gibson's "Red Star, Winter Orbit", but I think I'll give it a try.
 
Suhiira

Suhiira

Forum veteran
#6
Feb 22, 2015
Just keep in mind there's a reason why most books and movies depict spacecraft as naval vessels.
The discipline and attention to detail necessary to keep an naval vessel operational is ten times as critical is space.
A loose hatch doesn't just mean you get wet it means you get dead from vacuum, an unsecured screwdriver becomes a deadly missile if the ship has to evade/accelerate/decelerate suddenly. No spacer is going to let a bunch of people with weapons that can blow holes in the hull run around their ship.
The typical "cowboy" attitude most Cyberpunk players have would cause any spaceship commander to toss them in the brig if not out the airlock as a threat to the safety of the ship.
 
Last edited: Feb 22, 2015
eraser7278

eraser7278

Senior user
#7
Feb 22, 2015
you wanna go to space? i hear it's THE place.

 
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