Sure, with one player not knowing this until the game starts and having his/her strategy ruined because of that, unlike the "Nilfgaardian" player. So no, not acceptable to me.Not really. It's more like putting away both rackets and insisting on playing tennis with your hands.
So basically you argue that you value CDPRs vision, but at the same time you don't value it because you don't like Ursuper, a card that CDPR decided to introduce to the game. That's contradicting. And therefore not an argument. (You can't select what DSPR does, to only pick what suits you)
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Why do you think you know more about CDPRs vision then CDPR themselves?
CDPR's actions (introducing Usurper with this ability) are not aligned with what they communicated several times for HC about leader-deck synergy (which is something that is very fun and that I value much). Funny how people just keep denying/ignoring that. Don't twist it into something else (about my personal vision or valuing CDPR's vision).If you build a deck that is dependent on its Leader to function, then you're putting all of your eggs in one basket and setting yourself up for defeat every time you face Usurper. He is a threat that you need to take into account during deckbuilding if you don't want to "auto lose" against him.
Unless they specifically said that all Leaders should have potential synergies with decks, Usurper does not go against it.CDPR's actions (introducing Usurper with this ability) are not aligned with what they communicated several times for HC about leader-deck synergy
Assimilate is bad, engines are bad and thinning is too expensive.
Sure, with one player not knowing this until the game starts and having his/her strategy ruined because of that, unlike the "Nilfgaardian" player. So no, not acceptable to me.
Now you're kidding right? The point is that it was always communicated that leader-deck synergy will be important and fun. Then a leader is introduced who blocks the leader-deck synergy of all opponent leaders (and of course has no deck synergy himself). That's pretty funny isn't it? Sad actually.Unless they specifically said that all Leaders should have potential synergies with decks, Usurper does not go against it.
If they did say all Leaders should have synergies, then Usurper is hardly the first exception to a "rule" like that. Not in the context of GWENT, but in general.
What do you mean by "poorly balanced deck"? That you cannot rely on your leader to actually work and every deck we build now has to be able to deal with a potential Usurper opponent? Again, that would not be aligned of the communication about leader-deck synergy. On top of that, it's simply boring and makes the game less fun and interesting.How does not having the leader ability ruin the strategy? In a poorly balanced deck, yes. In a well balanced deck, no. Usurper is not the only one who bricks overly leader dependent decks.
Thirty (and that number will likely only go up) Leaders in the game, one of whom is anti-synergy. It really is not that big of a deal.The point is that it was always communicated that leader-deck synergy will be important and fun. Then a leader is introduced who blocks the leader-deck synergy of all opponent leaders (and of course has no deck synergy himself).
You're still ignoring the point that it makes absolutely no sense to communicate and advertise leader-deck synergy and then to introduce a leader who accomplishes exactly the opposite. If you have a vision (leader-deck synergy), you stick to it and do everything to promote it. You don't create exceptions. Exceptions are the death of your vision, and your credibility as well for that matter.Thirty (and that number will likely only go up) Leaders in the game, one of whom is anti-synergy. It really is not that big of a deal.
One could even argue it's a good thing an exception like Usurper exists, just so there is something to break the pattern. Which actually is similar to what the previous poster said, so it's not just my opinion either.
Well, that's the issue isn't it? People starting to believe that Usurper is the "necessary evil". He's not. It's just fighting evil (unbalanced game) with evil. It solves nothing and only creates more problems. The root cause needs to be addressed: the game needs to be balanced. Usurper's ability changed.I don't like playing against Usurper, but I admit he is the "necessary evil". We need a leader like that. He is the required tool to heal a broken Meta. (Recent example being OP Dettlaff decks)
When exactly did they say that, anyway? I can't find a single quote from a RED saying that, anywhere, but I may not be using the right search terms.introduce a leader who accomplishes exactly the opposite. If you have a vision (leader-deck synergy), you stick to it and do everything to promote it. You don't create exceptions. Exceptions are the death of your vision.