Making sense of it because, even if it's wrong, I can see where they come from when they say that. For a third time, I'm not saying it's true, its just that the game they heard about this year is much more focused on story and choices than the open-world.Did you read or listen to any of the E3 interviews this year? Because what literally everyone was talking about was the RPG and gameplay systems, freedom of choosing your approaches to quests, character customization and how the world reacts to player's choices.
How is there a sense in calling it a "linear shooter"?
And the only "negative" "news" we got about the world is that you will be limited to one apartment.
Opposite to last year's E3 when it was all about Night City