Valheim

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Patch 0.220.3

"It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Thank you to everyone who helped test the patch during the PTB round!"

Abbreviated Patch Notes:
* Various optimizations for memory usage
* Various bug fixes and improvements
* Various fixes to build pieces
* Various Xbox improvements
* Various Mac improvements
 
I wonder if the game would run smoother now :think: I have somewhat rough lagging problem when hosting a multiplayer game. Otherwise it's not too bad, but while in Ashlands or otherwise being surrounded by several shiny/glowy/ things, the lag makes combat quite challenging.
 
Still no leash... Taming and moving "animals" is such a pain. It's the only thing I didn't miss :mad:
Make them chase you into fenced area with food, close the gate, jump over the fence to safety?

Edit: Or did you mean moving tamed animals?
I'm guessing being able to just move tamed animals around. It's a chore. You can use a harpoon to do it, but you can only hit a boar a max of 3 times or so before it kills it.

I do wish there was a mechanic like Minecraft where you put food in your hand...maybe a bell or a flute or something...and tamed animals just follow you. Would also be nice if they could use portals, somehow, though I imagine coding that would be a livid fever dream.

I also thought of just being able to pick up the babies. Make them selectable, and put them in your inventory, then you can place them down in a new spot. (Maybe limit it to carrying 1 or 2 under your arm while they squirm around, so we don't have people filling chests with piglets. :sneaky: They know who they are.)
 
I do wish there was a mechanic like Minecraft where you put food in your hand...maybe a bell or a flute or something...and tamed animals just follow you.
A bell to lead tamed animals... Valheim has too many raspberry bushes for that. Dangerous distractions, those. ;)

(Dingdingdingdingding.)
 
A bell to lead tamed animals...
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At least the wolves will follow if you pet them. Chickens and boars are more troublesome. Well, kill the old chickens hatch the new ones in correct place = chickens moved. So that still leaves us the boars :think:
 
Edit: Or did you mean moving tamed animals?
Yes, I meant moving tames!
I tamed 2 (two stars) boars, it take ages to find them. then after an absurde amount of time taming them, I spend 3 hours trying to move them into the new nice pen I built for them (tried to "lure" them with a path of food, to push them, to scare them with torches,... I barely completed half the way with the first one. I had my butcher knife in the hotbar, several times I had murderous desires :D
I also destroyed all the campfire and torches around my base to avoid scaring them, so enenmis can now spawn, annoying...
When I will manage (IF I manage) to put these two stupid boars into the pen, it will be such an achievement!!!:cool:

Beside, I wonder if when they added taming, if they had a little meeting and decided: "Ok, but it has to be as painful and annoying as possible" :D
I'm guessing being able to just move tamed animals around. It's a chore. You can use a harpoon to do it, but you can only hit a boar a max of 3 times or so before it kills it.

I do wish there was a mechanic like Minecraft where you put food in your hand...maybe a bell or a flute or something...and tamed animals just follow you. Would also be nice if they could use portals, somehow, though I imagine coding that would be a livid fever dream.

I also thought of just being able to pick up the babies. Make them selectable, and put them in your inventory, then you can place them down in a new spot. (Maybe limit it to carrying 1 or 2 under your arm while they squirm around, so we don't have people filling chests with piglets. :sneaky: They know who they are.)
Yep, but it doesn't matter, just a way to move tames around, even if it's an end-game thing!
 
I decided to try out the beta. Hugin decided to be high and mighty.
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Vill van Rock defeated Eikthyr day 2, gaining several levels in a new skill that looks very useful.
I named him Vill van Rock because he has "Painter Curls" and the name is a Viking version of Vincent van Gogh.
 
When I will manage (IF I manage) to put these two stupid boars into the pen, it will be such an achievement!!!:cool:
How far is that new pen of yours? If it's seemingly close, could you try fencing an "alley" for the boars and then block their way back when they progress further? You only have to move two, basically, and then you can breed the rest.

If only they would follow like wolves, that would be great.
 
How far is that new pen of yours? If it's seemingly close, could you try fencing an "alley" for the boars and then block their way back when they progress further? You only have to move two, basically, and then you can breed the rest.

If only they would follow like wolves, that would be great.
My pens aren't that far, 50m meters, max, so yes, it was the goal...

So I built a little path with fences and tried to push them while running, in blocking stance with a shield, but no way. they always pushed me back way too fast that I was unable to place fences. But I guess, my tamed "wild" boars must have been somehow bugged. Because they were stuck in "frightened state" after being tamed, even without anything around them except their wooden pen (no torches, no camp fires, nothing). So they always ran in the opposite direction of the "real" pen.

At the end, I managed to get my two boars close enough to mate and their babies went in the pen by themself. Just had to "babysit" them and block the path each time they moved forward (a bit long, but rather easy^^).

Seriously, taming in Valheim is such an adventure... But my boars are in their pen, finally! After hours of pain! No need to say that I really, really enjoyed murdering the two wild boars :ROFLMAO:
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But Valheim gods decided to go easy on me after such mind buggling time!
Because after defeating Bones Mass, I explored the mountain on the starter island and like usual (for me), it was a "fake" one... No silver, no nest, no enemies, nothing. So I sailed to search a "true" one and the first one, it was a really big moutain with a Modder's summoning altar with four nest around it...
After mining few silver veins, crafting some stuff, like always I wanted the Fenris armor so bad (one of the best for me), so I searched for frost caves on the moutain. Without paying attention, the first one was one with Geirrhafa (mini-boss), quite a tought fight (I should have guess it was not a normal cave... All fires were blue and all enemis with at least one star).
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Edit : Little question! Did they removed the "fire geysers" in the swamps.I completely explored two big swamps, checked several others while sailing and I didn't see any. Could they "move" them to the Ashlands (would make sense^^). A bit of shame, it was a great way to farm fire cores :D
 
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Edit : Little question! Did they removed the "fire geysers" in the swamps.I completely explored two big swamps, checked several others while sailing and I didn't see any. Could they "move" them to the Ashlands (would make sense^^). A bit of shame, it was a great way to farm fire cores :D
I _think_ they are still there. Our latest game definitely had Ashlands, and I'm 75% sure we also saw that fire pit in the swamps during that same game. But they might be rare. Don't remember seeing them that often pre Ashlands either.

Someone please correct me if I'm wrong.
 
This is from 2024, but post-Ashlands release:

Sounds like a matter of luck, unless a later update has changed things.
Strange
Yes, geysers used to be extremely common. The last time I played, I managed to find 5 different places with at least three geysers close to each others to make a big farm.
I will create a new character and fly around on a couple of map to check if I'm really unlucky which is very possible or if something changed.
 
My pens aren't that far, 50m meters, max, so yes, it was the goal...
I built a new base right at the foot of a mountain, technically meadows but surrounded by black forest, numerous tombs, and a schmoof-load of silver in the mountain itself. It was also the only place across the whole map where I could find a 2-star boar (and still is, for that world.)

Called it the "Ore and Boar". Huge smithy and all the fresh pork one could want.
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Upon finally reaching a pen full of 2-star boars...I was attacked by a phantom event and they killed every single boar before I could get them all.

No-star boars are fine. Plenty of pork still. Not running out of leather anytime soon. Not bitter. Not one little bit. Didn't go on phantom genocide missions even once.
 
I built a new base right at the foot of a mountain, technically meadows but surrounded by black forest, numerous tombs, and a schmoof-load of silver in the mountain itself. It was also the only place across the whole map where I could find a 2-star boar (and still is, for that world.)
That's why I prefer to build on meadow islands. There is always at least one "runes stone" on the island, stone around which boars spawn more often than anywhere else. By placing camp fires all over the place except around the stone and murdering every so often all the boars, you have a good chance to get two stars boars time to time.
I think two stars boars are worth because again, mating in Valheim is quite limiting... Boars (and other animals I assume) only can reproduce if there are less than 5 (I think) in the area. So unless you build an aweful tower, better to get the more meat as possible of the few you can get at once.

Anyway, I got my two "two stars boars" and like @CiriusBlack I disabled raids, so they're safe now.

Hmmm...

Anyhoo, I'm glad that nowadays we can just turn the raids off. I don't like them since they keep interrupting my gardening time. I also hate all things flying. With a passion. And I didn't even have two
Oh yes, I couldn't agree more. Raids are terrible and of course disabled on my map (best map option ever^^).
I don't have to build aweful walls around my base that I have to repair after a raid and my tames can enjoy the sun in their pen without risking being murdered by annoying flying creatures :D
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Just defeated Moder, pretty easy by the way. I will rebuild my house but I need stairs which are only available when reaching Mystlands, so I kinda rush now. It's quite funny that I didn't like Mystlands at first and now, I'm exited to explore them :p
 
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