Vampire Bloodlines 2 Thread - All We Know So Far. Chat!

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In the original Bloodlines it was a bit more complicated. You have stats and you have skills / abilities which all affect "feats". And different things can increase them separately. Let's say Wits stat and Computer ability affect Hacking feat. I guess it's all a bit redundant and can be simplified in practice, but what I'm interested in is not in having more progression knobs necessarily, but in actually having gameplay options depending on those different resulting feats.

I.e. you can just go around juggling dumpsters fighting through each obstacle, or you can let's say hack into someone's network, find needed info and then use it to solve the problem. Basically what I want to see is this ability to do things in various different ways. Deus Ex was really good at this, and original Bloodlines did a pretty good job in similar style. That's the actual roleplaying aspect of it, not the mechanical system of when some options open up depending on your progress.

What I meant above is that I worry Bloodlines 2 narrows it down to "bash everyone" instead of having this variety of paths. May be I'm wrong and it's not worse than the original game in this, then it would be cool.
Ah, I see what you mean, now. Hopefully they will incorporate at least as much stuff as was in Bloodlines 1. I've never played the PnP Vampire, so no idea what should or should not be there. It would be a shame if you can't incorporate various approaches to tasks, though. My guess would be yes, as they seem to have various clans.

(Not to mention the ones gated off at release as DLC...:disapprove:...)

I would imagine that different clans would offer unique abilities and solutions to various missions.
 
Wow, seriously? Someone posted the list of features in the original game which are not in Bloodlines 2:

* No Guns
* No Melee Weapons
* No Stats
* No Stat Checks in Dialogue
* No Inventory
* No Quest Log
* No Hacking
* No Lockpicking
* No Humanity System
* No Frenzy

No idea if it's true though.
 
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Wow, seriously? Someone posted the list of features in the original game which are not in Bloodlines 2:

* No Guns
* No Melee Weapons
* No Stats
* No Stat Checks in Dialogue
* No Inventory
* No Quest Log
* No Hacking
* No Lockpicking
* No Humanity System
* No Frenzy

No idea if it's true though.
No melee weapons is true at least...
An "RPG" without any of this is quite strange o_O
 
No melee weapons is true at least...
An "RPG" without any of this is quite strange o_O
No melee weapons whatsoever? Not even fangs? Really odd. Cyberpunk and Fallout take place in firearm dominated settings yet they allow pure melee builds, and are in fact viable despite the setting.
 
No melee weapons is true at least...
An "RPG" without any of this is quite strange o_O


In short, according to this reviewer, it shouldn't have been called Bloodlines 2 and it's possibly isn't even an RPG, but it doesn't mean it's not a good game.
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No melee weapons whatsoever? Not even fangs? Really odd. Cyberpunk and Fallout take place in firearm dominated settings yet they allow pure melee builds, and are in fact viable despite the setting.
According to a bunch of videos it seems to be mostly about unarmed combat and using vampire abilities. Not sure how they explain the idea of not using any weapons story wise, but they'll probably give some kind of explanation.
 
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In short, according to this reviewer, it shouldn't have been called Bloodlines 2 and it's possibly isn't even an RPG, but it doesn't mean it's not a good game.
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According to a bunch of videos it seems to be mostly about unarmed combat and using vampire abilities. Not sure how they explain the idea of not using any weapons story wise, but they'll probably give some kind of explanation.
Possibly not even an RPG, no conventional weapons... they definitely won't convince me to buy the game that way :coolstory:
 
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Apparently this has turned out to be Veilguard 2.0. Such a shame. I guess the glory of the 90s/early 2000s can't be replicated, at least not by some.
 
Apparently this has turned out to be Veilguard 2.0. Such a shame. I guess the glory of the 90s/early 2000s can't be replicated, at least not by some.
Well, not a big deal for me. Veilguard isn't the best game ever, but I enjoyed it...
Anyway, started to play the game few hours ago and so far, it's fun. The atmosphere and musics are pretty good :)
Vampire_ The Masquerade® - Bloodlines™ 2-2025_10_21-18-24-01.jpegVampire_ The Masquerade® - Bloodlines™ 2-2025_10_21-18-50-13.jpegVampire_ The Masquerade® - Bloodlines™ 2-2025_10_21-19-58-21.jpeg
 
Wow, seriously? Someone posted the list of features in the original game which are not in Bloodlines 2:

* No Guns
* No Melee Weapons
* No Stats
* No Stat Checks in Dialogue
* No Inventory
* No Quest Log
* No Hacking
* No Lockpicking
* No Humanity System
* No Frenzy

No idea if it's true though.
Seems to have been an accurate early report. I'm going to wait for a sale.
 
The reviews are in and they're not great (as expected).

I will still probably pick up the game when it's on sale.

Such shame. I love the original and it's a great IP.
 
I tried it a bit today. Can't say yet if it's good, can't say if it's bad. Need to play more to know. Feels like the game hasn't properly started yet.
 
Really really liking it. Most fun I've had since KCD 2 earlier this year and Stalker 2 before that. Definitely a Vampire Masquerade game and lots and lots of Bloodlines 1 links and references. Lots of humour. Playing on V Hard, feels right for the TTRPG don't-get-shot-10-times-or-else effect.


Caine V Abel on the church:
Vampire  The Masquerade Bloodlines 2 Screenshot 2025.10.21 - 22.01.16.31.jpg




Foxy Boxes from BL1 reference:
Vampire  The Masquerade Bloodlines 2 Screenshot 2025.10.21 - 11.11.03.95.jpg




Assorted:
Vampire  The Masquerade Bloodlines 2 Screenshot 2025.10.21 - 12.02.35.40.jpg




Vampire  The Masquerade Bloodlines 2 Screenshot 2025.10.21 - 14.04.33.71.jpg


Where's Kent?
Vampire  The Masquerade Bloodlines 2 Screenshot 2025.10.21 - 17.58.13.52.jpg
 
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