The missing scabbards and the alternate Aard bug are the only things really that are bugging me about the game. If none of these things are fixed in the 1.11 patch I really see no reason to update.
Since patch 1.07 the alternate aard no longer has any visual affect on shallow water and shorter grass (unless it's above you). The effect now starts from Geralt's waist and up, instead of from his feet.
Since patch 1.07 the alternate aard no longer has any visual affect on shallow water and shorter grass (unless it's above you). The effect now starts from Geralt's waist and up, instead of from his feet.
It's funny how a detail some games don't even bother with can make such an impact for some people. While waiting for TW3, I played Dragon Age: Inquisition. In that game, they have weapons with no scabbards magically glued to your back or belt. Then I tried to play the newer DLC for it after playing TW3 for a while and couldn't, based solely on that. I hope this is fixed soon. Wonder where it's located and if it's possible for modders to fix. And how such a huge error slipped past the reds unnoticed.