Vigor control - blocking vs rolling
i am one of those who think that constantly running and rolling around makes the combat look cartoony and unrealistic, which doesnt become the witcher 2's atmosphere and universe. looking at the tutorial note in :51 in this clip:http://www.youtube.com/watch?v=GYUl-GPqQXYshows that vigor empties as geralt blocks. looking at about 2:30 (geralt VS the shield knight) it looks like a the vigor meter holds enough vigor for only 2 block. so there is actually a big incentive to NOT block but roll instead. this encourages a use of roll which i think should be the other way around. it already looks like enemies can barely keep up with geralt running around like a bunny, not to mention rolling like a tumbleweed so the game also punished good blocking?i am not sure im liking it. maybe i just dont understand what the vigor meter does.
i am one of those who think that constantly running and rolling around makes the combat look cartoony and unrealistic, which doesnt become the witcher 2's atmosphere and universe. looking at the tutorial note in :51 in this clip:http://www.youtube.com/watch?v=GYUl-GPqQXYshows that vigor empties as geralt blocks. looking at about 2:30 (geralt VS the shield knight) it looks like a the vigor meter holds enough vigor for only 2 block. so there is actually a big incentive to NOT block but roll instead. this encourages a use of roll which i think should be the other way around. it already looks like enemies can barely keep up with geralt running around like a bunny, not to mention rolling like a tumbleweed so the game also punished good blocking?i am not sure im liking it. maybe i just dont understand what the vigor meter does.


