Vote for upgraded crafting and armor system upgrade in Enhanced edition
From 2014 or earlier i was very interested in that question. Very interesting concept arts of Jan Marek(why they was abandoned -i dont know), interviews with Damien and Thomas made me more hyped. Hyped so , that i was very dissapointed by outcome. The crafting itself became even worse than DA: Inquisition. We just find schematic, components and craft. We cant upgrade normal armor and weapons-not whole and not parts of it, it doesn`t even will reflect visually. We cant chose what components we will use during crafting- just steel ingots or dragon skin for example and we cant even change the color of our gear. We cant choose what our armor or weapon and each of it element will look alike after completion-chainweaved, paddep, plated or different and what hit, pommel, blade and other the sword will have. That a very bad for such large game where crafting is valuable part of.
Now for gear. First of all-its just random. Not made by sets and thats a biggest problem. One part of it completely doesn`t` suit to other-gloves, pants, and boots to armor. Plus all of that looks poor compared to witchers gear. The witchers gear, start gear and DLC gear is the only good armor i see for so long with more or less proper upgrade system. One minus-we still cant completely control it. For example i cant put chainmail on Ursine trousers or change leather breastplate to plated.
So i vote for that- completely redesign the crafting system. Made a 3 at least sets of armor for each Region-Velen, Novigrad , and Skellige and for each witcher schools - light, medium and heavy with possibility to upgrade them and so we can see the process.not just found schematics and components. If this is possible could the developers do so for the Enhanced edition. I know its the lot of work but i am sure that many of peoples and witcher fans will be very gratefull to CDPR if they do so.
From 2014 or earlier i was very interested in that question. Very interesting concept arts of Jan Marek(why they was abandoned -i dont know), interviews with Damien and Thomas made me more hyped. Hyped so , that i was very dissapointed by outcome. The crafting itself became even worse than DA: Inquisition. We just find schematic, components and craft. We cant upgrade normal armor and weapons-not whole and not parts of it, it doesn`t even will reflect visually. We cant chose what components we will use during crafting- just steel ingots or dragon skin for example and we cant even change the color of our gear. We cant choose what our armor or weapon and each of it element will look alike after completion-chainweaved, paddep, plated or different and what hit, pommel, blade and other the sword will have. That a very bad for such large game where crafting is valuable part of.
Now for gear. First of all-its just random. Not made by sets and thats a biggest problem. One part of it completely doesn`t` suit to other-gloves, pants, and boots to armor. Plus all of that looks poor compared to witchers gear. The witchers gear, start gear and DLC gear is the only good armor i see for so long with more or less proper upgrade system. One minus-we still cant completely control it. For example i cant put chainmail on Ursine trousers or change leather breastplate to plated.
So i vote for that- completely redesign the crafting system. Made a 3 at least sets of armor for each Region-Velen, Novigrad , and Skellige and for each witcher schools - light, medium and heavy with possibility to upgrade them and so we can see the process.not just found schematics and components. If this is possible could the developers do so for the Enhanced edition. I know its the lot of work but i am sure that many of peoples and witcher fans will be very gratefull to CDPR if they do so.


