W3Oven 0.8b New Version!
drive.google.com
Changed a lot:
-Added Workspace Manager where you can create, delete and load mods.
-The button "Create Mod and Add assets" allows you to recursively create All the folders of the relative path of the asset while copying the selected files to the mod's folder. When the mod does not exist the mod folder is created.
- Added a dropdown that lists just the folders inside the Workspace directory that has a "Modded" folder to it - Added a buttons to Open the mod folder and the Uncooked folder to help adding assets manually.
- Now the textures ending with _d01, _n01, _s01, _e01, _a01 will have texturegroup automatically set. Users can still set a custom texturegroup.
- Added Auto Install checkboxes When Enabling the Auto Install for the first time, user will be requested to select the "The Witcher 3\Mods" folder.
If the Auto Install is enabled it will copy the packed mod folder there after the Build process is finished.
The checkbox "Just texture.cache" will make it copy just the texture.cache file into the installed mod folder.
The checkbox "Is Custom DLC" installs only the texture.cache to the Custom DLC folder in "The Witcher 3\DLC"