Walkable Meshes
Hi guys,
does anybody know which specifications a mesh has to fulfill so that walking on it works?
I made some experiments with biger and more complex meshes to enhance my world (terain tool is very limited sometimes) but I dont get proper walkmeshes for those meshes.
I set them to static walkable and they have (in lack of other possibilities) exact collision (just for testing).
Any idea how I can get their walkmesh to work? I also tried a couple of settings in the navigation mesh tool (enabled walkOnMeshes for example), but there is no difference.
Help me!
Hi guys,
does anybody know which specifications a mesh has to fulfill so that walking on it works?
I made some experiments with biger and more complex meshes to enhance my world (terain tool is very limited sometimes) but I dont get proper walkmeshes for those meshes.
I set them to static walkable and they have (in lack of other possibilities) exact collision (just for testing).
Any idea how I can get their walkmesh to work? I also tried a couple of settings in the navigation mesh tool (enabled walkOnMeshes for example), but there is no difference.
Help me!


