Why would a company release a product if they know it has issues for some consumers?
I've been in software development for over 20 years (not gaming software but enterprise business software), this situation occurs all the time. I've worked for start-ups, public and private companies of all sizes. Product gets released with known bugs, with cut-back features and reduced scope, etc., for a number of reasons. My guess (and it is only a guess) is that this was released for the reason of revenue recognition for fiscal year 2020. Public companies have different accounting rules than privately-held companies. Despite the huge number of purchased pre-orders, CDPR can not recognize all that revenue in 2020 unless the product it's tied to is actually released and delivered into customer hands in 2020.
That's my theory.
And that’s all well and good—but they need to address these issues and commit to bringing them back in.
I’m sure even in your neck of the proverbial software development woods, you guys implement those features after release. You don’t do what some are suggesting here, which is saying “Yeah, sorry, it’s shit, just wait for the next app/website/game, we got the groundwork made here, but the REAL (insert thing) comes out with the next release.”