elevul said:Seems interesting, and I can't wait for it but, for the love of god, don't use your own engine for this. Especially if you're building a game with FPS mechanics, use the CryEngine 3.
Because their own technology is not even close to being on par with the CE3, be it for graphical capabilities, or for the close to non existant scalability...gregski said:Who said it's gonna be FPS? And why would they get to learn and pay for the new engine, while they have their own technology that is on par with CE3?
elevul said:Because their own technology is not even close to being on par with the CE3, be it for graphical capabilities, or for the close to non existant scalability...
Cloche said:Please, please, please, I need that game on consoles, please. I LOVE cyberpunk theme and a videogame made by CD-Projekt cannot be but awesome.P.s.: Please.
gregski said:While you can have your own preference of the engine, there is no way they are going to use CE3 which is a bitch to learn and master and you have to PAY CRYTEK FOR IT. It wouldn't be a wise move both in terms of technical and financial issues.
They have their own technology that was designed with creating RPGs in mind, so yeah, go on with your speculations.
DelightfulMcCoy said:Looks very exciting... anyway, I'm not at all familiar with cyberpunk; I was wondering if there was ANY chance to have classes that don't use guns? But with all the talk about FPS and shooter mechanics, I'm afraid mine is a futile hope...
Then I just hope they get some good coder who knows what scalability is, because TW2 had basically 0 scalability. The fps gap between max settings (ubersampling aside) and minimum settings was close to nil, and was basically unplayable on my old computer (while I could play crysis 1 and 2 on minimum settings*).gregski said:While you can have your own preference of the engine, there is no way they are going to use CE3 which is a bitch to learn and master and you have to PAY CRYTEK FOR IT. It wouldn't be a wise move both in terms of technical and financial issues.
They have their own technology that was designed with creating RPGs in mind, so yeah, go on with your speculations.
Chromie92 said:Man I really hope the game has DX11.
elevul said:Then I just hope they get some good coder who knows what scalability is, because TW2 had basically 0 scalability. The fps gap between max settings (ubersampling aside) and minimum settings was close to nil, and was basically unplayable on my old computer (while I could play crysis 1 and 2 on minimum settings*).
* = Hell, crysis 1 ran on a Radeon pro 9700, ffs, at 800x600 min settings and over 30fps, and that's a 2003 graphics card...
nnecron said:To be fair, TW2 is still a year old. So it is too early to talk about the sequel. Although I was hoping for some kind of expansion, but I don't know how they can expand on it.
DelightfulMcCoy said:Looks very exciting... anyway, I'm not at all familiar with cyberpunk; I was wondering if there was ANY chance to have classes that don't use guns? But with all the talk about FPS and shooter mechanics, I'm afraid mine is a futile hope...
AnthonyF1227 said:People who complain about old computers need to just buy a new one. I purchased my computer originally in 2008. The only thing I've really upgraded since then was memory and video and the game runs smoothly on high. On Ultra I get some lag, so I stick to high, but I have no problems. Just about any modern game works well at the highest or close to the highest settings. I also have a Q6600, 4 gigs of ram like the poster above, but I have a HD 5850 I believe.
If your computer is older than 5 years old, it's time to upgrade. $1K every 5 years for something that you use every day isn't the worst thing in the world.