It's Geralt. Wearing the best armour, too. Deserves a powerful effect.He can tutor gold witchers? Isn't it little bit too much?
(Time will tell how strong he is.)
It's Geralt. Wearing the best armour, too. Deserves a powerful effect.He can tutor gold witchers? Isn't it little bit too much?
I love it how SK thinks that 8 for 5 is normal and added synergies on top of that is fine when other factions barely have any 8 for 5. My assumption is the people who develop SK cards don't belong to the general design team and they have their own set of rules for provisions. They have a strict rules that SK should get at least +1 value than other factions in every provision slot.
Quen completes Geralts.
My concern with this and the Bear Witcher Mentor cards is the way they incentivize keeping your bronzes as sort of finisher cards for a round. This is not necessarily a bad thing, certainly provides an alternative gameplay.
I love it how SK thinks that 8 for 5 is normal and added synergies on top of that is fine when other factions barely have any 8 for 5. My assumption is the people who develop SK cards don't belong to the general design team and they have their own set of rules for provisions. They have a strict rules that SK should get at least +1 value than other factions in every provision slot.
Every single SK card revealed so far is a class apart from other faction cards. Just like MM expansion. May be Slama or some other people on the top is hardcore SK fan and the designers want to please him subconsciously.
I'd look at it from a different perspective - these cards offer alternative outcomes based on alternative plays. As long as the RNG results are kept in check and don't start to dominate the meta (like in case of Hearthstone in 2020), they won't cause harm. Quite the opposite, they can offer a fresh air in a form of some random and potentially funny board result.Several cards based on RNG roll were already revealed in this expansion. There are truly random cards like Alzur and Cosimo Malaspina and semi-random cards like Brehen and Cat Witcher that target random opponents.
I am not sure that so much randomness is good for the game. CDPR are hoping that RNG will help balance the game and create interesting combinations?
Funny that Tailbot revealed this card.Finaly the last Witcher 3 sign. Now we are missing only Heliotrop and Soma
He can tutor gold witchers? Isn't it little bit too much?
Agreed.[...]
Wearing the best armour, too. Deserves a powerful effect.
[...]
I think tutoring a Geralt with Quen will be hilarious. Geralt tutoring himself. Just prooobably not Igni.
Well in the current Meta it's not exactly that hard to get a row above the 35 Points which allows you to break initiative especially with Scoia'taels movement tools(vii) The removal Geralts (usually without Igni)
Which is why I wrote "usually".Well it's not exactly that hard to get a row above the 35 Points in the current Meta which allows you to break initiative especially with Scoia'taels movement tools.
And why I used "probably".Which is why I wrote "usually".
Yeah I did read the usually and probably, but I thought it's just worth mentioning, judging by the opponent's reaction whenever I pull off a "classic" Gigni a lot of players seem to be unaware that you can line up Gigni if the row is above 35 Points and tudoring out Gigni with Quen will be even more hilarious.And why I used "probably".
No one said it's impossible to get Igni value without Initiative.
1) No one is going to play Cat Witcher Saboteur after 2 days into the expansion because that card sucks. For this to play for 8, the row should have at least 6 units and the unit to be moved which is on the right most should be at least 5 power. Most of the times (in his first two glorious days) he is going to play for an average of 6 or max 7 until people abandon him. Unless he is made a 4P card or gets +1 strength, he will be totally useless. And there is no synergy which is going to give more points on top of his deploy ability (if you think people will play Dol Blathana Senty on Melee, you are wrong, as, with Cat Witcher, there is more incentive to play on Ranged.. Unless the dev team does the right thing and remove his row lock, at least with "bonded" or "devotion")Taking into account the latest cards, cards like cat witcher saboteur (SC), Failed Experiment (SY), Spontaneous Evolution (MO) are also 8 for 5. Cat witcher saboteur is a little bit more risky but has more upside potential.
I was a little bit disappointed from NG and NR 5 provision units at this expansion.
I overlooked the order. You're correct. Now it's a little underwhelmingHow do you evaluate this as a 10 for 8 ?
Even with the Adrenaline keyword you still only get 1 activation of the Order ability and you spawn exactly 1 Drone for Consuming.
I would rather say this is an 8 for 8 with engine capabilities.
Edit: The Consume itself is (outside of its own passive ability), unlike usual, not worth points as you cannot even consume units that synergize with being Consumed.
Tough to make that argument when the same thing happened with NG for some time before that and there was another faction prior to that. I've said it before, I don't think any of these designs are coincidental or just an individual with a preference. I think the devs feel that, by design, there needs to be an oppressive faction each expansion.I love it how SK thinks that 8 for 5 is normal and added synergies on top of that is fine when other factions barely have any 8 for 5. My assumption is the people who develop SK cards don't belong to the general design team and they have their own set of rules for provisions. They have a strict rules that SK should get at least +1 value than other factions in every provision slot.
Every single SK card revealed so far is a class apart from other faction cards. Just like MM expansion. May be Slama or some other people on the top is hardcore SK fan and the designers want to please him subconsciously.
2) Failed Experiment has a huge down side. It is a one shot kill by poison cards (if it is going to be poisoned) or it is going to be the first negative engine in the entire game where it eats up your resource.. a truly "Failed" experiment.
3) Spontaneous Evolution is 7 for 5 with insectoids, 8 for 5 for beasts, and 4 for 4 with Ogroids (which I don't think anyone will use - unless a new Ogroid comes).
We have AR, a neutral which does 8 for 5, but under a condition with some downsides. But these SK cards get 8 for 5 without any condition and without any setup needed and with added synergies. If there are not other synergy, 8 for 5 may be fine, but with so many added synergies, it is scary and OP and puts SK over all other factions.
Would be nice if they gave the rest of the game as much attention as these "funny" cards as you put it. By themselves they are harmless yes but it's becoming more and more with quite a few of them are now finding their way into competitive play so the game starts to feel less strategic and more hit or miss. As the game is now (and this is not a real suggestion of course but it'd certainly be interesting) I wish it was possible for both players to see the others hand after the match starts. You could probably save the time you'd spend on the match by looking at each others hand and deciding who would win. The game is that binary now that you can most likely determine a winner just from their draw in R1.I'd look at it from a different perspective - these cards offer alternative outcomes based on alternative plays. As long as the RNG results are kept in check and don't start to dominate the meta (like in case of Hearthstone in 2020), they won't cause harm. Quite the opposite, they can offer a fresh air in a form of some random and potentially funny board result.
Of course, it is important to keep these RNG bombs under at least some sort of check in form of conditional setups - so far I'm satisfied both with Alzur and "DROP DAT" Cosimo Malaspina![]()
I agree with you on the part that this can pose a serious threat to strategic playstyle if cards like these ever become less than 5-10% of the actively used cardpool. The question here is balance, and so far in my opinion their total amount (and use) is way below threatening.Would be nice if they the rest if the game as much attention as these "funny" cards as you put it. By themselves they are harmless yes but it's becoming more and more and quite a few of them are now finding their way into competitive play so the game starts to feel less strategic and more hit or miss. As the game is now (and this is not a real suggestion of course but it'd certainly be interesting) I wish it was possible for both players to see the others hand after the match starts. You could probably save the time you'd spend on the match by looking at each others hand and deciding who would win. The game is that binary now that you can most likely determine a winner just from their draw in R1.
I feel like it's normally the opposite, the older...more established CCG's didn't spam expansion out the gate, that came later when they needed to keep things fresh. Gwent is relatively new by comparison and so far the foundation is shaky, nothing is constant and there's no sense of direction. I came back this month in the hopes that this expansion would have some balance or change to the binary playstyle but so far it's not looking great.I agree with you on the part that this can pose a serious threat to strategic playstyle if cards like these ever become less than 5-10% of the actively used cardpool. The question here is balance, and so far in my opinion their total amount (and use) is way below threatening.
As a further note however, in the lifespan of most CCGs comes a time eventually where they'll have to revisit the concept of limiting the use of older cards or expansions in order to limit the number of nonsense-level combos. These will arise again and again as the card pool grows, we cannot avoid it by keeping the same structure forvever.
Ha.....he would never betray them, AT ALLWell, in any case I think Berengar is a cool card. He's a social witcher,can't live without his witcher bros.
Quen completes Geralts.
very single SK card revealed so far is a class apart from other faction cards. Just like MM expansion. May be Slama or some other people on the top is hardcore SK fan and the designers want to please him subconsciously.