You probably won't joust that 4 body 3 armor.Koshchey is kinda crap. 4 power thrive for this many provisions? It doesn't matter what it does. Joustable high prov engines = garbage. Another fitting card in Gwent: Do-You-Have-An-Answer-For-The-Defender-Card Game.
Koschey is actually a powerhouse in my opinion, especially scary for the short round - literally serves as a built-in Larvae dispenser granting you those extra +1/+1 thrive points for every taller units you play after the initial turn, while also the freedom to mulligan Larvaes from your hand and focus only on big units.
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This is actually spot on. Well said Sir.I am honestly just so tired of people jumping and shouting "OP" at every second card that is getting revealed and usually trying to defend cards for the own faction, while calling cards for other factions "OP", "braindead" or whatelse.
You are not the worst offender, so please don't take this as an insult and I have to say I did it too at some point in the past (although never when cards were announced, only when they did see play).
Also a good portion of cards people call OP turn out to be far worse, once people actually try them, infact even Vabjorn's old ability was called "broken" and "auto-include", when it was, for most of the past of homecoming, arguably one of the least used and least useful Golds in the game.
Especially the braindead argument, that argument, if we are being honest, can be applied to basically every faction, even SY, if you just analyze them enough.
The interesting aspect of the game is having a working path with one's deck and varying what one is willing to commit and how one responds to threats, especially with varying hand quality and available resources.


