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Way of the Witcher revealed!

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Draconifors

Draconifors

Moderator
#601
Dec 1, 2020
InkognitoXI said:
I assume Roland could add 10 coins (rounded down to 9) if one has 5 poison-able units, so Roland would probably be more reliable than Luiza to do this, also it has previous use as well.
Click to expand...
I didn't take into account other new cards as I couldn't be bothered to read through them on the reveal page. But yeah, he sounds more reliable.
 
OneWhoCravesSouls

OneWhoCravesSouls

Forum regular
#602
Dec 1, 2020
Revealed by Duello_Jx
IMG_20201201_201956.jpg
 
InkognitoXI

InkognitoXI

Senior user
#603
Dec 1, 2020
Given the existence of Caranthir one could also use it to shuffle another full base strength version of Viy into one's deck (not my idea, someone on Reddit mentioned this).

Leo is nice, I was already wondering if we would see him in this expansion, so I guess at this point we should have all named Wolf School Witchers.
 
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S

Sensimilius

Forum regular
#604
Dec 1, 2020
InkognitoXI said:
Each time you assume you have subdued it it will only strike back even stronger and it will grow, which is definitely lore-friendly.
Also did it really get out of control before destroying Maribor ?
I assumed that Alzur kept it under control to have it attack Maribor the elven city on which Maribor is later built and it then got out of control and ended up killing him as well.

Edit: Image using Alzur's Double Cross with the Alzur leader skin to summon Viy to crush an army/settlement. Is this among the most lore-friendly MO leaders/plays doing something ?
Click to expand...
Well I never read actual books and I don't see a reason to come to the conclusion that he wanted to destroy the city... :0
 
InkognitoXI

InkognitoXI

Senior user
#605
Dec 1, 2020
Sensimilius said:
Well I never read actual books and I don't see a reason to come to the conclusion that he wanted to destroy the city... :0
Click to expand...
Why else would he summon a gigantic monster next to a city, knowing that its only real purpose would be destruction ?
 
DRK3

DRK3

Senior user
#606
Dec 1, 2020
These reveals are leaving me with a bittersweet taste: on one side, they are bringing abilities and mechanics that existed in beta that i loved and missed... on the other side, it strengthens my theory me that Homecoming was a huge mistake, just a giant step backwards, since after 2 years and now 6 expansions, and they are still progressively reintroducing the mechanics that they removed, so they werent so bad after all heh? :shrug:
 
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InkognitoXI

InkognitoXI

Senior user
#607
Dec 1, 2020
DRK3 said:
These reveals are leaving me with a bittersweet taste: on one side, they are bringing abilities and mechanics that existed in beta that i loved and missed... on the other side, it strengthens my theory me that Homecoming was a huge mistake, just a giant step backwards, since after 2 years and now 6 expansions, and they are still progressively reintroducing the mechanics that they removed, so they werent so bad after all heh? :shrug:
Click to expand...
Homecoming changed more than just the abilities.
The provision system, which took them quite a bit of time to get into a decent state, as well as the order mechanic and all made it pretty imperative to change things one step at a time.
Rebalancing the entire cardpool with a cut row, provisions, a handsize limit, 3 draws per round, fixed mulligans per round, no third bronze copies and no bronze tutors is still quite a feat and would otherwise have ended in a horrible mess ... worse than what the early homecoming was.
 
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Gyg

Gyg

Forum regular
#608
Dec 1, 2020
@DRK3 I think that it was inteligent move to withdraw some crazier mechanics when you perform total overhaul of cards and introduce them gradually into the game.
 
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Draconifors

Draconifors

Moderator
#609
Dec 1, 2020
I wonder if Jad Karadin will get a card. He's a Cat so would be Scoia'teal, and there are several Golds left for that faction. Gaetan gets a card and he's only a DLC character, so it would make sense to have Karadin as well (being retired doesn't disqualify him, as far as I'm concerned).

The background character in Leo's card looks to me like Alvin, not that that makes any sense. Glad Leo got a card, in any case. Poor boy deserves it.
 
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InkognitoXI

InkognitoXI

Senior user
#610
Dec 1, 2020
Draconifors said:
I wonder if Jad Karadin will get a card. He's a Cat so would be Scoia'teal, and there are several Golds left for that faction. Gaetan gets a card and he's only a DLC character, so it would make sense to have Karadin as well (being retired doesn't disqualify him, as far as I'm concerned).

The background character in Leo's card looks to me like Alvin, not that that makes any sense. Glad Leo got a card, in any case. Poor boy deserves it.
Click to expand...
I always though Jad Karadin would be a Syndicate card, given the more than objectionable stuff he does to earn money after retreating.
However there could be a younger version of him (from when they kill one of Lambert's friends, who is a Cat School Witcher), after all we have an NG Isbel.
 
DRK3

DRK3

Senior user
#611
Dec 1, 2020
InkognitoXI said:
Homecoming changed more than just the abilities.
The provision system, which took them quite a bit of time to get into a decent state, as well as the order mechanic and all made it pretty imperative to change things one step at a time.
Rebalancing the entire cardpool with a cut row, provisions, a handsize limit, 3 draws per round, fixed mulligans per round, no third bronze copies and no bronze tutors is still quite a feat and would otherwise have ended in a horrible mess ... worse than what the early homecoming was.
Click to expand...
I know all of the changes that came with HC.
But wouldnt make more sense to implement those changes gradually like they had been doing in the past, instead of scrapping the entire game and having to rebuild everything, which resulted in the game feeling 'barebones' for a long time.

I feel like that path they took wasnt the best, taking into account the 'development progress' vs 'how long it took'. I admit the value of a step backwards once in a while to then take 2 steps forward, but what the dev team did was a whole lap backwards.
 
OneWhoCravesSouls

OneWhoCravesSouls

Forum regular
#612
Dec 1, 2020
EoLTnnQXIAQ5HDY.jpg
 
Last edited: Dec 1, 2020
S

Sensimilius

Forum regular
#613
Dec 1, 2020
Jad Karadin would either be SY or neutral, that only makes sense. He was indeed a rather despicable character.
 
InkognitoXI

InkognitoXI

Senior user
#614
Dec 1, 2020
DRK3 said:
I know all of the changes that came with HC.
But wouldnt make more sense to implement those changes gradually like they had been doing in the past, instead of scrapping the entire game and having to rebuild everything, which resulted in the game feeling 'barebones' for a long time.

I feel like that path they took wasnt the best, taking into account the 'development progress' vs 'how long it took'. I admit the value of a step backwards once in a while to then take 2 steps forward, but what the dev team did was a whole lap backwards.
Click to expand...
I get what you are saying, however given all the previous reworks they did I can tell you for certain that the game would look a lot more like the Open Beta, if they would not have made this reset, for better or worse.
 
Draconifors

Draconifors

Moderator
#615
Dec 1, 2020
InkognitoXI said:
I always though Jad Karadin would be a Syndicate card, given the more than objectionable stuff he does to earn money after retreating.
Click to expand...
But Syndicate only have mutants and Salamandra revealed, and witchers wouldn't exactly fit the faction anyway. Not when Salamandra is part of it.

Maybe a younger Karadin would work better, yes. Also wouldn't be retired then.
 
InkognitoXI

InkognitoXI

Senior user
#616
Dec 1, 2020
Draconifors said:
But Syndicate only have mutants and Salamandra revealed, and witchers wouldn't exactly fit the faction anyway. Not when Salamandra is part of it.

Maybe a younger Karadin would work better, yes. Also wouldn't be retired then.
Click to expand...
I actually made that assumption over 1-2 expansions earlier when I asked for a Witcher expansion, adding some Witchers to each faction (except for MO).
 
Markus_Wirth

Markus_Wirth

Forum regular
#617
Dec 1, 2020
My comments to the latest cards:

Salamander: Probably we also get a Griffin for NR, a cat for SC and a bear from SK.
Probably NG loses the place of the most toxic fraction to SY. This card synergises nicely by Fallen Rayla and can be prepared with Stolen Mutagens, Azar Javed and the leader Jackpot.
Probably the neutral poison crew (Basilisk Venom; Maraal; Devil's Puffball; King Cobra) will join the Salamndra to get the most of this deck.
Probably vulnerable to heavy swarm decks and veil-intense fractions.
When I understand Roland Bellheim correctly he only produces at max 2 coins a round if there is poisoned unit on board.
Regarding interaction with Syanna: I am not quite sure how she interacts with Tribute but probably one strategy might be have some veiled units and then get rid of the board

Viy:
Also powerful one and synergizes nicely with Thrive and Tutoring.
Possible interaction Viy -> Oneimorancy -> Viy (11) -> Matta Hu'uri -> Viy (14) -> Royal Decree (17) ->
Alzur's Double-Cross (20) -> Naglfar -> Viy (23). And of course there´s also the remains of Viy in another unit.
This can go over multiple rounds. Not quite sure when there is no more provision left for tutoring. Probably have to carefully select both consumers, other deathwishers and tutors. Probably best synergizes with overhelming

Leo:
Also nice one and great finisher in an almost pure witcher deck. Comparable to Axel Three-Eyes. To my mind it´s easier to have many allied beasts than many allied witcher. So Leo is probably a bit weak compared to Axel (same provision but less body and less flexibility)

Chimera:
Interesting idea to use consume for other purposes than triggering deathwish and getting rid of negative statuses. The adrenaline ability can have a max value of 7 (8 drones/rats, 1 consumed, 7 boosted). So it can be a 12 for 5. Probably better with rats (Pestmaid).
 
InkognitoXI

InkognitoXI

Senior user
#618
Dec 1, 2020
http://imgur.com/L2r97g9
 
Slizzl

Slizzl

Forum regular
#619
Dec 1, 2020
OneWhoCravesSouls said:
Revealed by Duello_JxView attachment 11070170
Click to expand...
Leeeeooo!! :sad:
 
InkognitoXI

InkognitoXI

Senior user
#620
Dec 1, 2020
Slizzl said:
Leeeeooo!! :sad:
Click to expand...
At the very least the "Professor" gets what he deserves.
First getting slain by Geralt and then before dying the Kikimore Queen rips him into pieces, with her jaws, while he is still alive ... and conscious.
 
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